Jingleheimer Level 1 of the Dungeon (3, 2, D:1) a +0 club (4, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 20, D:1) a +0 sling (20, 32, D:1) a bat corpse (skeletalised by now) (21, 33, D:1) a ball python corpse (skeletalised by now) (34, 36, D:1) a quokka corpse (skeletalised by now) (35, 4, D:1) a ball python corpse (skeletalised by now) (36, 11, D:1) a +0 hand axe (37, 31, D:1) a frilled lizard corpse (skeletalised by now) (43, 3, D:1) a hobgoblin corpse (skeletalised by now) (43, 5, D:1) a +0 short sword (43, 6, D:1) a +0 sling (46, 7, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (5, -1, D:2) a +0 club a +0 sling (10, 0, D:2) a quokka corpse (skeletalised by now) (11, 0, D:2) a hobgoblin corpse (skeletalised by now) (12, -2, D:2) a +0 whip 5 stones (16, 5, D:2) a +0 whip a +0 whip of electrocution a gnoll corpse (skeletalised by now) (16, 7, D:2) a +0 club (23, 6, D:2) a +0 robe (28, 11, D:2) a +0 club (40, 5, D:2) a +0 dagger (50, -3, D:2) the +7 mace of Cumiuggu {flame, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (50, 3, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (18, 28, D:3) 3 javelins (19, 9, D:3) a +0 flail (19, 10, D:3) a +0 whip (20, 9, D:3) a +1 dagger of protection (20, 10, D:3) a +0 dagger (20, 11, D:3) a +0 whip (29, 17, D:3) a quokka corpse (skeletalised by now) (30, -1, D:3) a rat skeleton (32, -1, D:3) a +0 robe a +0 club the human skeleton of Jessica (40, -1, D:3) a +0 spear a gnoll corpse (skeletalised by now) (40, 8, D:3) a rat skeleton a rat skeleton (41, 0, D:3) a +0 club (41, 8, D:3) an adder skeleton (42, 1, D:3) a +0 club (42, 2, D:3) a rat corpse (skeletalised by now) (42, 3, D:3) a +0 flail an adder corpse (skeletalised by now) (44, 1, D:3) a +0 sling a goblin corpse (skeletalised by now) (55, 15, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, 19, D:4) a +0 dagger a goblin corpse (skeletalised by now) (13, -6, D:4) a +0 helmet (17, 37, D:4) a ball python corpse (skeletalised by now) (23, -4, D:4) a +0 dagger (24, -14, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (35, -4, D:4) a +0 war axe a +0 scale mail (38, 26, D:4) a +0 club (50, 6, D:4) a +0 club a +0 club (52, -1, D:4) a +0 robe Level 5 of the Dungeon (7, 0, D:5) a +0 whip (11, -2, D:5) a +0 whip of electrocution a +0 robe (12, 1, D:5) a +0 club a +0 falchion a +0 leather armour (13, 1, D:5) a +0 club a +0 ring mail a +0 mace a +0 scale mail (14, 1, D:5) a +0 dagger a +0 robe (22, 12, D:5) a +0 dagger (33, 7, D:5) a +0 short sword (44, -29, D:5) a +0 plate armour (49, 11, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Vical's CLEARANCE SALE! a +0 trident (28 gold) a +0 long sword (28 gold) (0, 0, D:6) a +0 dagger (11, 15, D:6) a +0 shortbow (14, 8, D:6) a +0 short sword (15, 8, D:6) a +0 whip (16, 8, D:6) a +0 flail (29, 8, D:6) a +0 leather armour (39, -7, D:6) a +4 spear a +0 ring mail (40, -6, D:6) a +0 flail a +0 club (40, 7, D:6) a +0 chain mail (41, -6, D:6) a +0 flail (42, 6, D:6) a +0 long sword Level 7 of the Dungeon (1, -5, D:7) a +0 chain mail (12, 21, D:7) 3 javelins (15, 22, D:7) a +0 chain mail (18, 37, D:7) the +0 scale mail of Beogh, Protecting {rF+} rF+: It protects you from fire. It cannot be enchanted further. (22, 18, D:7) a +0 dagger a +0 ring mail (29, -2, D:7) a +0 whip a +0 ring mail a +0 mace a +0 leather armour (30, -2, D:7) a +0 morningstar (31, -11, D:7) a +0 flail (31, 0, D:7) a +0 flail (32, 28, D:7) a +0 dagger (32, 29, D:7) a +0 club a +0 dagger a +0 short sword a +0 dagger (33, 0, D:7) a +0 whip (33, 1, D:7) a +0 spear (50, 1, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Meumol's Assorted Antiques a scroll of vulnerability (132 gold) a phantom mirror (1320 gold) a wand of flame (8) (184 gold) a potion of ambrosia (264 gold) a potion of mutation (264 gold) a +0 chain mail (198 gold) a condenser vane (1320 gold) a phantom mirror (1320 gold) a scroll of immolation (132 gold) (0, 0, D:8) 4 large rocks (3, -6, D:8) a +0 dagger (3, -5, D:8) a +0 dagger (5, -7, D:8) a +0 short sword (5, -6, D:8) a +2 vampiric dagger 5 stones (7, -9, D:8) a +0 whip 5 stones (8, -9, D:8) a +0 whip (9, -9, D:8) a +0 short sword a stone (10, -10, D:8) a +0 short sword 2 stones (26, -12, D:8) a +0 hand axe a +0 leather armour (26, -10, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (27, -13, D:8) a +0 flail a +0 scale mail (27, -12, D:8) a +0 flail a +0 dagger a +0 robe a +0 flail (27, -11, D:8) a +2 trident of freezing a +0 leather armour a +0 club a +0 hand axe (27, -1, D:8) a +0 spear (28, -11, D:8) a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour (29, -11, D:8) a +0 hand axe a +0 ring mail (38, -7, D:8) a +2 dagger of venom (38, 18, D:8) a +0 cloak (39, -13, D:8) a +0 falchion (48, 15, D:8) a +0 flail a +0 chain mail (49, -10, D:8) a +0 war axe (49, 14, D:8) a +0 dagger a +0 robe (49, 15, D:8) a +2 dagger of electrocution a +0 robe (49, 16, D:8) a +0 club a +0 chain mail (50, 13, D:8) a +0 dagger a +0 robe (59, 17, D:8) a +0 great sword Level 9 of the Dungeon (2, -13, D:9) a +0 leather armour (3, -27, D:9) a +0 sling (11, 6, D:9) a +3 trident of draining a +0 robe an orb of mesmerism (14, 7, D:9) a +0 dagger (14, 9, D:9) a +0 hand axe (15, 7, D:9) a +0 robe (15, 10, D:9) a +0 mace a +0 orcbow a +0 plate armour (16, -11, D:9) a +0 club (17, -11, D:9) a +0 flail a +0 chain mail a +0 club (27, -10, D:9) a +0 robe (40, -34, D:9) a +0 shortbow (46, 0, D:9) a +0 dire flail a +0 robe (46, 1, D:9) a +0 halberd a +0 robe a +4 hand axe a +0 robe (46, 2, D:9) a +1 battleaxe of electrocution a +0 robe (47, 0, D:9) a +3 battleaxe a +0 robe (47, 1, D:9) a +5 morningstar a +0 robe (54, -10, D:9) a +0 long sword a +0 chain mail (57, -19, D:9) a +0 leather armour (61, -6, D:9) a +0 robe Level 10 of the Dungeon (11, -7, D:10) a +0 ring mail (15, -37, D:10) a parchment of Awaken Armour (15, -23, D:10) 4 large rocks (17, -37, D:10) a potion of moonshine (18, -33, D:10) a +0 dagger (18, -19, D:10) a +0 scimitar (19, -19, D:10) a +0 ring mail (20, -19, D:10) a +0 buckler (21, -45, D:10) a +0 dire flail a +0 robe (21, -37, D:10) a +0 leather armour (21, -19, D:10) a +0 scale mail (22, -46, D:10) a +0 long sword a +0 robe (22, -30, D:10) a +0 rapier a +0 robe (22, -28, D:10) a +0 battleaxe a +0 chain mail (22, -27, D:10) a +2 flail of holy wrath a +0 plate armour (23, -37, D:10) a +0 robe (23, -27, D:10) a +0 giant spiked club a +0 giant spiked club (25, -49, D:10) a +0 dagger a +0 robe (25, -28, D:10) a +0 flail a +0 ring mail a +0 war axe a +0 plate armour (26, -48, D:10) a +0 trident (26, -13, D:10) a +4 morningstar a +0 robe a +0 dagger a +0 robe a +0 mace a +0 robe a +0 flail a +0 chain mail a +3 trident a +0 robe a +0 dire flail a +0 plate armour a +0 flail a +0 robe a +0 whip a +0 robe (28, -47, D:10) a +0 orcbow (46, -25, D:10) a +0 ring mail (47, -24, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (21, -24, D:11) a +0 orcbow (22, -24, D:11) a +0 giant club a +0 giant club (39, -4, D:11) a +0 giant spiked club a +0 giant club (40, -10, D:11) a +0 giant club a +0 giant spiked club Level 12 of the Dungeon Level 13 of the Dungeon (13, 2, D:13) a +0 ring mail (18, -22, D:13) the +5 double sword "Leucamm" {elec, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (20, -11, D:13) 4 large rocks Level 14 of the Dungeon (1, 19, D:14) a +0 chain mail (34, 7, D:14) 4 large rocks (48, 6, D:14) a +0 whip (51, 8, D:14) a +0 trident Level 15 of the Dungeon (0, 0, D:15) a parchment of Sandblast (4, 7, D:15) 12 gold pieces (10, -12, D:15) a +0 buckler (10, -10, D:15) a +1 dire flail a +0 leather armour (10, -9, D:15) a +0 battleaxe (13, -8, D:15) 3 large rocks a +0 orcbow (15, -2, D:15) 20 gold pieces a +0 dire flail a +0 sling (16, -11, D:15) 5 gold pieces (16, -10, D:15) a potion of moonshine (23, 2, D:15) a potion of heal wounds (25, 1, D:15) a ring of protection from cold a +0 robe (29, -5, D:15) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (8, -4, Lair:1) a parchment of Sandblast (16, 4, Lair:1) a +0 chain mail (20, -9, Lair:1) a +0 sling Level 2 of the Lair of Beasts (12, -12, Lair:2) a staff of cold a +2 robe of cold resistance a parchment of Magic Dart (15, -24, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (13, -10, Lair:3) a +0 shortbow (27, -1, Lair:3) a parchment of Jinxbite (59, -2, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) +0 fire dragon scales (5, 4, Lair:4) a +0 hand axe (8, -13, Lair:4) a +0 bardiche (10, -14, Lair:4) a +0 great mace (19, -11, Lair:4) a +0 chain mail (22, -6, Lair:4) a +0 leather armour (33, -28, Lair:4) an orb of mesmerism Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (4, -18, Lair:5) a +0 plate armour of cold resistance (37, 0, Lair:5) a +0 pair of boots (39, 11, Lair:5) a +0 leather armour (44, -14, Lair:5) the +3 scale mail "Vaug" {Harm rF+ Int+5} Harm: It increases damage dealt and taken. rF+: It protects you from fire. Int+5: It affects your intelligence (+5). It cannot be enchanted further.