Jingleheimer Level 1 of the Dungeon (6, 0, D:1) a quokka corpse (skeletalised by now) (8, -15, D:1) a +3 dagger (8, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (15, 0, D:1) a +0 whip (16, -11, D:1) a +0 short sword (20, -9, D:1) a +0 whip (20, -8, D:1) a +0 robe (22, 1, D:1) a bat corpse (skeletalised by now) (22, 8, D:1) a rat skeleton (29, 4, D:1) a hobgoblin skeleton (30, -3, D:1) a ball python skeleton (39, -6, D:1) a frilled lizard skeleton (39, 6, D:1) a +0 ring mail (51, 4, D:1) a +0 short sword (52, -2, D:1) a +0 dagger Level 2 of the Dungeon (8, 12, D:2) a +0 morningstar an orc skeleton (16, 33, D:2) a +0 leather armour (20, -5, D:2) a +0 cloak of stealth (21, 30, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, 2, D:2) a +0 mace (28, -1, D:2) a +0 scale mail (30, -4, D:2) a hobgoblin skeleton (33, 25, D:2) a +0 leather armour (36, 26, D:2) a +0 hand axe (37, 33, D:2) a +0 war axe (42, 8, D:2) a rat skeleton Level 3 of the Dungeon (5, -11, D:3) a staff of conjuration (6, -7, D:3) a +0 dagger (10, 8, D:3) a frilled lizard skeleton (17, 2, D:3) a +0 leather armour (27, 22, D:3) a +0 club a +0 sling (27, 23, D:3) an adder corpse (skeletalised by now) (32, 15, D:3) a +0 club (44, 11, D:3) a +0 whip a ball python skeleton (48, -5, D:3) an orb of stardust (48, 12, D:3) a +0 short sword (50, 16, D:3) a +0 dagger (51, 32, D:3) an adder corpse (skeletalised by now) (57, 33, D:3) a +0 club Level 4 of the Dungeon (14, 18, D:4) a +0 chain mail (23, -7, D:4) a +0 dagger a goblin skeleton (25, -6, D:4) a +0 dagger a +0 ring mail a goblin skeleton (25, -3, D:4) a +0 dagger a goblin skeleton (26, -3, D:4) a +2 dagger of draining a +0 club (27, -3, D:4) a hobgoblin skeleton (28, -3, D:4) a +0 club a +0 helmet of intelligence a +1 animal skin a +4 club the hobgoblin skeleton of Robin a goblin skeleton (35, 23, D:4) a +0 quarterstaff (42, 26, D:4) a +0 plate armour (46, 9, D:4) a +0 dagger (48, 27, D:4) a +0 flail a gnoll corpse (skeletalised by now) (52, 6, D:4) a +0 quarterstaff Level 5 of the Dungeon (10, -8, D:5) a hound corpse (skeletalised by now) (13, 15, D:5) a quokka skeleton an adder skeleton (15, -4, D:5) a +0 club (16, 22, D:5) a +0 chain mail (17, 13, D:5) a +0 ring mail (19, 7, D:5) a +0 robe (35, 10, D:5) a +0 robe a +0 dagger (36, 17, D:5) a +1 war axe of freezing a +0 ring mail a +0 whip (42, -11, D:5) a +0 giant club an ogre skeleton (60, 2, D:5) a +0 halberd a +0 flail a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) Level 6 of the Dungeon (3, 1, D:6) a +0 hammer (10, -4, D:6) a yak skeleton (13, -14, D:6) an adder skeleton (14, 18, D:6) a black bear corpse (skeletalised by now) (19, -14, D:6) an orb of energy a +0 robe a +2 trident of draining (19, 10, D:6) a +0 scale mail (23, -25, D:6) a +0 leather armour a +0 dagger (23, -24, D:6) a +0 club (24, -25, D:6) a +0 ring mail a +0 war axe an orc skeleton (24, -23, D:6) a +0 leather armour a +0 club an orc skeleton (25, -23, D:6) a +0 robe a +2 dagger of flaming (32, -17, D:6) a potion of moonshine (38, -21, D:6) a +0 chain mail a +0 club (38, -8, D:6) a +0 scale mail (39, -20, D:6) a +0 dagger a +2 leather armour of willpower a +0 short sword (48, -14, D:6) a black bear corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 helmet of ice (5, -27, D:7) a +0 leather armour (6, -42, D:7) a +0 club (9, -13, D:7) a +0 shortbow (13, -24, D:7) a +0 orcbow (23, -11, D:7) a +0 falchion (25, -47, D:7) 12 gold pieces (26, -6, D:7) a +0 hand axe a +0 plate armour (27, -15, D:7) a +0 short sword (27, -6, D:7) a parchment of Call Imp (30, -26, D:7) a +0 pair of boots (42, -20, D:7) an iguana skeleton (44, -16, D:7) a +0 helmet Level 8 of the Dungeon [Shop] Turoleus's Weapon Boutique a +0 spear (39 gold) a +2 glaive of freezing (390 gold) a +4 dagger of draining (332 gold) a +0 long sword (45 gold) the +6 short sword of Ergheny {freeze, *Rage rPois Str+2 SInv} (687 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 war axe (45 gold) 6 datura-tipped darts (70 gold) a +0 flail (45 gold) (0, 0, D:8) an orb of glass (1, -24, D:8) a +4 trident (1, -4, D:8) a +0 orcbow (2, -23, D:8) a +0 ring mail a +0 dagger (2, -22, D:8) a +0 robe a +0 dagger (3, -23, D:8) a +0 robe a +0 dagger (7, -31, D:8) a +0 chain mail (14, -32, D:8) a +0 short sword (14, -31, D:8) a +0 club (15, -32, D:8) a +0 whip (15, -31, D:8) a +0 leather armour (28, -29, D:8) a +0 pair of boots (38, -5, D:8) a +1 falchion of holy wrath (39, -26, D:8) a +0 shortbow (45, 6, D:8) a +0 chain mail (46, -24, D:8) a +0 mace a +0 robe a +0 short sword a +0 robe (47, -24, D:8) a +0 long sword a +0 robe (52, -24, D:8) a +0 club 4 stones (53, -28, D:8) a potion of moonshine (53, -25, D:8) a +0 short sword a +0 whip a +0 dagger a +0 dagger (53, -24, D:8) a +0 club Level 9 of the Dungeon (3, 2, D:9) a +0 scale mail (5, 8, D:9) a +0 whip (8, 11, D:9) a +0 robe a +3 great sword (10, 5, D:9) a +0 robe a +0 halberd (18, 10, D:9) a +0 robe a +0 falchion (19, 10, D:9) a +0 robe a +0 mace (20, 0, D:9) a +0 flail (23, 12, D:9) a potion of moonshine (23, 36, D:9) a +0 robe a +0 dagger (35, 22, D:9) a +0 mace Level 10 of the Dungeon (2, 33, D:10) a potion of might (3, 27, D:10) 22 gold pieces (3, 28, D:10) 39 gold pieces (3, 29, D:10) a +0 long sword (4, 25, D:10) a wand of warping (4) (4, 27, D:10) a potion of attraction 18 gold pieces (4, 28, D:10) a +0 shortbow (4, 29, D:10) 23 gold pieces (5, 25, D:10) a wand of flame (12) (7, 7, D:10) a +0 giant spiked club a +0 giant spiked club (7, 8, D:10) a +0 giant club a +0 giant club (7, 9, D:10) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 dire flail (8, 20, D:10) a +0 sling (8, 21, D:10) a stone a +0 short sword a +0 dagger a +0 club a +0 club (17, 5, D:10) a +0 robe a +0 dagger (18, 23, D:10) 3 large rocks (20, 15, D:10) a +0 giant club (23, 20, D:10) a +0 barding of fire resistance (25, 0, D:10) a +0 giant club (28, 6, D:10) a +0 long sword (30, -3, D:10) a parchment of Stone Arrow (35, 12, D:10) a +0 whip (35, 14, D:10) a +0 leather armour a +0 quarterstaff a +0 sling a +0 giant spiked club (35, 15, D:10) a +0 spear (35, 16, D:10) a +0 flail a +0 club a +0 buckler a +0 scale mail a +0 trident Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (1, 0, D:11) a +0 robe (4, 6, D:11) a +0 orcbow (7, -22, D:11) a +0 scale mail (7, 4, D:11) a +0 shortbow (10, -26, D:11) a +0 falchion (10, 4, D:11) a +0 orcbow (17, -1, D:11) a +0 dire flail a +0 giant club (18, -22, D:11) a +0 robe (20, 2, D:11) a +0 morningstar (25, -34, D:11) a potion of moonshine (27, -8, D:11) a +0 falchion (28, -34, D:11) a +0 ring mail (31, -24, D:11) a +0 dire flail a +0 giant club (37, -18, D:11) a +0 falchion (38, -25, D:11) a +3 short sword a +0 dagger a +0 robe (38, -24, D:11) a +0 whip (39, -24, D:11) a +0 dagger a +0 robe (40, -25, D:11) a +0 hand axe a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 great sword (8, 8, D:12) a +0 spear (10, 6, D:12) a +0 spear (10, 8, D:12) a +0 club a +0 kite shield a +0 ring mail a +0 spear (11, 6, D:12) a +0 club (12, 8, D:12) a +0 spear (16, 10, D:12) a +0 war axe (20, 3, D:12) a +0 war axe (21, -19, D:12) a +0 trident (24, 6, D:12) 4 large rocks (24, 10, D:12) 4 large rocks (33, -23, D:12) a +0 leather armour (34, 0, D:12) a +0 robe (34, 19, D:12) a +1 pair of gloves of parrying (38, -23, D:12) a +0 cloak of stealth a +0 short sword (39, 22, D:12) an amulet of wildshape (41, -10, D:12) a +0 robe (50, -19, D:12) a +0 long sword (55, 6, D:12) a stone (56, 7, D:12) a stone (58, 4, D:12) a stone Level 13 of the Dungeon (14, -42, D:13) a +0 long sword (24, -20, D:13) a +0 chain mail (25, -42, D:13) a +0 pair of boots of stealth (25, -34, D:13) a +0 robe a +0 dagger (27, -39, D:13) a +0 chain mail (27, -11, D:13) a +0 dire flail (29, -18, D:13) 6 large rocks (32, -13, D:13) a +0 leather armour (45, 4, D:13) a +0 leather armour (52, -14, D:13) a +0 orcbow (53, -24, D:13) a +0 dire flail a +0 giant club (53, -14, D:13) a +0 orcbow (54, -14, D:13) a +0 orcbow Level 14 of the Dungeon (0, 0, D:14) a +4 mace of protection (6, 43, D:14) a +0 flail (19, 44, D:14) a potion of moonshine (21, -3, D:14) 5 large rocks (23, 15, D:14) a +0 scimitar of flaming (27, 6, D:14) a +0 long sword (27, 32, D:14) a +0 orcbow (29, 35, D:14) a +0 shortbow (30, 34, D:14) a +0 glaive (31, 11, D:14) a +0 sling (33, 31, D:14) a +0 orcbow (34, 28, D:14) a +0 giant club (34, 29, D:14) a +0 giant spiked club a +0 giant spiked club a +0 shortbow (34, 30, D:14) a +0 giant spiked club a +0 giant spiked club a +0 orcbow a +0 orcbow (35, 16, D:14) a +0 shortbow (35, 28, D:14) a +0 spear a +0 robe (35, 29, D:14) a +0 dire flail a +0 giant spiked club (39, 3, D:14) a +0 hand axe (43, 17, D:14) a potion of moonshine (51, 1, D:14) a +0 trident a +0 robe (53, -2, D:14) a parchment of Stone Arrow (55, 17, D:14) a +0 great sword Level 15 of the Dungeon (0, 0, D:15) 4 large rocks (3, -10, D:15) a +0 pair of gloves (3, 0, D:15) a +0 rapier (4, -15, D:15) a +0 long sword a +0 robe (6, -19, D:15) a +0 robe a +0 dagger (6, -13, D:15) a +0 dagger a +0 robe (8, -19, D:15) a +0 ring mail a +0 long sword (10, -15, D:15) a +0 short sword a +0 robe (10, -13, D:15) a +0 long sword a +0 robe (11, -22, D:15) 2 large rocks (15, -1, D:15) a +0 war axe (24, -14, D:15) a +0 short sword (26, -8, D:15) a +0 war axe a +0 war axe a +0 mace a +0 buckler a +0 war axe a +0 dire flail (36, -44, D:15) a scroll of noise (37, -41, D:15) a +2 dagger of electrocution a +0 robe (37, -37, D:15) 3 large rocks (53, -41, D:15) a +2 war axe a +0 ring mail a +1 kite shield of reflection (53, -40, D:15) a +0 dagger a +0 robe (58, -28, D:15) a +0 halberd the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Xyifiz's Vocational Training a manual of Invocations (1200 gold) (0, 0, Orc:1) a medusa talisman a quill talisman +0 fire dragon scales the +2 chain mail "Uneg" {rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. a +0 scale mail a +1 pair of gloves of infusion 7 javelins 9 boomerangs 41 poisoned darts the +6 arbalest of the Many Dances {flame, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 quick blade of flaming a +1 heavy spear (6, -24, Orc:1) a +0 giant club (8, -37, Orc:1) a +0 club (8, -36, Orc:1) a +0 hand axe (9, -37, Orc:1) a +0 battleaxe a +0 chain mail (23, -6, Orc:1) a +0 leather armour a +4 flail (28, -6, Orc:1) a +0 robe a +0 dagger (28, -5, Orc:1) a +0 mace (29, -7, Orc:1) a +0 short sword a +0 chain mail (29, -6, Orc:1) a +0 plate armour a +0 mace a +0 chain mail a +0 dagger a +0 robe a +0 dagger (29, -5, Orc:1) a +0 robe a +0 dagger (30, -6, Orc:1) a +0 plate armour a +0 great mace a +0 ring mail a +0 short sword (32, -7, Orc:1) a +0 dagger of venom a +0 robe a +0 dagger a +0 robe (32, -6, Orc:1) a +0 club a +0 war axe a +0 plate armour (50, 9, Orc:1) a +0 arbalest (55, 8, Orc:1) a +0 chain mail a +0 dire flail a +0 plate armour a +0 war axe (56, 8, Orc:1) a +0 giant club a +0 giant club a +0 robe a +2 devious dagger a +0 plate armour a +0 war axe (57, 9, Orc:1) a +0 mace Level 2 of the Orcish Mines [Shop] Vupseub's Book Boutique a parchment of Curse of Agony (312 gold) a parchment of Dragon's Call (884 gold) a parchment of Enfeeble (557 gold) a parchment of Summon Forest (312 gold) a parchment of Iskenderun's Battlesphere (221 gold) a parchment of Mephitic Cloud (149 gold) a parchment of Haunt (557 gold) a parchment of Sublimation of Blood (98 gold) a parchment of Discord (710 gold) a parchment of Call Canine Familiar (149 gold) a parchment of Construct Spike Launcher (98 gold) a parchment of Summon Small Mammal (68 gold) a parchment of Gell's Gavotte (425 gold) a parchment of Summon Mana Viper (312 gold) a parchment of Hellfire Mortar (557 gold) [Shop] Celuf's Antique Armour Boutique a +0 pair of boots (112 gold) a +0 ring mail (100 gold) a +0 robe (22 gold) a +0 chain mail (150 gold) a +0 pair of gloves (112 gold) a +0 ring mail (100 gold) a +3 plate armour of fire resistance (1000 gold) a +0 plate armour (450 gold) a +0 pair of gloves (112 gold) [Shop] Duarios's Distillery a potion of mutation (132 gold) a potion of moonshine (16 gold) [Shop] Apheorewk's Jewellery Shop a talisman of death (840 gold) the spider talisman "Kijamafy" {rPois rF+ MP+4 Int+3} (1446 gold) [spider talisman] rPois: It protects you from poison. rF+: It protects you from fire. MP+4: It affects your magic capacity (+4). Int+3: It affects your intelligence (+3). an amulet of faith (unknown) (840 gold) an amulet of guardian spirit (unknown) (630 gold) a ring of protection from fire (525 gold) a ring of protection from fire (525 gold) [Shop] Qishrulaw's Antique Weapon Shop a +0 war axe (91 gold) a +0 mace (78 gold) a +4 war axe of flaming (735 gold) a +0 rapier (143 gold) a +0 orcbow (104 gold) a +0 hand axe (78 gold) a +3 heavy spear (582 gold) [Shop] Ishrepho's Antique Weapon Boutique a +3 heavy dire flail (806 gold) a +0 flail (108 gold) a +0 giant club (65 gold) the +12 spear of Byllue {venom, rPois rN+ Int+3 Dex+3} (2839 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 antimagic sling (511 gold) a +3 vampiric scimitar (1085 gold) a +0 war axe (108 gold) (0, 4, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (0, 6, Orc:2) a +0 robe a +0 dagger a +1 robe of positive energy a +0 dagger (1, 4, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 giant club a +0 robe a +0 dagger (1, 6, Orc:2) a +0 robe (2, 3, Orc:2) a +0 giant club (2, 4, Orc:2) a +0 leather armour a +0 dagger a +0 whip (2, 6, Orc:2) a +3 dagger (3, 12, Orc:2) a +0 giant spiked club (4, 12, Orc:2) a +0 robe a +0 dagger (4, 13, Orc:2) a +0 robe a +0 dagger (5, 3, Orc:2) a +0 club (5, 25, Orc:2) a +0 robe a +0 dagger a +0 robe of positive energy a +0 dagger (5, 35, Orc:2) a +0 robe a +0 dagger (5, 36, Orc:2) a +0 dagger (5, 37, Orc:2) a +0 ring mail a +0 hand axe (6, 1, Orc:2) a +0 robe a +0 spear (6, 3, Orc:2) a +0 robe a +0 dagger (6, 24, Orc:2) a +0 robe a +0 dagger (6, 35, Orc:2) a +1 whip of draining a +0 chain mail a +0 scimitar (7, -7, Orc:2) a +0 giant club (7, 1, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger of freezing a +0 giant spiked club (7, 24, Orc:2) a +0 robe a +0 dagger (8, -7, Orc:2) a +0 giant club (8, 1, Orc:2) a +0 robe a +2 dagger of venom (8, 2, Orc:2) a +0 robe a +0 dagger (9, -7, Orc:2) a +0 robe a +0 dagger (9, -6, Orc:2) a +2 robe of willpower a +0 dagger (12, 25, Orc:2) a +0 flail (12, 26, Orc:2) a +0 robe a +0 dagger (13, 6, Orc:2) a +0 robe a +0 dagger (13, 24, Orc:2) a +0 giant club a +0 trident a +0 robe a +1 flail of protection (14, 24, Orc:2) a +0 ring mail a +0 hand axe a +0 giant club (18, 2, Orc:2) a +0 robe a +0 dagger (18, 6, Orc:2) a +0 robe a +0 flail (19, 4, Orc:2) a +0 robe a +0 dagger (19, 16, Orc:2) a +0 robe a +0 dagger (20, 6, Orc:2) a +0 robe a +0 dagger (31, 1, Orc:2) a +0 partisan a +0 chain mail (33, 1, Orc:2) a +0 dagger (33, 2, Orc:2) a +0 flail a +0 leather armour a +0 dagger a +0 robe (33, 3, Orc:2) a +0 flail a +0 robe (37, -2, Orc:2) a +0 whip (39, 1, Orc:2) a +0 dagger (41, -4, Orc:2) a +0 robe a +0 dagger (41, 2, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 long sword (42, -4, Orc:2) a +0 robe a +0 dagger (42, 3, Orc:2) a +0 whip a +0 mace a +0 chain mail a +0 hand axe a +0 ring mail a +0 whip a +0 mace a +0 plate armour a +1 flail of protection (43, 1, Orc:2) a +0 mace Level 1 of the Lair of Beasts (22, 1, Lair:1) a +0 dagger (25, -14, Lair:1) a +0 falchion (27, 3, Lair:1) a +0 whip (28, -28, Lair:1) a +0 chain mail (29, -36, Lair:1) a +0 ring mail a +2 heavy great mace (55, -14, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a human skeleton (1, 0, Lair:2) a +0 scimitar of freezing (2, -48, Lair:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (22, -35, Lair:2) a parchment of Animate Dead (25, -25, Lair:2) a +0 spear (31, -42, Lair:2) a parchment of Foxfire (31, -15, Lair:2) a +0 falchion (42, -12, Lair:2) a +0 club (49, -23, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (1, 9, Lair:3) a +0 trident (30, 46, Lair:3) a +0 falchion (38, 15, Lair:3) a +0 war axe (40, 2, Lair:3) a +0 robe (44, 0, Lair:3) a +0 trident (54, 50, Lair:3) a +0 spear (55, 51, Lair:3) a +0 spear a +0 spear (56, 51, Lair:3) a +0 spear Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (4, -15, Lair:4) a +0 quarterstaff (12, -12, Lair:4) a +0 flail (19, 1, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 helmet of light (0, 1, Lair:5) a +0 ring mail (1, 18, Lair:5) a +0 chain mail (2, 0, Lair:5) a potion of moonshine (29, 13, Lair:5) a +0 helmet (46, 7, Lair:5) a +0 long sword (55, 10, Lair:5) a +0 chain mail (55, 39, Lair:5) the +1 helmet of Fortification {rF+ Dex+5} rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Level 1 of the Shoals (11, 13, Shoals:1) a +0 pair of boots of earth (14, 4, Shoals:1) 5 gold pieces a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 robe a +0 trident (1, -1, Shoals:2) a +0 trident (4, -7, Shoals:2) 11 gold pieces (11, -3, Shoals:2) a +0 spear a +0 sling (14, -5, Shoals:2) 13 gold pieces a +0 sling a +0 quarterstaff a +0 sling a +0 spear (15, -5, Shoals:2) 7 gold pieces a +0 longbow a +0 spear (17, -4, Shoals:2) 6 gold pieces (18, 19, Shoals:2) 12 gold pieces (31, 18, Shoals:2) a +0 lajatang (35, 20, Shoals:2) a +0 helmet (36, 16, Shoals:2) a +0 trident (44, 10, Shoals:2) 5 gold pieces Level 3 of the Shoals (0, 0, Shoals:3) 24 gold pieces (1, -3, Shoals:3) 7 gold pieces (still there?) a +0 spear (still there?) 2 silver javelins (still there?) a +0 leather armour (still there?) (4, -8, Shoals:3) a +0 spear (15, -24, Shoals:3) a wand of mindburst (2) (15, -13, Shoals:3) 13 gold pieces (17, -29, Shoals:3) a wand of charming (2) (17, -11, Shoals:3) 7 gold pieces a +0 trident (19, -9, Shoals:3) 13 gold pieces (20, -6, Shoals:3) 4 gold pieces (21, -23, Shoals:3) 5 gold pieces a +0 trident a boomerang (23, -16, Shoals:3) 4 gold pieces (24, -27, Shoals:3) a +0 dagger (27, -31, Shoals:3) a potion of moonshine (27, -13, Shoals:3) 4 gold pieces Level 4 of the Shoals [Shop] Cesilem's Book Boutique (Shop contents are unknown) (0, 0, Shoals:4) 15 gold pieces (4, -2, Shoals:4) a parchment of Tukima's Dance (8, -14, Shoals:4) 7 gold pieces a +0 vampiric rapier a +0 robe (12, -11, Shoals:4) 6 gold pieces (still there?) a +0 spear (still there?) a silver javelin (still there?) a +0 leather armour (still there?) (13, -11, Shoals:4) 6 gold pieces (still there?) a +2 rapier of draining (still there?) a +0 robe (still there?)