Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (1, -21, D:1) a ball python corpse (skeletalised by now) (1, -8, D:1) a +0 leather armour (6, -26, D:1) a +0 short sword a quokka corpse (skeletalised by now) a kobold corpse (skeletalised by now) (16, 9, D:1) a +0 leather armour (17, 5, D:1) a +0 short sword a parchment of Awaken Armour (18, -21, D:1) a +0 robe (19, -2, D:1) a rat corpse (skeletalised by now) (26, -31, D:1) a +0 hand axe (34, -26, D:1) a frilled lizard corpse (skeletalised by now) (37, 1, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, 2, D:2) the +8 falchion "Limy" {holy, *Rage Dex+4} *Rage: It berserks you when you make melee attacks (+20% chance). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (12, 8, D:2) 5 gold pieces (14, 11, D:2) a ball python corpse