Jingleheimer Level 1 of the Dungeon (7, 29, D:1) a hobgoblin corpse (skeletalised by now) (17, 11, D:1) a ball python corpse (skeletalised by now) (26, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 7, D:1) a frilled lizard corpse (skeletalised by now) (33, 1, D:1) a hobgoblin corpse (skeletalised by now) (36, -10, D:1) a +0 robe (37, 14, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (39, 4, D:1) a rat skeleton (39, 33, D:1) a +0 short sword 4 stones (40, 31, D:1) a +0 short sword (53, -4, D:1) a +0 whip (54, 13, D:1) a +0 dagger (56, -6, D:1) a ball python skeleton (58, -6, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (4, -24, D:2) a +0 helmet (6, 7, D:2) a +0 club (7, 8, D:2) a hobgoblin corpse (skeletalised by now) (15, 6, D:2) a +0 short sword 4 stones (16, -44, D:2) a bat corpse (skeletalised by now) (21, -3, D:2) a bat corpse (skeletalised by now) (22, -37, D:2) a +0 club a goblin corpse (skeletalised by now) (25, -6, D:2) a +0 leather armour (27, -45, D:2) a +0 leather armour (33, -38, D:2) a +0 dagger (35, -12, D:2) a rat corpse (skeletalised by now) (35, -11, D:2) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (37, -23, D:2) a +0 whip (48, 9, D:2) a +0 short sword a +2 scale mail of resonance a hobgoblin corpse (skeletalised by now) (50, -3, D:2) a +0 rapier (51, -19, D:2) a +0 short sword 5 stones (55, -10, D:2) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 sling (3, 9, D:3) a +0 pair of gloves (5, 0, D:3) a +0 ring mail (10, 8, D:3) a frilled lizard corpse (skeletalised by now) (26, -4, D:3) a quokka corpse (skeletalised by now) (27, 29, D:3) a water moccasin corpse (skeletalised by now) (34, 19, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (38, -7, D:3) a jackal corpse (skeletalised by now) (42, -5, D:3) a quokka corpse (skeletalised by now) (45, 19, D:3) a +0 leather armour (49, 12, D:3) a +0 robe (52, 25, D:3) a +0 club a kobold corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Vito's Book Boutique a parchment of Conjure Ball Lightning (350 gold) a parchment of Rimeblight (459 gold) a parchment of Sculpt Simulacrum (350 gold) a parchment of Magnavolt (459 gold) a parchment of Summon Cactus Giant (350 gold) a parchment of Chain Lightning (728 gold) a manual of Long Blades (1120 gold) a parchment of Ensorcelled Hibernation (81 gold) a parchment of Soul Splinter (56 gold) a parchment of Kinetic Grapnel (56 gold) a parchment of Confusing Touch (123 gold) [Shop] Kiajol's Assorted Antiques a scroll of identify (46 gold) a box of beasts (920 gold) a scroll of identify (46 gold) a +0 scale mail (92 gold) a potion of might (92 gold) a +2 ring mail of cold resistance (483 gold) a +0 war axe (80 gold) a +0 robe (20 gold) [Shop] Reppel's Book Boutique a parchment of Awaken Armour (182 gold) a parchment of Detonation Catalyst (257 gold) a manual of Summonings (1120 gold) a parchment of Searing Ray (81 gold) a parchment of Arcjolt (257 gold) a parchment of Death's Door (728 gold) a parchment of Launch Clockwork Bee (123 gold) a parchment of Frozen Ramparts (123 gold) a parchment of Vhi's Electric Charge (182 gold) a parchment of Dispel Undead (182 gold) a parchment of Sublimation of Blood (81 gold) [Shop] Ecsucs's Jewellery Emporium a ring of wizardry (300 gold) a ring of magical power (unknown) (200 gold) a ring of wizardry (300 gold) a +6 ring of strength (360 gold) an amulet of the acrobat (unknown) (300 gold) a ring of willpower (unknown) (250 gold) the ring "Mysov" {rN++ EV+5 Dex+2 Slay+3} (703 gold) [ring of evasion] rN++: It greatly protects you from negative energy. EV+5: It affects your evasion (+5). Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +6 ring of intelligence (unknown) (360 gold) a ring of magical power (unknown) (200 gold) the ring "Saozehig" {Fly rElec} (315 gold) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. a +6 ring of dexterity (unknown) (360 gold) (1, -27, D:4) a +0 club (4, -21, D:4) a +0 club a goblin skeleton (10, 22, D:4) a +0 chain mail (13, 14, D:4) a +0 whip (16, 20, D:4) a +0 dagger a goblin corpse (skeletalised by now) (21, -32, D:4) an adder skeleton (31, 10, D:4) a +0 spear (32, 23, D:4) a +0 hand axe (33, -35, D:4) a +0 mace a +0 scale mail a +0 flail an orc skeleton (34, -37, D:4) a +0 dagger an orc skeleton (34, -36, D:4) a +0 short sword an orc skeleton (34, -35, D:4) a +0 club a +0 chain mail (36, -32, D:4) a +0 club 5 stones a kobold skeleton (39, 12, D:4) a ball python skeleton (40, 15, D:4) a ball python skeleton (42, -16, D:4) a +0 club (43, -17, D:4) a +0 dagger an orc corpse (skeletalised by now) (44, -17, D:4) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) Level 5 of the Dungeon (9, -8, D:5) a +0 scythe a +0 robe the human skeleton of Sigmund (13, 11, D:5) a +0 hammer (38, 10, D:5) a staff of cold (43, 0, D:5) a +0 pair of gloves (50, 16, D:5) a +0 spear (52, -29, D:5) a +0 mace of holy wrath a +0 leather armour (53, -29, D:5) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (55, -31, D:5) a +0 dagger an orc corpse (skeletalised by now) (55, -30, D:5) a +0 mace (64, 17, D:5) the +1 falchion of Green Daring {elec, *Corrode rF+ Dex+2 Stlth+} *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 6 of the Dungeon (2, 8, D:6) a +0 dagger an orc skeleton (4, -10, D:6) a hound skeleton (5, 7, D:6) a water moccasin skeleton (6, 12, D:6) a +0 falchion an orc skeleton (9, 26, D:6) a +0 club an orc corpse (skeletalised by now) (10, 26, D:6) a +0 hand axe a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (11, 27, D:6) a +0 trident a +1 chain mail of resonance an orc corpse (skeletalised by now) (15, 11, D:6) a water moccasin corpse (skeletalised by now) (16, -26, D:6) a scarf of repulsion (22, 26, D:6) a +0 robe a +0 dagger a kobold skeleton (27, 26, D:6) a +1 hand axe of electrocution (unseen) (31, 13, D:6) the +6 dagger "Iwaocol" {flame, rF++ rC+ SInv} rF++: It greatly protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (31, 16, D:6) an iguana skeleton (34, 2, D:6) a bullfrog corpse (skeletalised by now) (36, 3, D:6) a +0 short sword (38, -19, D:6) a +0 scimitar a +0 chain mail (38, -17, D:6) a +3 flail of protection (unseen) (38, 16, D:6) a +0 mace (45, -7, D:6) a +0 leather armour a +0 dagger a +0 mace (45, -6, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 leather armour an orc corpse (1, 0, D:7) a +0 short sword a kobold corpse (1, 2, D:7) a +0 flail (still there?) a +1 dagger of protection (still there?) a gnoll corpse (still there?) a kobold corpse (still there?) (3, 0, D:7) a +0 whip a stone a kobold corpse (3, 1, D:7) a +2 dagger of holy wrath (still there?) a stone (still there?) a kobold corpse (still there?) (3, 2, D:7) a +0 club a gnoll corpse (5, 1, D:7) a +0 spear a gnoll corpse (22, 16, D:7) 13 gold pieces