Jingleheimer Level 1 of the Dungeon [Shop] Buomed's Antique Armour Boutique a +0 ring mail (104 gold) a +0 ring mail (104 gold) the +2 chain mail "Wuacw" {rC+ Str+5} (1053 gold) rC+: It protects you from cold. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 leather armour (52 gold) a +0 pair of gloves (117 gold) a +0 robe (23 gold) a +2 chain mail of fire resistance (598 gold) (4, -9, D:1) a hobgoblin corpse (skeletalised by now) (10, 10, D:1) a rat corpse (skeletalised by now) (14, 9, D:1) a rat corpse (skeletalised by now) (15, 6, D:1) a jackal corpse (skeletalised by now) (16, 3, D:1) a +0 mace (16, 6, D:1) a jackal corpse (skeletalised by now) (17, 25, D:1) a +0 hand axe (26, -9, D:1) a +0 leather armour (28, -23, D:1) a frilled lizard corpse (skeletalised by now) (30, 18, D:1) a frilled lizard corpse (skeletalised by now) (33, 23, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, 35, D:2) an adder corpse (skeletalised by now) (2, 36, D:2) an adder corpse (skeletalised by now) (6, -4, D:2) a quokka skeleton (14, -10, D:2) a +0 hammer (24, 3, D:2) a ball python corpse (skeletalised by now) (48, 2, D:2) a +0 sling Level 3 of the Dungeon [Shop] Geap's Jewellery Boutique an amulet of regeneration (unknown) (330 gold) a ring of flight (unknown) (192 gold) the ring of Awe {rC+ Str+6 Int-2 Dex+7 SInv Stlth-} (696 gold) [ring of strength] rC+: It protects you from cold. Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. a +4 ring of protection (396 gold) a ring of willpower (unknown) (275 gold) a ring of wizardry (unknown) (330 gold) an amulet of chemistry (unknown) (330 gold) an amulet of magic regeneration (unknown) (330 gold) (0, 40, D:3) a +0 flail a +0 leather armour (11, 27, D:3) a goblin corpse (skeletalised by now) (12, 33, D:3) a ball python corpse (skeletalised by now) (15, 29, D:3) a kobold corpse (skeletalised by now) (15, 30, D:3) a frilled lizard corpse (skeletalised by now) (16, 27, D:3) a quokka corpse (skeletalised by now) (16, 31, D:3) an orc skeleton (19, 5, D:3) a +4 trident (20, 6, D:3) a +0 club (24, 33, D:3) 2 large rocks (24, 38, D:3) a +0 whip a +0 flail (25, 38, D:3) a +0 dagger (27, 44, D:3) a +0 spear (29, 44, D:3) a +0 flail (33, 19, D:3) a +0 leather armour (36, 20, D:3) a staff of alchemy (38, 28, D:3) a +0 flail (41, 38, D:3) a +0 ring mail (42, 37, D:3) a +0 sling (44, 5, D:3) a +0 leather armour Level 4 of the Dungeon (21, -28, D:4) a +0 whip a stone (26, -28, D:4) a +0 dagger a +0 dagger (28, -34, D:4) a +1 short sword of speed (28, -28, D:4) a +0 robe a +0 dagger (38, -3, D:4) a +0 dagger (41, -7, D:4) a +0 giant club (48, -28, D:4) a +0 dagger of freezing (48, -23, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 cloak (0, 16, D:5) a +3 hand axe of freezing (4, -2, D:5) a +0 pair of gloves (5, 11, D:5) a +0 heavy hand axe (18, -7, D:5) a +0 dagger (27, 13, D:5) a +0 ring mail (33, 21, D:5) a +1 whip of flaming a +0 robe (37, 23, D:5) a +0 sling Level 6 of the Dungeon (2, 5, D:6) a +0 war axe (9, 7, D:6) a +0 quarterstaff (12, -7, D:6) a +0 great sword a +0 robe (13, -7, D:6) a +0 spear a +0 robe (15, 6, D:6) a scroll of immolation (17, -7, D:6) a +4 hand axe a +0 robe a +0 morningstar a +0 robe (24, -21, D:6) a scroll of amnesia (27, -17, D:6) a +0 chain mail (31, -19, D:6) a +0 leather armour a +0 mace (35, -25, D:6) a +0 leather armour (36, 8, D:6) a +0 halberd (37, -10, D:6) a +0 buckler (37, 8, D:6) a +0 spear a +0 scale mail (39, 5, D:6) a +0 club a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow (20, -8, D:7) a +0 mace a +0 plate armour (20, -7, D:7) a +0 club (20, -5, D:7) a +0 robe a +0 dagger (27, -34, D:7) a +0 robe a +4 scimitar (31, -26, D:7) a +0 spear (41, -32, D:7) a +5 mace a +0 robe (43, -32, D:7) a +0 morningstar a +0 robe the +1 rapier of Spite {flame, +Blink rF- Will++ Str+2} +Blink: It lets you blink. rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 robe a +1 dagger of venom a +0 robe Level 8 of the Dungeon [Shop] Reacoul's Magic Scroll Boutique a scroll of identify (30 gold) a scroll of poison (unknown) (60 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of noise (15 gold) a scroll of summoning (unknown) (142 gold) (0, 0, D:8) 4 large rocks (6, -2, D:8) a +0 pair of boots of stealth (10, 6, D:8) a +0 hand axe (25, 14, D:8) a +0 club (26, -1, D:8) a +0 ring mail (40, 13, D:8) a +0 trident (44, 5, D:8) a +0 hand axe (50, -14, D:8) a +0 shortbow (57, 12, D:8) a +0 giant club a +0 giant club (57, 19, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a potion of moonshine (0, 1, D:9) a potion of moonshine (0, 2, D:9) a potion of moonshine (7, 2, D:9) a +0 club (15, 23, D:9) a +0 mace a +0 leather armour (15, 24, D:9) a +0 scimitar a +0 chain mail (15, 25, D:9) a +0 dagger a +0 robe (16, 23, D:9) a +0 flail a +0 ring mail (21, 3, D:9) a potion of moonshine (21, 18, D:9) a +0 leather armour (23, 5, D:9) a potion of moonshine (25, 0, D:9) a +0 robe a +0 dagger (25, 1, D:9) 2 potions of moonshine (25, 2, D:9) a +0 robe a +0 dagger a +0 animal skin (26, 0, D:9) a +0 robe a +0 dagger (26, 3, D:9) a +0 scale mail a +0 flail (27, 3, D:9) a +0 chain mail a +0 halberd (30, 3, D:9) a +0 giant spiked club a +0 giant club a +0 chain mail a +0 scimitar (46, 6, D:9) a +0 cloak (49, 17, D:9) a +0 robe a +0 dagger (50, 35, D:9) a +0 long sword (58, 13, D:9) a +2 dagger of venom Level 10 of the Dungeon [Shop] Zigear's Armour Boutique a +7 chain mail of ponderousness (288 gold) the +1 chain mail "Put-Me-On" {rF+ Str+6} (601 gold) rF+: It protects you from fire. Str+6: It affects your strength (+6). It cannot be enchanted further. a +0 scale mail (64 gold) a +0 robe (14 gold) the +1 plate armour of Acuhor {rN+ Str+3 Int+5} (816 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 leather armour (32 gold) a +0 leather armour (32 gold) (0, 0, D:10) a +0 whip (3, -6, D:10) a +0 giant club a +0 dire flail (6, 6, D:10) a +5 spear a +0 robe (7, 7, D:10) a +0 scimitar a +0 robe a +0 long sword a +1 robe of willpower a +0 mace a +0 robe (8, 6, D:10) a +3 scimitar a +0 robe (14, -15, D:10) a +0 whip (17, -43, D:10) a +0 dagger (21, -44, D:10) a +4 dagger a +0 robe (22, -48, D:10) a +0 dagger a +0 robe of positive energy (24, -49, D:10) a +0 short sword a +0 leather armour a +2 dagger of freezing (25, -46, D:10) a +0 flail (29, -17, D:10) a staff of fire a +0 robe (29, -16, D:10) a +0 flail a +0 scale mail (30, -16, D:10) a +0 trident Level 1 of the Orcish Mines (7, 38, Orc:1) a +0 giant club a +0 giant spiked club (14, -8, Orc:1) a +0 orcbow (19, 39, Orc:1) 2 large rocks (31, 34, Orc:1) a +0 ring mail a +0 dagger (32, 34, Orc:1) a +0 dagger a +0 robe (33, 33, Orc:1) a +0 hand axe a +0 flail a +0 ring mail (33, 34, Orc:1) a +0 dire flail a +0 plate armour Level 2 of the Orcish Mines (0, 0, Orc:2) 2 gold pieces (0, 1, Orc:2) 13 gold pieces (1, 4, Orc:2) 2 gold pieces (3, 5, Orc:2) 11 gold pieces (3, 7, Orc:2) 4 gold pieces (3, 9, Orc:2) a +3 hand axe (unseen) (4, 5, Orc:2) 8 gold pieces a +1 heavy battleaxe a +0 plate armour (4, 6, Orc:2) 49 gold pieces a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (4, 7, Orc:2) 3 gold pieces (still there?) a +3 great sword of holy wrath (still there?) a +0 plate armour (still there?) a +0 mace (still there?) 2 boomerangs (still there?) a +0 leather armour (still there?) (4, 8, Orc:2) 8 gold pieces a +0 glaive a +0 chain mail (4, 9, Orc:2) a +0 dagger a +0 robe (4, 10, Orc:2) a gold piece (4, 12, Orc:2) 5 gold pieces (5, -1, Orc:2) 4 gold pieces (5, 1, Orc:2) 4 gold pieces (5, 7, Orc:2) 20 gold pieces a +0 dagger a +2 robe of cold resistance (5, 8, Orc:2) 7 gold pieces a +0 dagger a +0 robe a +0 mace a +0 leather armour (5, 9, Orc:2) a +0 giant club (5, 10, Orc:2) 2 gold pieces (5, 12, Orc:2) 2 gold pieces (6, 8, Orc:2) a +0 halberd a +0 plate armour (6, 10, Orc:2) 24 gold pieces (7, 0, Orc:2) 2 gold pieces (7, 7, Orc:2) 24 gold pieces (7, 11, Orc:2) 5 gold pieces (7, 12, Orc:2) 4 gold pieces (8, 1, Orc:2) 26 gold pieces (8, 10, Orc:2) 2 gold pieces (8, 13, Orc:2) 10 gold pieces (9, 12, Orc:2) a gold piece (19, -10, Orc:2) a +0 flail a +0 leather armour (19, -9, Orc:2) a +0 flail (20, -10, Orc:2) a +0 trident a +0 short sword a +0 chain mail a +0 club (21, -10, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (22, -10, Orc:2) a +0 glaive a +0 plate armour (22, -8, Orc:2) a +0 flail a +0 chain mail Level 1 of the Lair of Beasts (6, -20, Lair:1) a +0 falchion (8, -10, Lair:1) a +0 ring mail (18, 8, Lair:1) a +0 trident (19, 2, Lair:1) a +0 robe (27, -13, Lair:1) a staff of earth (52, -42, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (11, 1, Lair:2) a +3 chain mail (12, 3, Lair:2) a staff of fire (19, -25, Lair:2) a +0 broad axe a +0 robe (26, -28, Lair:2) a +0 robe (30, -31, Lair:2) the +2 robe "Ziel" {-Tele rCorr Str+3 Int+4} -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (31, -35, Lair:2) a parchment of Soul Splinter (46, -4, Lair:2) a +0 hand axe (53, -19, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (15, 33, Lair:3) a +0 shortbow (26, 40, Lair:3) a +0 scale mail (30, -13, Lair:3) a +0 spear (30, -3, Lair:3) a +0 spear (31, -3, Lair:3) a +0 spear (33, 33, Lair:3) a +0 dagger (46, 3, Lair:3) a +0 arbalest Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (5, 26, Lair:4) a +0 dagger (6, -5, Lair:4) a +0 robe (15, -4, Lair:4) a +0 long sword (15, 35, Lair:4) a +0 dagger a +0 robe (17, 8, Lair:4) a +0 helmet (27, 29, Lair:4) a +0 leather armour (33, 9, Lair:4) a +0 leather armour (39, 22, Lair:4) a +0 robe (40, 2, Lair:4) a human skeleton (41, -1, Lair:4) a +0 scimitar (43, -7, Lair:4) a +0 kite shield (43, 33, Lair:4) a human skeleton (44, 34, Lair:4) a dream sheep skeleton (45, 34, Lair:4) a yak skeleton (53, 26, Lair:4) a +0 double sword (62, 14, Lair:4) a +1 heavy hand axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (0, 17, Lair:5) a +0 war axe (1, 9, Lair:5) a +2 falchion of holy wrath (7, -14, Lair:5) a +0 short sword (16, -13, Lair:5) a parchment of Fulminant Prism (27, 7, Lair:5) a +2 mace of draining (28, 4, Lair:5) a +0 helmet (28, 6, Lair:5) a +0 robe (29, 14, Lair:5) a +0 leather armour (31, 3, Lair:5) a +1 long sword of flaming (36, 10, Lair:5) a +0 robe (36, 18, Lair:5) a +0 leather armour (37, 24, Lair:5) a +0 war axe (43, 16, Lair:5) a +0 ring mail (60, 15, Lair:5) a parchment of Awaken Armour