Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9184006313515948184 9 Jingleheimer the Changeling (level 2, 0/19 HPs) Began as an Octopode Shapeshifter on Aug 30, 2026. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (280 turns). Jingleheimer the Changeling (Octopode Shapeshifter) Turns: 280, Time: 00:00:16 Health: 0/19 AC: 1 Str: 13 XL: 2 Next: 12% Magic: 2/2 EV: 12 Int: 12 God: Gold: 7 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) a - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Talismans a - a quill talisman (worn) b - a protean talisman Scrolls c - a scroll of amnesia {unknown} d - a scroll of immolation {unknown} Potions L - a potion of lignification Baubles a - 3 flux baubles Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat + Level 3.5 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A bat is nearby! A bat is nearby! You have nothing to quiver. The bat hits you. The bat closely misses you. You completely miss the bat. Your grab misses the bat. The bat barely misses you. The bat is struck by your quills. The bat closely misses you. You tentacle-slap the bat. You kill the bat! No target in view! No target in view! You encounter a rat. A rat is nearby! A rat is nearby! You encounter a goblin and a quokka. The goblin is wielding a +1 dagger of electrocution. The helpless goblin fails to defend itself. You tentacle-slap the goblin. Your grab misses the goblin. The goblin is moderately wounded. The goblin hits you with a +1 dagger of electrocution. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! There are monsters nearby! You are too injured to fight recklessly! You tentacle-slap the goblin. You kill the goblin! The quokka closely misses you. You see here a +1 dagger of electrocution. The rat barely misses you. You tentacle-slap the rat. You grab the rat. You squeeze the rat. You kill the rat! The quokka bites you. You die... ... #.†.......# ## ##...###.####### #.### #.#...... #######.# #.#.##### #.......# #.#.# #.####..# #.#.# ##.#.# ##.#>## ##r###.##.....# #@#.# #...#...# ......†#...###......#### #.##### ....#........... ...#.########### #.#.## #.## #.# .# You could see a quokka. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 186 | D:1 | Reached XP level 2. HP: 13/19 MP: 2/2 280 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 16 Melee: Unarmed || 16 Constrict || 3 Tentacles || 3 Punch || 1 Stab: Sleeping || 4 Armour: None || 5 Dodge: Dodged || 8