Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a +1 pair of gloves (1, -31, D:1) a parchment of Jinxbite (6, -29, D:1) a rat corpse (skeletalised by now) (14, -9, D:1) a rat corpse (skeletalised by now) (15, -6, D:1) a +0 whip (16, -9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (19, -12, D:1) a bat corpse (skeletalised by now) (20, -28, D:1) a rat corpse (skeletalised by now) (20, -13, D:1) a bat corpse (skeletalised by now) (21, -33, D:1) a +0 short sword (22, -35, D:1) a ball python corpse (skeletalised by now) (28, -30, D:1) a +0 dagger (45, -34, D:1) a +0 whip (46, -5, D:1) a rat corpse (skeletalised by now) (47, -24, D:1) a +0 trident (51, -7, D:1) a hobgoblin corpse (skeletalised by now) (54, -45, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (54, -39, D:1) a +0 robe (54, -32, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (8, 11, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (14, 24, D:2) a ball python skeleton (15, 24, D:2) a rat skeleton (16, 31, D:2) a +0 hammer (20, 23, D:2) a hobgoblin skeleton (22, -3, D:2) a +0 hand axe (25, 6, D:2) a +0 pair of gloves (28, 4, D:2) a +0 leather armour (30, 25, D:2) a +0 dagger (33, 2, D:2) a +0 mace (33, 16, D:2) a +0 club a goblin skeleton (38, -3, D:2) a ball python skeleton Level 3 of the Dungeon [Shop] Peaqaas's Distillery a potion of heal wounds (80 gold) a potion of curing (30 gold) a potion of mutation (80 gold) a potion of invisibility (80 gold) a potion of curing (30 gold) a potion of enlightenment (50 gold) (14, -36, D:3) a +0 short sword (15, -1, D:3) the +4 war axe of Jestux {sunder, rCorr Int+3} rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (16, -13, D:3) a +0 club (24, -54, D:3) a +4 spectral club a +0 chain mail the goblin corpse of Ijyb (skeletalised by now) (25, -14, D:3) a +0 rapier (25, -13, D:3) a +0 club (30, -4, D:3) a +0 hand axe (36, -46, D:3) a +0 rapier (37, -25, D:3) a +0 dagger (44, 2, D:3) a +0 orcbow a centaur corpse (skeletalised by now) (45, -46, D:3) a +0 robe a +0 dagger (52, -23, D:3) a rat skeleton (59, -42, D:3) a +0 club (59, -40, D:3) a +0 leather armour a +0 short sword (60, -40, D:3) a +0 dagger an orc skeleton (61, -19, D:3) a +0 flail (62, -43, D:3) a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton (2, -7, D:4) a +0 dagger (2, 17, D:4) a +0 short sword (5, -8, D:4) a +0 leather armour (7, -7, D:4) the +8 trident of the Telling Scorpion {heavy, Bane rF- rN+++ Stlth+} Bane: It inflicts you with a random bane when you equip it. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (8, -8, D:4) a +0 whip a +0 dagger 2 stones (8, -3, D:4) a +0 short sword a +0 short sword a kobold skeleton a kobold skeleton (9, -8, D:4) a +0 short sword a kobold corpse (skeletalised by now) (12, 2, D:4) a +0 dagger a kobold skeleton (14, -21, D:4) a +0 ring mail (23, 9, D:4) a +0 leather armour (31, -3, D:4) a +0 club (35, -9, D:4) a +0 giant club an ogre corpse (skeletalised by now) (36, -8, D:4) a +0 whip a +0 ring mail (37, -21, D:4) a +0 mace (39, -10, D:4) a +0 dagger a goblin corpse (skeletalised by now) (42, 17, D:4) a +0 short sword (42, 20, D:4) a hobgoblin corpse (skeletalised by now) (43, 15, D:4) a +0 quarterstaff (43, 20, D:4) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (44, 20, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (2, 4, D:5) an iguana corpse (skeletalised by now) (4, 8, D:5) a +0 giant club an ogre corpse (skeletalised by now) (16, 3, D:5) a +0 robe a +0 hand axe (16, 14, D:5) a +0 leather armour (19, 34, D:5) a +0 short sword an orc corpse (skeletalised by now) (20, 31, D:5) an iguana corpse (skeletalised by now) (22, 24, D:5) a +0 flail a +0 flail (22, 26, D:5) a +0 dagger a +0 scale mail (25, 23, D:5) a +0 spear (26, 2, D:5) an adder skeleton (29, 25, D:5) a +0 dagger (30, 28, D:5) a +0 orcbow Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, -3, D:6) the +1 quarterstaff of the Swamp {protect, rF+ Str+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. (1, 7, D:6) an adder corpse (skeletalised by now) (5, 34, D:6) a rat skeleton (7, 32, D:6) an adder skeleton (8, 36, D:6) a rat skeleton (34, -1, D:6) a +0 club (36, 3, D:6) a +0 giant club (37, 9, D:6) a +0 robe Level 7 of the Dungeon (16, -23, D:7) a +0 whip of electrocution a +0 robe (17, -45, D:7) a +0 quarterstaff a +0 sling a +0 leather armour the human corpse of Joseph (skeletalised by now) (38, -38, D:7) a +0 ring mail (39, -37, D:7) a +0 leather armour (42, -17, D:7) a +0 war axe (42, -6, D:7) a bullfrog skeleton (43, -52, D:7) a +0 short sword a +0 chain mail an orb of attunement (43, -51, D:7) a +1 dagger of freezing a +0 robe the elf corpse of Dowan (skeletalised by now) (54, -51, D:7) a +3 long sword of freezing a +0 robe (55, -51, D:7) a +0 trident a +0 robe a +5 short sword a +0 robe a +4 trident of draining a +0 robe an orb of stardust an iguana corpse (skeletalised by now) (55, -22, D:7) a +0 dagger (57, -40, D:7) a +0 falchion a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (58, -40, D:7) a +0 dagger a +0 robe (59, -41, D:7) a +0 short sword a +0 ring mail (59, -40, D:7) a +0 club a +0 chain mail (62, -12, D:7) a scroll of noise (65, -7, D:7) a +0 short sword (66, -48, D:7) a +0 leather armour Level 8 of the Dungeon (1, -2, D:8) a wyvern corpse (skeletalised by now) (15, -10, D:8) a +0 rapier of venom (17, -6, D:8) a +0 flail a +0 leather armour (25, -7, D:8) a +0 morningstar a +0 trident an orc skeleton (32, 2, D:8) a +0 sling (32, 23, D:8) a +0 mace an orc skeleton (33, 1, D:8) a +4 hand axe a +0 robe (33, 18, D:8) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (33, 23, D:8) a +2 falchion a +0 robe a +0 dagger a +0 robe (34, 24, D:8) an acid dragon skeleton (36, -12, D:8) a +0 shortbow (36, -10, D:8) a +0 halberd a +0 robe (36, -5, D:8) a +0 dire flail (36, 5, D:8) a +0 ring mail (37, 14, D:8) a +0 plate armour (37, 18, D:8) a parchment of Jinxbite (39, -6, D:8) a +0 halberd a +0 robe (41, 0, D:8) a +0 club (42, -4, D:8) a +0 short sword a +0 robe (42, 6, D:8) an orb of mayhem (unseen) (43, 6, D:8) an amulet of dissipation (43, 7, D:8) 16 gold pieces (43, 8, D:8) a scroll of noise (43, 9, D:8) a scroll of fear (43, 18, D:8) a +0 war axe (44, 6, D:8) a parchment of Sublimation of Blood (44, 9, D:8) a potion of enlightenment (44, 14, D:8) a +0 ring mail (45, 0, D:8) a +5 flail a +0 robe (45, 9, D:8) a +0 morningstar (46, 18, D:8) a +0 club a +0 ring mail a +0 giant spiked club a +0 giant spiked club an orc corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (50, -3, D:8) a +0 scale mail (51, 0, D:8) a +0 club (51, 2, D:8) a +0 war axe a +2 dagger of venom a +0 robe an orc corpse (skeletalised by now) (52, 1, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (52, 13, D:8) a +0 dagger a +0 robe (53, 11, D:8) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (53, 26, D:8) a +0 dagger (56, 3, D:8) a +0 leather armour (58, -19, D:8) a howler monkey corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) Level 9 of the Dungeon (2, 36, D:9) a +0 short sword a +0 dagger a +0 robe an orc skeleton (3, 31, D:9) a parchment of Awaken Armour (3, 32, D:9) 14 gold pieces (3, 35, D:9) a +0 dagger a +0 robe an orc skeleton (3, 36, D:9) a +0 club a +0 club a +0 chain mail an orc skeleton (4, 31, D:9) a scroll of summoning (4, 32, D:9) 11 gold pieces (5, 31, D:9) a parchment of Discord (5, 32, D:9) 13 gold pieces (6, 15, D:9) a +0 hand axe a +0 chain mail a +0 flail a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, 16, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (7, 15, D:9) a +0 trident a +0 plate armour an orc corpse (skeletalised by now) (7, 16, D:9) a +4 whip (12, 32, D:9) 14 gold pieces (13, -1, D:9) a +0 short sword a +0 robe a +4 spear a +0 robe (13, 0, D:9) a +5 flail of freezing a +0 robe a +4 mace a +0 robe (13, 32, D:9) the amulet "Xiagur" {Chemistry rElec Regen+ Int+5 Dex-5 Stlth+} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. (unseen) (14, 1, D:9) a +1 morningstar a +0 robe (35, 28, D:9) +0 steam dragon scales a steam dragon skeleton (39, -3, D:9) 26 gold pieces (39, 34, D:9) a yak skeleton a yak skeleton a yak skeleton (40, 33, D:9) a yak skeleton (40, 37, D:9) 3 large rocks a cyclops corpse (skeletalised by now) (41, 1, D:9) 18 gold pieces (41, 5, D:9) a +0 pair of boots (46, 0, D:9) a scroll of enchant armour (53, -1, D:9) a staff of alchemy Level 10 of the Dungeon [Shop] Qodim's Book Shop a parchment of Diamond Sawblades (590 gold) a parchment of Brom's Barrelling Boulder (234 gold) a parchment of Plasma Beam (450 gold) a parchment of Leda's Liquefaction (234 gold) a parchment of Forge Lightning Spire (234 gold) a manual of Throwing (1440 gold) a parchment of Kinetic Grapnel (72 gold) a parchment of Forge Blazeheart Golem (234 gold) a parchment of Arcjolt (331 gold) a parchment of Maxwell's Portable Piledriver (158 gold) (2, 17, D:10) a +0 whip a +0 club (2, 20, D:10) a +0 short sword a stone a kobold corpse (skeletalised by now) (3, 3, D:10) a +0 flail (3, 17, D:10) a +0 dagger a +0 robe (4, 0, D:10) a +0 orcbow (4, 17, D:10) a +0 club (4, 18, D:10) a +3 dagger a +0 robe a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (4, 19, D:10) a +0 dagger a +0 robe a +0 dagger a kobold corpse (skeletalised by now) (14, 9, D:10) a +0 club (16, 11, D:10) a +0 trident (17, 10, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (17, 11, D:10) a +0 dagger a +0 mace (20, 0, D:10) a +0 mace (25, 38, D:10) a +0 orcbow a centaur skeleton (27, 12, D:10) a +0 buckler (45, 6, D:10) a +0 long sword (49, 45, D:10) a +3 hand axe of freezing a +0 robe (49, 46, D:10) a +0 short sword a +0 robe (50, 44, D:10) a +0 dagger a +0 robe (54, 33, D:10) a +0 chain mail Level 11 of the Dungeon (7, 2, D:11) 9 gold pieces (9, 7, D:11) a +0 falchion of protection (unseen) (11, -5, D:11) 22 gold pieces (13, -8, D:11) 6 gold pieces a +0 short sword (14, -7, D:11) a +0 dagger of draining (15, -7, D:11) 11 gold pieces a +1 dagger of draining a curare-tipped dart a +0 short sword (15, -4, D:11) 8 gold pieces a +0 dagger (16, -11, D:11) 9 gold pieces (20, 10, D:11) a +0 dire flail (23, 1, D:11) 18 gold pieces a +0 giant club a +0 giant club (24, 0, D:11) a +0 helmet of intelligence (26, -3, D:11) a +0 leather armour (31, -4, D:11) the +0 helmet of the Crucible of Flesh {Snipe, Harm} Harm: It increases damage dealt and taken. It cannot be enchanted further. (33, -10, D:11) 2 large rocks (34, -10, D:11) a +1 dire flail of holy wrath a +0 giant club Level 12 of the Dungeon Level 13 of the Dungeon (24, -2, D:13) a +0 orcbow (25, -2, D:13) a +0 orcbow (26, -3, D:13) a +0 shortbow a +0 shortbow (26, -2, D:13) a +0 shortbow a +0 shortbow Level 14 of the Dungeon (5, 0, D:14) a scroll of teleportation (6, 9, D:14) 5 large rocks a +0 hand axe a +0 dagger a +0 robe (8, 7, D:14) a +0 dagger of flaming a +0 robe (16, -23, D:14) a potion of magic (23, -21, D:14) a scroll of noise (26, -19, D:14) a +0 club (27, -10, D:14) 7 gold pieces Level 15 of the Dungeon (2, 16, D:15) 26 gold pieces (2, 17, D:15) 18 gold pieces (2, 18, D:15) 14 gold pieces (2, 19, D:15) 17 gold pieces (3, 17, D:15) a +0 great sword (6, 16, D:15) 20 gold pieces (6, 17, D:15) 21 gold pieces (6, 18, D:15) 21 gold pieces (6, 19, D:15) 11 gold pieces (15, 1, D:15) 2 scrolls of revelation (17, 2, D:15) 3 large rocks the Ecumenical Temple