Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 8521935465693654655 3566 JoFu2 the Destroyer (level 10, -6/67 (74) HPs) Began as a Gnoll Conjurer on Dec 18, 2025. Was an Initiate of Vehumet. Shot with a sling bullet by Joseph (21 damage) ... on level 8 of the Dungeon. The game lasted 00:22:37 (8378 turns). JoFu2 the Destroyer (Gnoll Conjurer) Turns: 8378, Time: 00:22:37 HP: -6/67 (74) AC: 8 Str: 6 XL: 10 Next: 9% MP: 8/20 EV: 13 Int: 31 God: Vehumet [......] Gold: 518 SH: 0 Dex: 11 Spells: 1/23 levels left rFire . . . l - +2 dagger (venom) rCold + . . (no offhand) rNeg . . . L - +2 robe {rC+} rPois . B - +2 helmet rElec . (no cloak) rCorr . K - +0 pair of gloves SInv . (no boots) Will ..... g - amulet "Koym" {Harm RegenMP+ Int+3 Slay+3} Stlth +++ N - +6 ring of intelligence HPRegen 0.31/turn a - ring of wizardry MPRegen 0.57/turn %: harm (+30% outgoing, +20% incoming), wizardry (x1) @: lightly drained A: fangs 1, treasure sense, distributed training a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 518 gold pieces. Inventory: Hand Weapons j - a +3 flail l - a +2 dagger of venom (weapon) p - a +0 war axe r - a +3 short sword of venom Q - a +3 whip Armour B - a +2 helmet (worn) K - a +0 pair of gloves (worn) L - a +2 robe of cold resistance (worn) Jewellery a - a ring of wizardry (worn) e - a ring of positive energy g - the amulet "Koym" (worn) {Harm RegenMP+ Int+3 Slay+3} (You acquired it on level 6 of the Dungeon) [amulet of magic regeneration] Harm: It increases damage dealt and taken. RegenMP+: It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). i - a +6 ring of dexterity o - the amulet "Ezol" {Spirit rPois rF+ rC++ Slay-3} (You found it on level 2 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. rF+: It protects you from fire. rC++: It greatly protects you from cold. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). D - a ring of willpower N - a +6 ring of intelligence (worn) Wands q - a wand of polymorph (9) C - a wand of digging (7) I - a wand of mindburst (16) Scrolls k - 2 scrolls of fog s - a scroll of revelation y - a scroll of noise {unknown} E - a scroll of enchant armour {unknown} F - 2 scrolls of identify {unknown} J - 2 scrolls of enchant weapon M - a scroll of immolation {unknown} O - a scroll of fear P - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} d - a potion of ambrosia {unknown} f - 3 potions of haste {unknown} h - 3 potions of curing {unknown} m - a potion of enlightenment {unknown} n - a potion of mutation {unknown} u - a potion of attraction {unknown} v - a potion of berserk rage {unknown} w - 2 potions of might {unknown} x - a potion of lignification {unknown} z - a potion of heal wounds {unknown} A - 3 potions of moonshine {unknown} G - a potion of brilliance {unknown} H - a potion of resistance {unknown} Skills: + Level 5.0 Fighting + Level 5.0 Short Blades + Level 5.0 Long Blades + Level 5.0 Axes + Level 5.0 Maces & Flails + Level 5.0 Polearms + Level 5.0 Staves + Level 5.0 Ranged Weapons + Level 5.0 Throwing + Level 5.0 Armour + Level 6.9 Dodging + Level 6.6 Stealth + Level 5.0 Shields + Level 5.0 Unarmed Combat + Level 7.2 Spellcasting + Level 8.3 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy + Level 5.5 Invocations + Level 5.0 Evocations + Level 4.5 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 50% 2d11 (+2d61% 4 e - Grave Claw Necr 74% 2d12 1% 2 f - Brom's Barrelling Bo Conj/Erth 50% 2d9 1% 4 g - Borgnjor's Vile Clut Necr/Erth 18% N/A 9% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 74% N/A 1% 2 Passwall Erth 37% N/A 1% 3 Swiftness Air 37% N/A 1% 3 Animate Dead Necr 37% N/A 3% 4 Awaken Armour Erth/Frge 74% N/A 3% 4 Hoarfrost Cannonade Ice/Frge 18% 3d6/3d13 9% 5 Lee's Rapid Deconstruct Erth 18% 3d11* 9% 5 Bombard Conj/Erth 25% 9d5 21% 6 Hellfire Mortar Fire/Erth/Frge 18% 4d8 92% 7 Magnavolt Erth/Air 18% 4d12 92% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Trog Uskayaw Vehumet Zin The Shining One Annotations: D:8 Joseph Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The searing ray hits Joseph but does no damage. Joseph is lightly wounded. Joseph shoots a sling bullet. The sling bullet hits you. You feel drained. The searing ray hits Joseph! Joseph is moderately wounded. Joseph shoots a sling bullet. The sling bullet hits you! You feel drained. The searing ray hits Joseph! Joseph is heavily wounded. You finish channelling your searing ray. Joseph shoots a sling bullet. The sling bullet barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 sling of draining, wearing a +2 ring mail of cold resistance and carrying a wand of warping (heavily wounded, 100% to hit) Zombie hands grab Joseph. The zombie hands constrict Joseph. Joseph shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Borgnjor's Vile Clutch (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 sling of draining, wearing a +2 ring mail of cold resistance and carrying a wand of warping (heavily wounded, constricted by zombie hands, 100% to hit) You focus your ray upon Joseph. The searing ray hits Joseph. Joseph is severely wounded. (Press . to maintain the ray.) The zombie hands constrict Joseph. Joseph shoots a sling bullet. The sling bullet barely misses you. The searing ray hits Joseph. Joseph is severely wounded. The zombie hands constrict Joseph. Joseph struggles to escape constriction. The searing ray hits Joseph. Joseph is almost dead. The zombie hands constrict Joseph. Joseph shoots a sling bullet. The sling bullet hits you!! You die... ##....#.......# #.... #####.#......## #...##....##..# #≈.o.≈##......#### #≈.>.>.≈#...#.....### #≈.....≈###.###.....# #§§.>..≈##........# ##§§..§###........# #.....@...@# #.###..#..### .. .....#.## ###.#...#### ##### You could see Joseph (clutched). Vanquished Creatures A komodo dragon (D:8) Prince Ribbit (D:7) 2 yaks A steam dragon (D:6) Menkaure (D:4) A water moccasin (D:8) Duvessa (D:6) A sky beast (D:8) 2 black bears A phantom (D:6) 10 kobold brigands 3 bullfrogs A gnoll sergeant (D:6) 3 scorpions Dowan (D:6) 4 howler monkeys A bombardier beetle (D:5) 3 hounds An orc priest (D:6) A gnoll bouda (D:7) Natasha (thrice) (D:4) 5 orc wizards Robin (D:4) 13 gnolls 6 adders A shadow imp (D:6) A white imp (D:7) 4 ufetubi 3 dart slugs A ribbon worm (D:3) 3 adder skeletons (D:3) An adder zombie (D:3) 23 orcs 5 endoplasms 10 hobgoblins 6 jackals (D:2) 3 quokkas 6 ball pythons 10 bats 3 frilled lizards 17 goblins 16 kobolds 5 rats 186 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JoFu2 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 147 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/7 485 | D:1 | Found a faded altar of an unknown god. 893 | D:2 | Reached XP level 3. HP: 25/25 MP: 6/9 922 | D:2 | Reached skill level 5 in Spellcasting 934 | D:2 | Learned a level 2 spell: Searing Ray 953 | D:2 | Reached skill level 1 in Invocations 1130 | D:2 | Identified the amulet "Ezol" {Spirit rPois rF+ rC++ Slay-3} 1601 | D:3 | Reached skill level 1 in Fighting 1601 | D:3 | Reached skill level 1 in Short Blades 1601 | D:3 | Reached skill level 1 in Long Blades 1601 | D:3 | Reached skill level 1 in Axes 1601 | D:3 | Reached skill level 1 in Maces & Flails 1601 | D:3 | Reached skill level 1 in Polearms 1601 | D:3 | Reached skill level 1 in Staves 1601 | D:3 | Reached skill level 1 in Ranged Weapons 1601 | D:3 | Reached skill level 1 in Throwing 1601 | D:3 | Reached skill level 1 in Armour 1601 | D:3 | Reached skill level 1 in Shields 1601 | D:3 | Reached skill level 1 in Unarmed Combat 1601 | D:3 | Reached skill level 1 in Evocations 1662 | D:3 | Reached XP level 4. HP: 32/32 MP: 8/11 1733 | D:3 | Reached skill level 1 in Shapeshifting 2265 | D:3 | Reached skill level 1 in Hexes 2265 | D:3 | Reached skill level 1 in Summonings 2265 | D:3 | Reached skill level 1 in Necromancy 2265 | D:3 | Reached skill level 1 in Translocations 2265 | D:3 | Reached skill level 1 in Forgecraft 2265 | D:3 | Reached skill level 1 in Fire Magic 2265 | D:3 | Reached skill level 1 in Ice Magic 2265 | D:3 | Reached skill level 1 in Air Magic 2265 | D:3 | Reached skill level 1 in Earth Magic 2265 | D:3 | Reached skill level 1 in Alchemy 2776 | D:3 | Learned a level 4 spell: Fulminant Prism 2781 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2860 | D:4 | Reached XP level 5. HP: 37/37 MP: 3/12 2980 | D:4 | Noticed Menkaure 2988 | D:4 | Killed Menkaure 2989 | D:4 | Reached skill level 5 in Dodging 2989 | D:4 | Reached XP level 6. HP: 44/44 MP: 4/14 3214 | D:4 | Noticed Natasha 3220 | D:4 | Killed Natasha 3430 | D:4 | Noticed Robin 3438 | D:4 | Killed Robin 3439 | D:4 | Reached XP level 7. HP: 48/50 MP: 3/15 3467 | D:4 | Noticed Natasha 3570 | D:4 | Killed Natasha 3624 | D:4 | Noticed Natasha 3630 | D:4 | Killed Natasha 3845 | D:4 | Learned a level 2 spell: Grave Claw 4052 | D:5 | Entered Level 5 of the Dungeon 4294 | D:5 | Reached skill level 5 in Stealth 5228 | D:6 | Reached XP level 8. HP: 50/57 MP: 7/16 5463 | D:6 | Identified a scroll of acquirement 5463 | D:6 | Acquired the amulet "Koym" {Harm RegenMP+ Int+3 Slay+3} 5685 | D:6 | Noticed Duvessa 5686 | D:6 | Noticed Dowan 5690 | D:6 | Killed Dowan 5692 | D:6 | Killed Duvessa 5774 | D:6 | Learned a level 4 spell: Brom's Barrelling Boulder 6863 | D:7 | Reached XP level 9. HP: 65/65 MP: 6/18 6931 | D:7 | Noticed Prince Ribbit 6936 | D:7 | Killed Prince Ribbit 7487 | D:7 | Found a staircase to the Ecumenical Temple. 7498 | Temple | Entered the Ecumenical Temple 7565 | Temple | Became a worshipper of Vehumet 7693 | D:7 | Reached skill level 8 in Conjurations 7877 | D:8 | Noticed a komodo dragon 7887 | D:8 | Killed a komodo dragon 8003 | D:8 | Reached skill level 5 in Invocations 8265 | D:8 | Reached XP level 10. HP: 63/73 MP: 13/20 8297 | D:8 | Reached skill level 5 in Fighting 8297 | D:8 | Reached skill level 5 in Short Blades 8297 | D:8 | Reached skill level 5 in Long Blades 8297 | D:8 | Reached skill level 5 in Axes 8297 | D:8 | Reached skill level 5 in Maces & Flails 8297 | D:8 | Reached skill level 5 in Polearms 8297 | D:8 | Reached skill level 5 in Staves 8297 | D:8 | Reached skill level 5 in Ranged Weapons 8297 | D:8 | Reached skill level 5 in Throwing 8297 | D:8 | Reached skill level 5 in Armour 8297 | D:8 | Reached skill level 5 in Shields 8297 | D:8 | Reached skill level 5 in Unarmed Combat 8297 | D:8 | Reached skill level 5 in Evocations 8328 | D:8 | Learned a level 5 spell: Borgnjor's Vile Clutch 8363 | D:8 | Noticed Joseph 8378 | D:8 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_ring, ebering_ecumenical_altar_box D:2: layout_rooms D:3: corexii_shack_village, layout_loops_ring, serial_undead, serial_undead_a, serial_undead_a, serial_undead_d, serial_undead_c D:4: layout_cave_pools, serial_column_ruins, column_ruins_hut_ruined, column_ruins_open_small_water, column_ruins_columns_corner, column_ruins_open_tiny, column_ruins_open_tiny, column_ruins_columns_straight, column_ruins_grid_3, uniq_robin, uniq_menkaure, uniq_natasha D:5: layout_loops_ring D:6: layout_basic, uniq_duvessa D:7: layout_basic, minmay_temple_entry_gardened_gates, uniq_prince_ribbit1 D:8: layout_cave_pools, due_lair_maze_entry_diamond, special_room [special_room_kobold], kennysheep_windowed_goal, uniq_joseph Temple: regret_index_temple_waves Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 5 6 7 | 7.2 Invocations | 1 2 3 4 5 | 5.5 Fighting | 1 2 3 4 5 | 5.0 Short Blades | 1 2 3 4 5 | 5.0 Long Blades | 1 2 3 4 5 | 5.0 Axes | 1 2 3 4 5 | 5.0 Maces & Flails | 1 2 3 4 5 | 5.0 Polearms | 1 2 3 4 5 | 5.0 Staves | 1 2 3 4 5 | 5.0 Ranged Weapons | 1 2 3 4 5 | 5.0 Throwing | 1 2 3 4 5 | 5.0 Armour | 1 2 3 4 5 | 5.0 Shields | 1 2 3 4 5 | 5.0 Unarmed Combat | 1 2 3 4 5 | 5.0 Evocations | 1 2 3 4 5 | 5.0 Shapeshifting | 1 2 3 4 | 4.5 Hexes | 1 2 3 4 | 4.1 Summonings | 1 2 3 4 | 4.1 Necromancy | 1 2 3 4 | 4.1 Translocations | 1 2 3 4 | 4.1 Forgecraft | 1 2 3 4 | 4.1 Fire Magic | 1 2 3 4 | 4.1 Ice Magic | 1 2 3 4 | 4.1 Air Magic | 1 2 3 4 | 4.1 Earth Magic | 1 2 3 4 | 4.1 Alchemy | 1 2 3 4 | 4.1 Dodging | 5 6 | 6.9 Stealth | 5 6 | 6.6 Conjurations | 8 | 8.3 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 17 | 15 | 17 | || 49 Bite | 2 | 1 | 1 | || 4 Cast: Magic Dart | 64 | 87 | 96 | 5 || 252 Searing Ray | 3 | 6 | 45 | 6 || 60 Fulminant Prism | | 3 | 12 | || 15 Iskenderun's Myst | | | 3 | || 3 Brom's Barrelling | | | 5 | 1 || 6 Borgnjor's Vile C | | | | 1 || 1 Use: Scroll | | 1 | 5 | || 6 Stab: Sleeping | 2 | 1 | | || 3 Armour: Robe | 16 | 22 | 70 | 7 || 115 Dodge: Dodged | 19 | 23 | 77 | 11 || 130