Jingleheimer Level 1 of the Dungeon (18, -7, D:1) a +0 short sword 4 stones (20, -4, D:1) a +0 leather armour (25, 4, D:1) a bat corpse (skeletalised by now) (27, -5, D:1) a quokka corpse (skeletalised by now) (36, 14, D:1) a bat corpse (skeletalised by now) (40, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 40, D:1) a +0 club (42, 40, D:1) a +0 dagger (44, 22, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Veim's Armour Emporium a +1 helmet of sniping (231 gold) a +0 ring mail (56 gold) the +0 ring mail "Waoblom" {rCorr SInv} (291 gold) rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +3 plate armour of fire resistance (560 gold) a +0 buckler of protection (161 gold) the +3 leather armour of the Merchant {+Blink Regen+ rCorr} (512 gold) +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +2 robe of willpower (250 gold) a +1 pair of boots (161 gold) a +0 pair of gloves (63 gold) (6, 19, D:2) a +2 trident of venom (6, 20, D:2) a +0 whip (7, 18, D:2) a ball python corpse (skeletalised by now) (7, 19, D:2) a +0 club a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 18, D:2) a +0 hand axe a +0 leather armour (9, 0, D:2) a quokka corpse (skeletalised by now) (9, 18, D:2) a bat corpse (skeletalised by now) (15, -4, D:2) a +0 robe (15, 1, D:2) a +0 buckler (30, 11, D:2) a +0 leather armour (33, 14, D:2) a +0 scale mail a +0 flail of protection the human skeleton of Terence (36, 18, D:2) a hobgoblin skeleton (38, 20, D:2) a +0 club a goblin skeleton (39, 19, D:2) a +0 dagger a goblin skeleton (40, 13, D:2) a +0 dagger a +0 club a +0 dagger a hobgoblin skeleton a goblin skeleton (40, 16, D:2) a +0 club a goblin skeleton (41, -3, D:2) a +0 short sword a kobold corpse (skeletalised by now) (41, 12, D:2) a +0 dagger a +0 helmet a +0 animal skin a +4 club (43, 11, D:2) a +0 dagger a +0 sling (43, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (51, 4, D:2) a +0 club (52, 7, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (5, 14, D:3) a +0 short sword (6, 15, D:3) a +0 club a +0 ring mail (11, 5, D:3) a quokka corpse (skeletalised by now) (18, -14, D:3) an adder skeleton (18, -9, D:3) a +0 club (19, -22, D:3) a +0 chain mail (22, 7, D:3) a +0 whip (26, -1, D:3) a +0 club (27, 14, D:3) a +0 short sword a kobold skeleton (28, 1, D:3) a rat skeleton (28, 14, D:3) an adder skeleton (29, -13, D:3) a +0 club a goblin corpse (skeletalised by now) (30, 4, D:3) a quokka skeleton (37, 24, D:3) a bat corpse (skeletalised by now) (37, 30, D:3) an adder skeleton (39, 6, D:3) a +0 short sword (46, 6, D:3) a +0 robe Level 4 of the Dungeon (0, 33, D:4) a +0 giant club an ogre skeleton (3, 43, D:4) a jackal corpse (skeletalised by now) (7, 43, D:4) a jackal corpse (skeletalised by now) (18, -7, D:4) a +0 club (20, 1, D:4) a +0 pair of boots (26, 18, D:4) a +0 dagger (28, -1, D:4) an adder skeleton (44, 6, D:4) a +0 dagger a goblin corpse (skeletalised by now) (46, 19, D:4) 4 stones a +0 whip (51, 9, D:4) a +0 scythe of venom a +0 robe the human corpse of Sigmund (skeletalised by now) (53, -5, D:4) a scroll of noise (53, 35, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (1, -3, D:5) a +1 hammer of protection (unseen) (19, 26, D:5) a +0 flail (21, 25, D:5) an iguana corpse (skeletalised by now) (22, 25, D:5) a black bear corpse (skeletalised by now) (48, 22, D:5) a +2 short sword of speed a +4 chain mail of resonance the elf corpse of Duvessa (skeletalised by now) (49, 22, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon the Ecumenical Temple