JoFu2 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (7, -6, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (12, 3, D:1) a rat skeleton (15, -9, D:1) a +0 whip a stone (18, -28, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (19, -29, D:1) a ball python corpse (skeletalised by now) (36, -13, D:1) a +0 dagger (42, -14, D:1) a +0 club a goblin skeleton (48, 13, D:1) a +0 leather armour Level 2 of the Dungeon (2, 14, D:2) a bat corpse (skeletalised by now) (8, 43, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (13, 46, D:2) a +0 dagger (17, -2, D:2) a +0 sling (27, -7, D:2) a +0 club (34, 24, D:2) a +0 dagger a +0 sling 7 stones (40, 38, D:2) a +0 ring mail (44, 4, D:2) a +0 dagger (45, -16, D:2) a +0 dagger 5 stones (50, 2, D:2) 5 stones (51, 2, D:2) a +0 hand axe (54, 15, D:2) a +0 dagger 5 stones (61, 15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (5, -1, D:3) 5 stones (9, -1, D:3) a +0 club (14, -4, D:3) a +0 dagger (24, -19, D:3) a +0 leather armour (32, -35, D:3) a +0 scale mail (38, -12, D:3) 4 boomerangs (39, -31, D:3) a +0 leather armour (43, -4, D:3) a +0 club (51, -28, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 6 stones (2, -20, D:4) a +0 spear (2, -19, D:4) a +0 flail a +0 halberd a +0 whip a gnoll skeleton an adder skeleton a gnoll skeleton (5, -26, D:4) a +0 hand axe (6, -7, D:4) a +0 club (10, 14, D:4) a +0 giant spiked club (15, -16, D:4) an adder corpse (skeletalised by now) (16, -20, D:4) a stone (18, -17, D:4) a +0 robe (21, 8, D:4) 4 stones (23, 16, D:4) a +0 dagger (29, 12, D:4) a +0 club (30, -3, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Moerhaqo's Antique Armour Boutique a +0 chain mail of cold resistance (273 gold) a +3 leather armour of fire resistance (504 gold) a +0 leather armour of poison resistance (126 gold) a +0 ring mail (84 gold) the +3 robe "Wabeu" {rElec Will+} (745 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. an orb of energy (252 gold) a +0 pair of boots (94 gold) (0, 0, D:5) a +0 buckler (3, 16, D:5) a +0 quarterstaff (16, -27, D:5) a +4 mace of holy wrath (18, 3, D:5) 4 stones (26, -35, D:5) a +0 robe (27, -30, D:5) a +0 spear (27, -5, D:5) a +0 giant club an ogre corpse (skeletalised by now) (32, -29, D:5) an inkwell talisman (38, -44, D:5) 6 stones (40, 2, D:5) a quokka corpse (skeletalised by now) (41, -38, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon (5, -9, D:6) a +0 dagger a +0 leather armour (6, -12, D:6) a +0 club a +0 chain mail (6, -8, D:6) a +0 short sword a +0 ring mail (8, -5, D:6) a +0 trident an orc corpse (skeletalised by now) (10, -39, D:6) a stone (11, -34, D:6) a +0 dagger a +0 falchion a +0 chain mail a +0 club a +0 scale mail a +0 mace a +0 chain mail a +0 whip a +0 leather armour (11, -33, D:6) a +0 hand axe a +0 chain mail (13, -6, D:6) a +0 giant club (17, -36, D:6) an electric eel corpse (skeletalised by now) (17, -35, D:6) an electric eel corpse (skeletalised by now) (17, -34, D:6) an electric eel corpse (skeletalised by now) (17, -33, D:6) an electric eel corpse (skeletalised by now) (17, 12, D:6) a +0 quarterstaff (22, -16, D:6) a +2 trident of draining a +2 robe of willpower an orb of guile (38, -2, D:6) a +0 robe (39, -1, D:6) a +0 hand axe a +0 trident a +0 dagger a +0 robe (40, -1, D:6) a +0 falchion of venom a +0 battleaxe (43, -35, D:6) a +0 chain mail (44, -44, D:6) a +0 mace of protection (48, -1, D:6) a +0 club (57, -34, D:6) a +0 leather armour (58, 1, D:6) a +0 arbalest Level 7 of the Dungeon [Shop] Jusaed's Book Shop a book of Sloth (512 gold) a Fen Folio (672 gold) a book of Decay (480 gold) a book of the Dragon (672 gold) Great Wizards, Vol. VII (480 gold) a book of Duality (736 gold) a book of Wicked Creation (704 gold) (0, 0, D:7) a +2 antimagic bardiche the +7 dagger "Ganlani" {reap, rPois rC+ Dex-3} rPois: It protects you from poison. rC+: It protects you from cold. Dex-3: It affects your dexterity (-3). a +3 triple sword of protection (9, 36, D:7) a +0 dagger a +2 robe of positive energy (10, 35, D:7) a +0 mace (10, 36, D:7) a +0 hand axe a +0 chain mail (11, 34, D:7) a +0 whip a +0 chain mail (11, 36, D:7) a +0 dagger a +0 leather armour (14, -4, D:7) a +0 halberd (15, -3, D:7) a +0 spear (16, -10, D:7) a +0 ring mail (16, -4, D:7) a +0 spear (29, 24, D:7) a +0 war axe (34, -18, D:7) a +0 rapier (41, 0, D:7) a +1 dagger of venom (49, 14, D:7) a +0 robe (54, 18, D:7) a +0 leather armour a +0 club (64, 9, D:7) a stone (65, 2, D:7) a +0 hand axe (70, 21, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (2, 23, D:8) a +0 club (2, 44, D:8) a +0 scale mail (3, 23, D:8) a +0 dagger a +0 chain mail a +0 falchion a +0 leather armour (6, 23, D:8) a +0 whip (9, 6, D:8) a +0 hand axe (16, 11, D:8) a +0 ring mail (16, 18, D:8) a +0 dagger a +0 dagger (16, 22, D:8) a curare-tipped dart a +0 dagger (17, 24, D:8) a +0 cloak a +0 short sword (18, 20, D:8) a +0 short sword 4 stones a +0 short sword a kobold skeleton (19, 18, D:8) 3 stones a +0 club (22, 40, D:8) a +0 robe (24, 53, D:8) a +0 mace (31, 39, D:8) a +0 morningstar (37, 10, D:8) a potion of moonshine (38, 17, D:8) a +0 orcbow a centaur skeleton (38, 18, D:8) a +0 shortbow a +0 orcbow a centaur skeleton (41, 13, D:8) 22 gold pieces a +0 orcbow a centaur skeleton (41, 14, D:8) a +3 orcbow (still there?) a centaur skeleton (still there?) (42, 14, D:8) a +0 orcbow (44, 29, D:8) a +0 shortbow (46, 14, D:8) a medusa talisman (61, 42, D:8) 7 stones Level 9 of the Dungeon (0, 0, D:9) a +0 bardiche (9, -12, D:9) a potion of moonshine (9, 19, D:9) a +0 giant spiked club a +0 giant club (25, 6, D:9) a +0 dagger a +0 robe (25, 8, D:9) a +0 whip (25, 9, D:9) a +0 dagger a +0 robe (26, 7, D:9) a +0 short sword (33, 33, D:9) the quill talisman of the Unseen Realm {Harm Rampage *Silence} [quill talisman] Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. *Silence: It may silence you when you take damage. (36, -17, D:9) +0 steam dragon scales a +0 scimitar (37, -15, D:9) a +0 hand axe (37, -14, D:9) a +0 club (38, -13, D:9) a +0 ring mail a +0 dagger (39, -13, D:9) a +0 plate armour a +0 hand axe (39, -12, D:9) a +0 robe a +0 dagger (40, -14, D:9) a +0 scale mail a +0 flail of protection (40, -13, D:9) a +0 chain mail a +0 short sword a +0 flail (41, -13, D:9) a +0 plate armour 2 boomerangs a +3 trident (41, 16, D:9) a -2 spear a +0 animal skin (42, -14, D:9) a +0 robe a +2 vampiric dagger a +0 hand axe (48, -22, D:9) a +0 scale mail (48, 14, D:9) a stone (49, 26, D:9) a +0 spear (50, 24, D:9) a +0 spear (51, 7, D:9) a +0 dagger a +0 ring mail (51, 9, D:9) a +2 trident of protection (51, 10, D:9) a +0 club (51, 11, D:9) a +0 club a +0 robe (51, 12, D:9) a +0 flail (52, 8, D:9) a +0 short sword a +0 plate armour Level 10 of the Dungeon (0, 19, D:10) an orb of energy (2, -2, D:10) a +3 mace a +0 robe (3, -1, D:10) a +5 short sword a +0 robe a +3 mace a +0 robe (5, -4, D:10) a +0 falchion a +0 robe (13, 47, D:10) 3 stones (14, 1, D:10) a +0 dagger (15, 13, D:10) a +0 flail (16, 20, D:10) a +0 dagger a +0 robe (17, 21, D:10) a +0 robe (20, 23, D:10) 4 large rocks (20, 34, D:10) a +0 orcbow (22, 24, D:10) a +1 great sword of electrocution (23, 18, D:10) a +4 scale mail of cold resistance (23, 20, D:10) a +0 ring mail (25, 17, D:10) a +0 dagger (25, 20, D:10) a +2 heavy spear the +0 halberd of the Old World {venom, Str+2 SInv} Str+2: It affects your strength (+2). SInv: It lets you see invisible. (33, 17, D:10) a +0 rapier (40, 46, D:10) a +0 robe a +0 dagger (40, 47, D:10) a +0 chain mail a +0 scimitar (41, 47, D:10) a +0 hand axe (42, 46, D:10) a +0 club (45, 10, D:10) a +4 dagger of chaos a +1 robe of positive energy (45, 16, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) 6 large rocks (5, -18, D:11) a +0 trident (6, -12, D:11) a +0 scale mail (9, -18, D:11) a +0 flail (19, -10, D:11) a +0 chain mail (20, -7, D:11) a +0 orcbow (25, -8, D:11) a scroll of noise (29, -6, D:11) a +0 leather armour (30, -5, D:11) 6 stones (41, -13, D:11) a +0 short sword a +0 chain mail (42, -27, D:11) a +0 whip (42, -14, D:11) a +0 whip a +0 leather armour (42, -13, D:11) a +0 morningstar (43, -15, D:11) a +0 flail a +0 ring mail (46, -29, D:11) a +0 spear Level 12 of the Dungeon (5, -34, D:12) a scroll of noise (13, -15, D:12) a lupine talisman (13, -4, D:12) 4 javelins (17, 5, D:12) a +0 falchion (26, -29, D:12) 4 stones (30, -34, D:12) a +0 robe a +0 short sword (37, -27, D:12) a staff of earth a +0 robe (47, -44, D:12) a +0 giant club a +0 giant spiked club (49, 7, D:12) 2 stones (53, -28, D:12) a +0 robe (60, 0, D:12) a +1 hat (62, -42, D:12) 5 large rocks Level 13 of the Dungeon [Shop] Zuunoati's Magical Supplies a staff of fire (unknown) (325 gold) the Octavo of Metalworking and Metal (676 gold) Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Nazja's Percussive Tempering Forgecraft 5 c - Bombard Conjuration/Earth 6 d - Diamond Sawblades Forgecraft 7 an orb of mayhem (117 gold) a staff of alchemy (unknown) (325 gold) the Volume of Indemnity (598 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Fulminant Prism Conjuration/Alchemy 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Splinterfrost Shell Ice/Forgecraft 7 Adghuplyr's Discursus on the Brume (572 gold) Spells Type Level a - Swiftness Air 3 b - Forge Lightning Spire Air/Forgecraft 4 c - Arcjolt Conjuration/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 an amulet of guardian spirit (390 gold) Sif Muna's Writings on Movement and Wildfire (598 gold) Spells Type Level a - Scorch Fire 2 b - Sticky Flame Fire/Alchemy 4 c - Detonation Catalyst Fire/Alchemy 5 d - Disjunction Translocation 8 a staff of alchemy (unknown) (325 gold) Arhabaq's Catalogue of Illusion and Diagrams (572 gold) Spells Type Level a - Nazja's Percussive Tempering Forgecraft 5 b - Spellspark Servitor Conjuration/Forgecraft 7 c - Sphinx Sisters Hexes/Summoning 7 (9, 12, D:13) a +0 orcbow a +0 shortbow (9, 13, D:13) a +0 orcbow (9, 14, D:13) a +0 shortbow (11, 13, D:13) a +0 orcbow (15, 41, D:13) a +0 great sword a +0 arbalest a +0 leather armour (15, 43, D:13) a +2 scimitar of flaming (27, 11, D:13) a +0 war axe (28, 13, D:13) a +0 short sword a +0 robe (45, 5, D:13) a +0 quarterstaff (52, 53, D:13) a +0 ring mail (55, 1, D:13) 2 atropa-tipped darts Level 14 of the Dungeon (0, 0, D:14) an orb of wrath (6, -24, D:14) a +0 robe (8, 2, D:14) a +0 leather armour (11, 6, D:14) a +0 battleaxe 3 stones a +0 plate armour (11, 7, D:14) a +0 war axe a +0 plate armour (11, 8, D:14) a +0 shortbow (12, 7, D:14) a +0 war axe a +0 ring mail a +2 kite shield of protection (13, 6, D:14) 13 gold pieces a +0 shortbow (13, 7, D:14) a +0 shortbow a +0 long sword a +0 chain mail a +0 tower shield (13, 8, D:14) a +0 war axe (still there?) a +0 plate armour (still there?) a +0 tower shield (still there?) a +1 scimitar of flaming (still there?) (14, 6, D:14) a +0 dagger a +0 robe (21, -12, D:14) an orb of wrath the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Miburph's Armour Emporium a +1 pair of boots (172 gold) the +0 leather armour of a wizard's laboratory {-Tele Dex+5} (187 gold) -Tele: It prevents most forms of teleportation. Dex+5: It affects your dexterity (+5). a +0 leather armour (30 gold) the +0 leather armour "Ecovvus" {+Blink rN+ Slay+2} (429 gold) +Blink: It lets you blink. rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +4 plate armour of Philately {+Blink rPois rF+ Int-4} (822 gold) +Blink: It lets you blink. rPois: It protects you from poison. rF+: It protects you from fire. Int-4: It affects your intelligence (-4). a +0 buckler of positive energy (127 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) (0, 0, Orc:1) a +0 short sword of venom 2 curare-tipped darts (14, -19, Orc:1) a +0 giant spiked club an ogre skeleton (16, -16, Orc:1) a +0 giant club