Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (6, -5, D:1) a bat corpse (skeletalised by now) (10, -21, D:1) a +0 hand axe (11, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 3, D:1) a +0 dagger (40, -29, D:1) a +0 short sword a kobold corpse (skeletalised by now) (40, -11, D:1) a bat corpse (skeletalised by now) (40, -9, D:1) a bat corpse (skeletalised by now) (42, -1, D:1) a +0 short sword a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (43, 0, D:1) a +3 short sword (47, -18, D:1) a +0 club (49, -18, D:1) a +0 leather armour Level 2 of the Dungeon (7, 3, D:2) a +0 short sword (16, -37, D:2) a rat corpse (skeletalised by now) (24, -2, D:2) a +0 whip (30, -50, D:2) a hobgoblin corpse (skeletalised by now) (47, -34, D:2) a +0 dagger a kobold corpse (skeletalised by now) (54, -44, D:2) a +0 dagger a goblin skeleton (54, -20, D:2) a +0 short sword (57, -11, D:2) a +0 dagger 4 stones Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (8, -26, D:3) a +0 scale mail a +0 mace a +0 dagger a +0 mace a +0 leather armour a +0 club a hobgoblin skeleton an orc skeleton an orc skeleton (9, -23, D:3) a ball python skeleton (10, -10, D:3) a +0 robe a +0 dagger a +0 whip a +0 robe a +0 dagger a +0 ring mail a +0 club an orc skeleton an adder skeleton an orc skeleton a bat skeleton a hound skeleton a bat skeleton an orc skeleton (11, -25, D:3) a +0 robe a +0 scythe the human skeleton of Sigmund (19, -15, D:3) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (19, -14, D:3) an adder corpse (skeletalised by now) (19, -13, D:3) a +0 whip a gnoll corpse (skeletalised by now) (20, -8, D:3) a +0 dagger (29, -30, D:3) a +0 ring mail (31, -22, D:3) a +0 dagger a +0 robe (34, -28, D:3) the +5 dagger of Eminent Domain {drain, rC+ Str+2} rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. (34, -5, D:3) a +0 helmet of ice (43, -26, D:3) a +0 robe Level 4 of the Dungeon (0, 14, D:4) a +1 dagger of venom 5 stones (7, 19, D:4) a +0 club a +0 sling a +0 ring mail of fire resistance (8, -2, D:4) a +0 club (32, -10, D:4) a +0 hand axe (36, 14, D:4) an adder corpse (skeletalised by now) (37, 16, D:4) a +0 falchion (40, 19, D:4) a +0 short sword Level 5 of the Dungeon (4, -2, D:5) a parchment of Magic Dart (15, -6, D:5) a +0 ring mail a +0 flail an orc corpse (15, 3, D:5) a +0 whip a +0 spear a +0 whip a gnoll skeleton a gnoll skeleton a gnoll skeleton (16, 3, D:5) a +0 flail a +0 robe a +0 club a gnoll skeleton a gnoll skeleton (21, 26, D:5) 9 gold pieces (25, -5, D:5) a +0 dagger (28, 22, D:5) a +0 giant club an ogre corpse Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club an ogre corpse (1, 21, D:6) a potion of heal wounds (4, 4, D:6) a ring of poison resistance (4, 6, D:6) 10 gold pieces (6, 27, D:6) 5 gold pieces