Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1603422986016491040 22 Jingleheimer the Changeling (level 2, -5/28 HPs) Began as an Octopode Shapeshifter on Sept 25, 2026. Slain by Terence ... wielding a +0 trident (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:37 (588 turns). Jingleheimer the Changeling (Octopode Shapeshifter) Turns: 588, Time: 00:00:38 Health: -5/28 AC: 21 Str: 13 XL: 2 Next: 91% Magic: 2/2 EV: 2 Int: 12 God: Gold: 43 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . (100%) - Branches rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois + (33%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) a - melded quill talisman %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Talismans a - a quill talisman (worn) b - a protean talisman Scrolls c - 3 scrolls of identify {unknown} d - a scroll of blinking {unknown} w - 3 scrolls of enchant weapon Potions f - a potion of enlightenment {unknown} j - a potion of brilliance {unknown} Baubles a - 3 flux baubles Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat + Level 3.9 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 32% 1 Passwall Erth 0% N/A 69% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History No target in view! f - a metallic cyan potion No target in view! j - a lumpy white potion w - 3 scrolls of enchant weapon You encounter a ball python. The helpless ball python fails to defend itself. You tentacle-slap the ball python. You kill the ball python! You encounter Terence the Veteran. He is wielding a +0 trident. You encounter a frilled lizard. The helpless Terence fails to defend himself. You tentacle-slap Terence but do no damage. You grab Terence. You squeeze Terence. Terence is moderately wounded. You constrict Terence, but do no damage. Terence hits you with a +0 trident. You tentacle-slap Terence but do no damage. You squeeze Terence. Terence is heavily wounded. You constrict Terence. Terence closely misses you. You tentacle-slap Terence but do no damage. You squeeze Terence, but do no damage. Terence is severely wounded. You constrict Terence. The frilled lizard hisses angrily. Terence hits you with a +0 trident. You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You tentacle-slap Terence. Terence is severely wounded. You constrict Terence. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * Your quills recede back into your body. You turn into a tree. Your roots penetrate the ground. You lose your grip on Terence. Terence hits you with a +0 trident! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ... #. ##..##.## #...#.#.# ##.##.##.# #..#.###.# ###.## #.# #†## #.# ## ##.# #..# #♣## #...l.@# ######.# .# .# .# .. ## You could see Terence and a frilled lizard. Vanquished Creatures 3 hobgoblins (D:1) 2 ball pythons 2 bats (D:1) 4 endoplasms (D:1) 2 frilled lizards (D:1) 3 goblins 6 kobolds 4 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 6 | D:1 | Encountered a black mamba 6 | D:1 | Encountered a komodo dragon 6 | D:1 | Encountered a five-headed hydra 7 | D:1 | Encountered a black bear 7 | D:1 | Encountered a wolf 133 | D:1 | Reached XP level 2. HP: 14/19 MP: 2/2 582 | D:2 | Encountered Terence 588 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_ring D:2: wad_crossroads, layout_basic, basic_ecumenical_altar, uniq_terence Action || total ---------------------------++------- Attack: Normal || 46 Melee: Unarmed || 46 Constrict || 10 Tentacles || 12 Punch || 1 Drink: Haste || 1 Invisibility || 1 Moonshine || 1 Lignification || 1 Read: Enchant weapon || 1 Stab: Sleeping || 12 Armour: None || 15 Dodge: Dodged || 14