Jingleheimer Level 1 of the Dungeon (1, -6, D:1) a +0 mace (5, -4, D:1) a ball python corpse (skeletalised by now) (16, -10, D:1) a +0 short sword a +0 ring mail (19, -7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (24, -26, D:1) a rat corpse (skeletalised by now) (28, -13, D:1) a +0 robe (34, -10, D:1) a +0 scale mail (35, -1, D:1) a +0 hand axe (37, -7, D:1) a +0 club (39, -14, D:1) a quokka corpse (skeletalised by now) (40, -5, D:1) a +0 dagger a +0 mace (41, -13, D:1) a bat corpse (skeletalised by now) (41, -6, D:1) a +0 whip (41, -4, D:1) a jackal corpse (skeletalised by now) (42, -21, D:1) a +1 dagger of draining (42, -10, D:1) a +0 mace (42, -6, D:1) a hobgoblin corpse (skeletalised by now) (45, -27, D:1) a +0 dagger (45, -26, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (46, -27, D:1) a hobgoblin corpse (skeletalised by now) (49, -27, D:1) a +0 helmet (49, -24, D:1) a +0 mace 2 stones a kobold corpse (skeletalised by now) (50, -27, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (12, 9, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (14, 7, D:2) a parchment of Awaken Armour (32, 5, D:2) a +0 dagger (36, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, 4, D:2) a +2 pair of gloves of parrying Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 21, D:3) a +0 leather armour (6, 27, D:3) a +0 scale mail (12, 8, D:3) a +0 dagger of venom a goblin corpse (skeletalised by now) (12, 35, D:3) a +0 dagger (33, 2, D:3) a +0 hand axe an orc corpse (skeletalised by now) (34, 3, D:3) a +0 club an orc corpse (skeletalised by now) (34, 5, D:3) a +0 dagger a +0 club an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ihiowul's Antique Weapon Shoppe a +5 morningstar of holy wrath (982 gold) a +0 hand axe (78 gold) a +0 hand axe (78 gold) a +0 quarterstaff (130 gold) the +6 hand axe "Hydrabane" {venom, ^Drain rPois rN++ Dex+3} (1456 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 flail of draining (475 gold) [Shop] Bumitera's Weapon Emporium a +0 trident (38 gold) a +0 falchion (33 gold) a +0 giant club (23 gold) a +0 war axe of electrocution (117 gold) a +1 sling of flaming (106 gold) 3 poisoned darts (19 gold) a +0 morningstar (66 gold) a +6 heavy battleaxe (550 gold) (0, 0, D:4) a hound corpse