Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (7, 32, D:1) a +0 whip (9, -15, D:1) a frilled lizard corpse (skeletalised by now) (9, -14, D:1) a +0 short sword a kobold corpse (skeletalised by now) (15, -16, D:1) a quokka corpse (skeletalised by now) (22, 4, D:1) a +0 mace (37, -10, D:1) a +0 robe Level 2 of the Dungeon (13, 11, D:2) a +0 leather armour (30, 12, D:2) a bat corpse (skeletalised by now) (31, 25, D:2) a bat corpse (skeletalised by now) (33, 25, D:2) a +0 war axe (34, -1, D:2) a hobgoblin corpse (skeletalised by now) (36, -12, D:2) a +0 club a goblin corpse (skeletalised by now) (37, -2, D:2) a rat corpse (skeletalised by now) (47, -4, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (4, -8, D:3) a +0 ring mail (14, -7, D:3) a ball python skeleton (14, 23, D:3) a +0 leather armour (27, -10, D:3) the +0 plate armour of Irhikicw {Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (43, 23, D:3) a bat corpse (skeletalised by now) (43, 25, D:3) a +0 pair of boots (44, -1, D:3) a +0 dagger Level 4 of the Dungeon (4, -17, D:4) a +0 club (12, -3, D:4) a +0 flail (20, 10, D:4) a +0 whip (22, -18, D:4) a +2 dagger of venom (25, -19, D:4) a hobgoblin skeleton (27, -2, D:4) a quokka skeleton (30, -28, D:4) a ball python skeleton (38, 16, D:4) the +1 short sword of Dithmenos, Bursting {pain, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (45, -34, D:4) a +0 club (45, -3, D:4) a +0 club a goblin skeleton (50, -14, D:4) a +1 short sword of draining (unseen) (52, 1, D:4) a +1 leather armour of positive energy (56, -22, D:4) a +0 club