Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 13, D:1) a +0 dagger (5, -32, D:1) a +0 whip (9, -10, D:1) a frilled lizard corpse (skeletalised by now) (11, -3, D:1) a ball python corpse (skeletalised by now) (13, 5, D:1) a +1 short sword of flaming (25, 11, D:1) a +0 helmet (38, -32, D:1) a rat corpse (skeletalised by now) (44, -23, D:1) a +0 sling Level 2 of the Dungeon [Shop] Rek Arisask's Jewellery Shoppe a +6 ring of strength (360 gold) a +6 ring of strength (360 gold) a +4 ring of protection (360 gold) a ring of protection from cold (250 gold) a ring of poison resistance (200 gold) an amulet of the acrobat (300 gold) a ring of positive energy (200 gold) an amulet of wildshape (unknown) (300 gold) a ring of poison resistance (200 gold) (0, 0, D:2) a +0 dagger (0, 29, D:2) a +0 dagger (3, -14, D:2) a +0 robe (13, -16, D:2) a +0 hand axe (14, 31, D:2) a ball python skeleton (17, -6, D:2) a +0 dagger (44, -1, D:2) a ring of poison resistance an amulet of reflection a +0 chain mail the +0 ice dragon scales of the Watchman {^Drain rPois rF- rC++ Slay+2} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. +2 fire dragon scales 30 boomerangs 3 javelins 41 poisoned darts (47, 3, D:2) a +0 club (48, 27, D:2) a quokka skeleton (52, -15, D:2) a +0 ring mail (55, 16, D:2) a bat skeleton (60, 26, D:2) a rat skeleton Level 3 of the Dungeon [Shop] Inwonasu's Jewellery Shop a ring of wizardry (unknown) (360 gold) an amulet of guardian spirit (360 gold) an amulet of dissipation (360 gold) a medusa talisman (150 gold) an amulet of chemistry (unknown) (360 gold) an amulet of regeneration (unknown) (360 gold) (26, 2, D:3) a +0 spear (31, 29, D:3) a frilled lizard corpse (skeletalised by now) (35, 17, D:3) a +0 robe a +0 dagger an orc skeleton (35, 18, D:3) a +0 leather armour a +0 whip an orc skeleton (36, 18, D:3) a +0 chain mail a +0 whip an orc skeleton (40, 24, D:3) a +0 quarterstaff (46, -12, D:3) a scroll of identify (57, -12, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger an orc skeleton (1, -4, D:4) a +0 chain mail (1, -2, D:4) a +1 whip of freezing a +0 robe a +0 club a +0 robe a +0 dagger the kobold corpse of Pikel (skeletalised by now) an orc skeleton an orc skeleton (1, 0, D:4) a +0 dagger an orc skeleton (2, 7, D:4) a +0 hand axe (7, -14, D:4) a +0 dagger a kobold skeleton (12, 3, D:4) an adder corpse (skeletalised by now) (15, -41, D:4) a hound corpse (skeletalised by now) (16, -41, D:4) a ball python corpse (skeletalised by now) (22, -38, D:4) a +0 ring mail Level 5 of the Dungeon (12, -9, D:5) a +0 ring mail (16, 35, D:5) a +0 ring mail (24, -3, D:5) a +0 rapier (26, 17, D:5) a +0 war axe (30, 12, D:5) a +0 leather armour (34, 0, D:5) a +0 shortbow (35, 3, D:5) a +0 giant club (36, -2, D:5) a +0 giant spiked club (54, 4, D:5) a +1 sling of freezing Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (6, -5, D:6) a +0 club (6, -4, D:6) a +0 club (6, -3, D:6) a +0 dagger a +0 robe a +0 falchion a +0 dagger a +0 robe (19, -27, D:6) a +0 war axe (20, -26, D:6) a +0 dagger (25, -19, D:6) a +0 ring mail a +0 falchion (27, -34, D:6) a +0 ring mail (27, -16, D:6) a +0 short sword (28, -16, D:6) a +0 flail of draining (28, 11, D:6) a +0 dagger (30, 2, D:6) a +0 robe (34, 0, D:6) a +0 leather armour a +0 dagger (34, 1, D:6) a +0 leather armour a +0 chain mail a +0 heavy mace a +0 dagger (55, -13, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (8, 1, D:7) a +0 battleaxe a +0 robe (8, 2, D:7) a +0 war axe a +0 robe a +0 spear a +0 robe (8, 3, D:7) a +0 falchion a +0 robe a +0 mace a +0 robe (9, 24, D:7) a +0 dagger a +0 robe (9, 25, D:7) a +0 dagger a +0 leather armour (9, 26, D:7) a +0 whip a +0 dagger (10, 24, D:7) a +0 leather armour a +0 hand axe (11, 30, D:7) a +0 dagger (15, 28, D:7) a +0 robe (16, 17, D:7) a +0 leather armour (18, 20, D:7) a +0 robe (30, -2, D:7) a +0 shortbow (30, 0, D:7) a +0 hand axe (31, 2, D:7) a +0 robe (35, 5, D:7) a +0 chain mail (36, 18, D:7) a scroll of identify (42, 16, D:7) a +0 giant club (45, 26, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a scroll of identify (0, 1, D:8) a +0 short sword (6, -4, D:8) a parchment of Silence (6, -2, D:8) a +0 robe (10, 8, D:8) a +0 robe (12, 23, D:8) a +0 mace (13, 6, D:8) a +0 whip (19, 35, D:8) +0 swamp dragon scales a +0 glaive (20, 6, D:8) a +0 hand axe (20, 35, D:8) a +0 robe a +0 dagger (23, -2, D:8) a +0 shortbow (25, 39, D:8) a +0 leather armour a +0 trident (26, 18, D:8) a staff of conjuration (28, -6, D:8) a +0 robe (30, 5, D:8) a +3 scimitar of flaming (33, 6, D:8) a +0 shortbow (34, 33, D:8) a +0 robe (45, 3, D:8) a +0 spear (45, 20, D:8) a +0 scale mail (46, 3, D:8) a +0 spear (46, 4, D:8) a +0 spear (47, 4, D:8) a +0 spear (52, 21, D:8) a +0 orcbow Level 9 of the Dungeon [Shop] Muury's Merry Market a book of Maladies (468 gold) a wand of mindburst (10) (168 gold) the medusa talisman of Exceptional the Leaf {Will+ Dex+3 SInv} (625 gold) [medusa talisman] Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a ring of magical power (unknown) (240 gold) a +0 morningstar (72 gold) (0, 0, D:9) a +0 dagger a +0 robe (0, 1, D:9) a +0 flail (0, 2, D:9) a +0 long sword a +0 chain mail (10, 34, D:9) 5 stones a +0 short sword (11, 33, D:9) a +0 club (12, -4, D:9) a +0 robe a +5 halberd a +0 robe a +0 spear a +0 robe a +0 flail (12, -3, D:9) a +0 robe a +0 long sword a +0 robe a +0 mace (14, 30, D:9) a +0 short sword (16, 2, D:9) a +0 orcbow (19, -5, D:9) a +0 rapier (36, -16, D:9) a +0 short sword 2 stones (36, -10, D:9) a +0 club a +0 short sword a stone a +1 whip of venom (37, -15, D:9) a +0 short sword a +0 dagger (37, -10, D:9) a +0 whip (38, -15, D:9) a +0 whip (38, -13, D:9) a +0 short sword a +0 dagger (38, -12, D:9) a +0 dagger a +0 short sword (38, -11, D:9) a +0 whip (38, -10, D:9) a +0 dagger a +0 short sword (41, 16, D:9) a +0 pair of boots Level 10 of the Dungeon (2, 16, D:10) a +0 giant spiked club a +0 giant club a +1 dire flail of protection (2, 18, D:10) a +2 falchion of holy wrath (3, 16, D:10) a +0 giant club (4, 16, D:10) a +0 giant club a +0 giant club (6, 15, D:10) a +0 giant spiked club (7, 15, D:10) a +0 giant spiked club (7, 16, D:10) a +0 giant club (11, -7, D:10) a +0 war axe a +0 animal skin (12, -14, D:10) a +0 quarterstaff (14, 15, D:10) the +9 quarterstaff "Jellyslayer" {speed, rC- Int+5} rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (19, 17, D:10) a +0 buckler a +0 ring mail a +0 long sword (21, 17, D:10) a +0 giant club a +0 giant club (22, 17, D:10) a +0 hand axe (23, 24, D:10) a parchment of Fortress Blast (29, -10, D:10) a +0 arbalest (34, 4, D:10) a +0 mace (39, 21, D:10) a +0 scale mail (39, 27, D:10) a +0 robe (46, -6, D:10) a +0 spear Level 11 of the Dungeon (3, -9, D:11) a +0 short sword (4, -9, D:11) a +0 short sword (5, -9, D:11) a +0 short sword (10, -3, D:11) 2 large rocks (12, -3, D:11) a +0 giant club a +0 giant club (17, -21, D:11) 2 scrolls of identify (37, -9, D:11) a parchment of Hailstorm (48, -18, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 plate armour a +0 great mace a +0 leather armour a +0 hand axe (0, 1, D:12) a +0 club a +0 leather armour a +0 short sword (1, -3, D:12) a +0 robe a +0 dagger (1, -2, D:12) a +0 leather armour a +0 whip (1, -1, D:12) a +0 chain mail a +0 mace (2, -7, D:12) a +0 scale mail a +0 flail (2, -3, D:12) a +0 flail (3, -6, D:12) a +0 club a +0 dagger (3, -5, D:12) a +0 hand axe a +0 chain mail a +0 flail a +0 flail a +0 robe a +0 dagger (3, -3, D:12) a +0 leather armour a +0 short sword a +0 robe a +0 dagger (7, -9, D:12) a +0 hand axe (7, -7, D:12) a +0 robe a +0 dagger (9, -2, D:12) a +2 devious dagger (23, -2, D:12) a +0 club (30, -2, D:12) a +0 dagger a +0 robe (31, 2, D:12) a +0 dagger a +0 robe (34, 4, D:12) a +0 hand axe a +1 leather armour of cold resistance (34, 6, D:12) a +0 club a +0 scale mail (35, 6, D:12) a +0 dagger a +0 robe (36, 4, D:12) a +0 mace (36, 5, D:12) a +0 dagger a +0 robe (36, 6, D:12) a +0 short sword (45, 0, D:12) a +0 mace Level 13 of the Dungeon (0, 0, D:13) a scroll of identify (8, -4, D:13) a +0 shortbow 4 large rocks (8, -2, D:13) a +0 war axe a +0 chain mail a +0 tower shield (9, -5, D:13) 7 large rocks (11, -5, D:13) a +0 mace (14, -45, D:13) a +0 glaive (18, -45, D:13) a +0 dagger (19, -29, D:13) a +0 scale mail (20, -53, D:13) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (20, -45, D:13) a +0 dagger (21, -53, D:13) 5 large rocks a +0 short sword a +0 ring mail a +3 scimitar of flaming (21, -52, D:13) a +0 buckler a +0 giant club a +0 giant club (22, -52, D:13) a +0 hand axe a +0 robe (22, -39, D:13) a +0 great sword (26, -28, D:13) a +0 dagger a +2 leather armour of cold resistance (27, -27, D:13) a +0 leather armour (29, -24, D:13) a +0 mace a +0 chain mail (32, -28, D:13) a +0 trident (49, -50, D:13) a +0 leather armour a +0 short sword (54, -43, D:13) an orb of attunement (56, -18, D:13) a +0 falchion (56, 3, D:13) a scroll of identify (58, -12, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +2 trident of protection (2, 34, D:14) 4 large rocks (5, -1, D:14) a parchment of Animate Dead (8, 11, D:14) a +0 dire flail (8, 17, D:14) a +2 cloak of poison resistance (12, 11, D:14) a +0 trident (14, 7, D:14) 3 large rocks (17, 24, D:14) the +10 whip of Feralec {heavy, rF++ rCorr Int-5} rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (21, -7, D:14) a +0 orcbow (28, -8, D:14) a +3 scimitar of flaming (28, 21, D:14) a +0 ring mail (33, 26, D:14) a +0 shortbow (34, 31, D:14) a staff of alchemy (36, -16, D:14) a +0 giant club (37, -14, D:14) a +0 trident (40, 39, D:14) a +0 leather armour (41, 28, D:14) a +0 shortbow (41, 37, D:14) a +0 leather armour a +0 rapier (42, 17, D:14) a +0 ring mail a +0 long sword (50, -8, D:14) a scroll of noise Level 15 of the Dungeon [Shop] Desh's Weapon Boutique a +0 club (10 gold) a +0 long sword (70 gold) 6 large rocks (180 gold) a +0 rapier (110 gold) 5 silver javelins (900 gold) the +0 demon whip of Dissolution {elec, rF+ Int+2 Dex+2} (1698 gold) rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 arbalest (150 gold) a +2 broad axe of electrocution (690 gold) the +8 hand axe of Wipyneol {sunder, *Corrode rC+ rN+++ Will+++ Int-2} (1924 gold) *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Will+++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). It cannot be enchanted further. 5 large rocks (150 gold) [Shop] Atip's Antique Armour Shoppe a +0 robe (23 gold) a +2 chain mail of fire resistance (598 gold) a +0 plate armour (468 gold) a +0 pair of boots (117 gold) a +0 scale mail (104 gold) a +0 robe (23 gold) a +0 leather armour (52 gold) a +1 pair of gloves of fire (689 gold) a +0 leather armour (52 gold) a +0 scale mail (104 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (1162 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). It cannot be enchanted further. +0 ice dragon scales (1300 gold) [Shop] Kora Buxa's Jewellery Boutique a +6 ring of intelligence (612 gold) a ring of willpower (425 gold) a ring of willpower (425 gold) an amulet of wildshape (unknown) (510 gold) a +6 ring of strength (612 gold) an amulet of magic regeneration (unknown) (510 gold) a ring of positive energy (340 gold) (0, 0, D:15) a parchment of Vampiric Draining (3, -27, D:15) a +3 scimitar of flaming (8, -41, D:15) a +0 giant club a +0 spear a +0 robe (9, -58, D:15) a +0 battleaxe (9, -41, D:15) a +0 arbalest a +0 giant club (9, -40, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 shortbow (9, -27, D:15) a maw talisman a maw talisman a quill talisman (12, -16, D:15) a scroll of identify (12, -15, D:15) a potion of moonshine (12, -9, D:15) a +0 ring mail (12, -8, D:15) a +0 leather armour (12, -3, D:15) a +0 dagger a +0 robe (12, -2, D:15) a +0 shortbow (14, -22, D:15) a +0 arbalest a +0 great sword a +3 chain mail (14, -11, D:15) a scroll of identify (14, -10, D:15) a parchment of Construct Spike Launcher (15, -23, D:15) a +0 hand axe a +0 leather armour (15, -22, D:15) a +0 hand axe a +0 robe (16, -59, D:15) a +0 shortbow (16, -48, D:15) a +0 leather armour (16, -22, D:15) a +2 war axe of flaming a +0 robe (17, -44, D:15) a +2 scimitar of flaming (18, -10, D:15) a +0 cloak (19, -27, D:15) a +0 arbalest (24, -36, D:15) a +0 rapier (24, -23, D:15) a staff of fire (24, -22, D:15) a parchment of Sigil of Binding (24, -21, D:15) the +6 battleaxe of the Disturbing Stories {elec, rC++} rC++: It greatly protects you from cold. It cannot be enchanted further. (24, -18, D:15) a +2 spear of pain (24, -15, D:15) a scarf of invisibility (24, -11, D:15) a +0 falchion (33, -36, D:15) 6 large rocks (36, -62, D:15) a scroll of identify (44, -31, D:15) a human skeleton (44, -30, D:15) a +0 dagger (46, -17, D:15) a +0 whip (51, -18, D:15) a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 battleaxe a +0 leather armour (0, 1, Orc:1) a +0 hand axe a +0 leather armour a +0 club (0, 2, Orc:1) a +0 club (1, 2, Orc:1) a +0 club a +0 chain mail (2, -2, Orc:1) a +0 giant club (2, -1, Orc:1) a +0 mace (2, 0, Orc:1) a +0 arbalest (2, 1, Orc:1) a +0 arbalest (2, 2, Orc:1) a +0 short sword a +0 leather armour (2, 3, Orc:1) a +2 short sword of draining a +2 war axe of electrocution (3, 1, Orc:1) a +0 dagger (9, -34, Orc:1) a +0 falchion a +0 ring mail a +0 dagger a +0 robe (11, -35, Orc:1) a +0 trident a +0 dagger of speed (11, -21, Orc:1) 2 large rocks (12, -35, Orc:1) a +0 scimitar a +0 plate armour (12, -22, Orc:1) a +0 giant club a +0 arbalest (35, -17, Orc:1) a +0 club (35, -16, Orc:1) a +0 hand axe a +0 chain mail (36, -15, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Hidghitee's Book Boutique a parchment of Iskenderun's Mystic Blast (195 gold) a parchment of Volatile Blastmotes (132 gold) a parchment of Infestation (627 gold) a parchment of Lee's Rapid Deconstruction (276 gold) a parchment of Petrify (195 gold) a parchment of Searing Ray (87 gold) a parchment of Magnavolt (492 gold) a parchment of Summon Cactus Giant (375 gold) a parchment of Momentum Strike (87 gold) a parchment of Starburst (375 gold) a manual of Translocations (1200 gold) [Shop] Gitam's Weapon Shop 4 atropa-tipped darts (57 gold) a +4 orcbow (416 gold) a +0 long sword (56 gold) a +3 glaive of pain (672 gold) a +0 mace (48 gold) a +0 great sword (160 gold) 3 javelins (144 gold) a +0 flail (56 gold) a throwing net (48 gold) [Shop] Tawnyre's Assorted Antiques the +2 robe "Daff" {Regen+ Dex+2 SInv} (631 gold) Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. the +9 plate armour "Tahuj" {Command, rPois Regen+} (1900 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 glaive (240 gold) a scroll of identify (48 gold) a sack of spiders (960 gold) a +0 hand axe of freezing (177 gold) a phantom mirror (inert) (960 gold) the +6 scale mail "Fofytuk" {Regen+ Str+3} (1135 gold) Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 leather armour (48 gold) a scarf of invisibility (288 gold) a +0 robe (21 gold) [Shop] Juv Heim's Magic Scroll Shoppe a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of enchant weapon (112 gold) a scroll of poison (60 gold) a scroll of enchant armour (112 gold) a scroll of immolation (60 gold) a scroll of identify (30 gold) a scroll of enchant armour (112 gold) (1, 0, Orc:2) a +0 leather armour a +0 short sword (2, -1, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (4, -12, Orc:2) a +2 ring mail of willpower (7, -13, Orc:2) a +0 flail a +0 dagger (7, -12, Orc:2) a +0 war axe a +0 whip of electrocution (7, 2, Orc:2) a +0 chain mail a +0 scimitar (8, -12, Orc:2) a +0 mace a +0 plate armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +1 mace of draining (9, 3, Orc:2) a +0 leather armour a +0 hand axe (10, 2, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (10, 3, Orc:2) a +0 chain mail a +0 war axe (13, 2, Orc:2) a +0 leather armour a +0 trident (14, 13, Orc:2) a +0 giant club (15, 12, Orc:2) a +0 flail (18, -20, Orc:2) a +0 mace a +0 scale mail (18, 13, Orc:2) a +0 leather armour a +0 short sword (19, -31, Orc:2) a +0 dagger (19, -21, Orc:2) a +0 short sword of draining a +0 ring mail a +0 long sword a +0 chain mail a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe (19, -20, Orc:2) a +0 war axe a +0 robe a +0 battleaxe a +0 plate armour (20, 14, Orc:2) a +0 leather armour a +0 mace a +0 mace (20, 15, Orc:2) a +0 club (20, 16, Orc:2) a +0 chain mail a +0 dire flail (21, 5, Orc:2) a +0 dagger a +0 robe (22, -26, Orc:2) a +0 battleaxe a +0 chain mail (22, 17, Orc:2) a +0 leather armour a +0 falchion (23, -30, Orc:2) a +0 club (23, -26, Orc:2) a +0 mace a +0 leather armour (23, -12, Orc:2) a +0 halberd a +4 chain mail (23, 20, Orc:2) a +0 hand axe (23, 21, Orc:2) a +0 leather armour a +0 hand axe (24, -28, Orc:2) a +0 short sword a +2 ring mail of fire resistance (24, -13, Orc:2) a parchment of Hailstorm (24, -9, Orc:2) a +0 battleaxe a +0 plate armour (24, -2, Orc:2) a +0 giant club (24, 21, Orc:2) a +0 club (25, 4, Orc:2) a +0 helmet (26, -26, Orc:2) a +0 partisan a +0 chain mail (26, -25, Orc:2) a +0 leather armour a +0 hand axe (26, -19, Orc:2) a +0 ring mail a +1 war axe of flaming (26, 22, Orc:2) a +1 heavy mace (27, -26, Orc:2) a +0 chain mail a +0 hand axe (27, 25, Orc:2) a +0 giant club a +0 giant club (28, -4, Orc:2) 4 large rocks (28, -3, Orc:2) a +0 chain mail a +0 scimitar (28, 28, Orc:2) a +0 arbalest (30, -25, Orc:2) a +0 club (30, 29, Orc:2) a +0 arbalest (31, -9, Orc:2) a +0 rapier (32, -25, Orc:2) a +0 halberd a +0 leather armour a +0 mace a +0 chain mail a +0 long sword a +0 arbalest a +0 plate armour a +0 hand axe a +0 leather armour a +0 flail a +0 plate armour (32, -24, Orc:2) a +0 flail a +0 glaive a +0 plate armour a +2 glaive of venom a +0 plate armour of poison resistance (32, -23, Orc:2) a +0 scimitar a +0 plate armour (32, -10, Orc:2) a +0 chain mail a +0 battleaxe a +0 orcbow (32, -5, Orc:2) a +0 club (32, 6, Orc:2) a +1 ring mail of willpower a +0 whip (33, -26, Orc:2) a +0 dagger a +0 robe a +0 dagger (33, 0, Orc:2) a +0 battleaxe a +0 plate armour (33, 24, Orc:2) a +0 club (33, 25, Orc:2) a +0 ring mail a +0 dagger (34, -27, Orc:2) a +0 hand axe (34, -5, Orc:2) a +0 dagger (34, -1, Orc:2) a +0 robe a +0 dagger (34, 6, Orc:2) a +0 hand axe (34, 20, Orc:2) a +0 giant club (34, 24, Orc:2) a +0 ring mail a +0 whip a +1 heavy flail a +1 whip of holy wrath a +0 plate armour a +0 scimitar a +0 club (35, -4, Orc:2) a +0 chain mail a +0 short sword of flaming (35, -3, Orc:2) a +0 plate armour a +0 glaive a +0 giant spiked club (35, 24, Orc:2) a +0 leather armour a +0 mace a +0 leather armour a +0 short sword a +0 hand axe a +0 short sword (37, -13, Orc:2) a +0 giant club (37, 5, Orc:2) a +0 giant club (38, -15, Orc:2) a +0 rapier (38, -7, Orc:2) a +0 plate armour a +0 mace (39, -11, Orc:2) a +0 leather armour a +0 dagger (40, -20, Orc:2) a +0 falchion (41, -27, Orc:2) a +0 club a +0 ring mail (42, -28, Orc:2) a +0 short sword a +0 chain mail (42, -21, Orc:2) a +0 trident a +0 chain mail (42, -20, Orc:2) a +0 falchion (42, -8, Orc:2) a +0 chain mail a +0 short sword (42, 22, Orc:2) a +0 giant club (43, -29, Orc:2) a +0 scimitar a +0 chain mail a +0 hand axe (44, -29, Orc:2) a +0 trident a +0 robe (44, 17, Orc:2) a +0 giant club (45, -29, Orc:2) a +0 mace a +0 leather armour (45, -28, Orc:2) a +0 flail a +2 leather armour of cold resistance (45, -21, Orc:2) a +0 short sword a +0 chain mail (46, -21, Orc:2) a +1 dagger of speed a +0 leather armour a +0 war axe (46, -4, Orc:2) a +0 leather armour a +0 club (46, 10, Orc:2) a +0 ring mail of poison resistance a +0 whip (46, 11, Orc:2) a +0 chain mail a +1 halberd of protection a +0 flail a +0 flail (47, -21, Orc:2) a +0 dagger a +0 robe a +0 mace a +0 robe (47, -2, Orc:2) a +0 chain mail a +0 dagger (47, 9, Orc:2) a +1 whip of venom a +0 dagger a +0 leather armour a +0 club (47, 10, Orc:2) a +0 club a +0 scale mail a +0 club a +0 plate armour a +0 glaive a +0 orcbow (48, -20, Orc:2) a +3 dagger of protection (48, -3, Orc:2) a +0 chain mail a +0 battleaxe (49, -22, Orc:2) a +0 halberd a +0 plate armour (50, -1, Orc:2) a +0 mace (51, -2, Orc:2) a +0 morningstar (56, 9, Orc:2) a +0 dagger (56, 10, Orc:2) a +0 whip of electrocution (56, 23, Orc:2) a +0 dagger a +0 robe a +0 giant spiked club (57, 10, Orc:2) a +0 war axe a +0 chain mail (57, 22, Orc:2) a +0 dagger a +0 robe (57, 23, Orc:2) a +0 dagger a +0 robe a +0 giant spiked club (58, 9, Orc:2) a +0 hand axe a +0 club a +0 scale mail (58, 10, Orc:2) a +0 hand axe (58, 12, Orc:2) a +0 dagger of venom a +0 robe (58, 23, Orc:2) a +0 long sword a +0 chain mail (61, 15, Orc:2) a +0 hand axe a +0 giant club (62, 5, Orc:2) a +2 great mace of protection a +0 chain mail (62, 15, Orc:2) a +0 club (63, -3, Orc:2) a +0 plate armour a +0 dire flail (63, 6, Orc:2) a +0 war axe a +0 plate armour a +0 dagger a +0 robe (63, 15, Orc:2) a +0 glaive a +0 plate armour (64, -3, Orc:2) a +0 plate armour a +0 long sword (64, 9, Orc:2) a +2 great mace a +0 plate armour (64, 11, Orc:2) a +0 scimitar a +0 chain mail (64, 21, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (5, -22, Lair:1) a +0 chain mail (13, -16, Lair:1) a +0 halberd (21, 4, Lair:1) a +0 whip (27, 18, Lair:1) a +0 leather armour (51, 17, Lair:1) a +0 flail (55, 8, Lair:1) a +0 club Level 2 of the Lair of Beasts (1, -34, Lair:2) a +0 club (17, -27, Lair:2) a +0 mace (25, -29, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of gloves of infusion (2, 4, Lair:3) a +0 shortbow (10, -2, Lair:3) a +0 ring mail (10, -1, Lair:3) a +0 quarterstaff (20, 15, Lair:3) a scroll of noise (26, -10, Lair:3) a +0 shortbow of flaming (43, 5, Lair:3) a +0 cloak Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (6, -19, Lair:4) a parchment of Lesser Beckoning (8, -18, Lair:4) the +9 ring mail of the Sacrificial Victim {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (45, 29, Lair:4) a +0 trident Level 5 of the Lair of Beasts [Shop] Wemeifag's Assorted Antiques a wand of roots (8) (230 gold) a +2 longbow of flaming (381 gold) a scroll of poison (48 gold) a +4 giant spiked club (295 gold) a +3 giant club (229 gold) a +2 pair of gloves of parrying (258 gold) [Shop] Weidaly's Distillery a potion of moonshine (27 gold) a potion of curing (81 gold) a potion of curing (81 gold) a potion of moonshine (27 gold) a potion of curing (81 gold) 2 potions of curing (162 gold) a potion of moonshine (27 gold) [Shop] Dinuam's Assorted Antiques a +1 heavy morningstar (356 gold) a potion of lignification (60 gold) a sack of spiders (800 gold) a scroll of silence (190 gold) a potion of attraction (60 gold) a +0 plate armour of archery (440 gold) 2 scrolls of identify (80 gold) a sack of spiders (800 gold) a +0 plate armour of poison resistance (440 gold) (0, 0, Lair:5) a +0 dagger a +0 robe (0, 10, Lair:5) a +0 scale mail (1, -16, Lair:5) the +1 great sword "Bett" {drain, Fly Will++ Int+2} Fly: It grants you flight. Will++: It greatly increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (1, 11, Lair:5) a +0 scale mail (1, 13, Lair:5) a parchment of Fortress Blast (2, -9, Lair:5) a +0 robe a +0 dagger (2, 13, Lair:5) a staff of air (2, 24, Lair:5) a +0 dagger a +0 robe (2, 25, Lair:5) a +0 dagger a +0 robe (4, -14, Lair:5) a +0 great sword of electrocution (4, -9, Lair:5) a +0 battleaxe (19, 8, Lair:5) a +0 pair of gloves of dexterity (31, -6, Lair:5) a +0 scale mail (36, 28, Lair:5) a +0 scale mail (37, 20, Lair:5) a +0 scale mail a +4 battleaxe of venom (59, -6, Lair:5) a +0 ring mail Level 1 of the Snake Pit (0, 0, Snake:1) a parchment of Alistair's Walking Alembic (11, 4, Snake:1) a +0 flail (12, 4, Snake:1) a +1 shortbow of freezing a +2 battleaxe of electrocution (13, 2, Snake:1) a +0 shortbow a +0 long sword (13, 3, Snake:1) a +0 flail (26, -1, Snake:1) 20 gold pieces (27, -1, Snake:1) 14 gold pieces a +0 flail a +0 robe (31, -2, Snake:1) 22 gold pieces Level 2 of the Snake Pit (0, 0, Snake:2) a +0 short sword (3, 6, Snake:2) 15 gold pieces (6, 1, Snake:2) a +0 quarterstaff (9, -1, Snake:2) a +0 leather armour (9, 7, Snake:2) a +0 mace a +0 robe (11, -4, Snake:2) 17 gold pieces (11, 0, Snake:2) a parchment of Hailstorm (21, 10, Snake:2) a scroll of poison Level 3 of the Snake Pit (0, 12, Snake:3) the +1 ring mail "Ruqatuux" {Harm rC++ Str-4 SInv} Harm: It increases damage dealt and taken. rC++: It greatly protects you from cold. Str-4: It affects your strength (-4). SInv: It lets you see invisible. It cannot be enchanted further. Level 4 of the Snake Pit (0, 0, Snake:4) a serpentine rune of Zot (32, -37, Snake:4) a +0 war axe a +0 robe a +0 halberd a +0 robe (33, -36, Snake:4) a +0 scimitar (34, -35, Snake:4) a +4 shortbow a +0 battleaxe (34, -34, Snake:4) a +0 club (35, -33, Snake:4) a +0 long sword a +0 robe (36, -14, Snake:4) 20 gold pieces