Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 13122255991326131498 37 JoFu2 the Caller (level 3, -2/25 HPs) Began as a Gnoll Summoner on Dec 22, 2025. Slain by Terence ... wielding a +0 falchion (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:34 (1159 turns). JoFu2 the Caller (Gnoll Summoner) Turns: 1159, Time: 00:02:35 Health: -2/25 AC: 2 Str: 7 XL: 3 Next: 41% Magic: 5/9 EV: 12 Int: 16 God: Gold: 5 SH: 0 Dex: 12 Spells: 6/12 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: inugami summoned A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 sling j - a +0 whip Armour c - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of revelation {unknown} f - a scroll of teleportation {unknown} g - a scroll of fog {unknown} h - a scroll of torment {unknown} Potions i - a potion of magic Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Ranged Weapons + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 7.1 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 1.0 Invocations + Level 0.8 Evocations + Level 0.7 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 52% N/A 1% 2 c - Call Canine Familiar Summ 26% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 26% N/A 9% 4 Lesser Beckoning Tloc 10% N/A 19% 2 Summon Seismosaurus Egg Summ/Erth 16% N/A 30% 4 Maxwell's Portable Pile Tloc 5% (3-9)d3 34% 3 Teleport Other Tloc 5% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History A tiny devil pulls itself out of the air. Terence closely misses you. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Terence barely misses you. Your cerulean imp barely misses Terence. You hit Terence. Terence is lightly wounded. Your inugami hits Terence but does no damage. Terence misses you. Your cerulean imp completely misses Terence. You hit Terence but do no damage. Terence is lightly wounded. Your inugami barely misses Terence. Terence hits you with a +0 falchion. Your cerulean imp hits Terence but does no damage. You hit Terence but do no damage. Terence is lightly wounded. Your inugami hits Terence but does no damage. You barely miss Terence. Terence is lightly wounded. Your inugami hits Terence! Terence hits you but does no damage. Your cerulean imp hits Terence but does no damage. Your inugami closely misses Terence. You barely miss Terence. Terence is moderately wounded. Your cerulean imp barely misses Terence. Terence hits you with a +0 falchion! Your inugami barely misses Terence. You hit Terence. You bite Terence, but do no damage. Terence is heavily wounded. Your cerulean imp hits Terence but does no damage. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * Your inugami hits Terence! Your cerulean imp hits Terence but does no damage. Terence attacks as he pursues you! Terence barely misses you. Your cerulean imp barely misses Terence. Terence attacks as he pursues you! Terence hits you with a +0 falchion! You die... Terence says, "Win and live. Lose and die. It's the rule of life." .. # ##+# >. # .... (# # ..... .# # ...### .# # #...# .# #### #.#.###h# #.####... #...@@.5# #........ ###.##############..# #.# #..ยง.......# #.# #.########.# #.# #.# #.. #.# #.# ### #.######.# #........# ########## You could see Terence (ally target), a friendly cerulean imp (summoned) and a friendly inugami (summoned). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards A kobold (D:1) 2 rats 11 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:2) A bat (D:1) A goblin (D:1) A kobold (D:1) 3 rats (D:1) 14 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JoFu2 the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 93 | D:1 | Reached XP level 2. HP: 11/19 MP: 4/7 101 | D:1 | Learned a level 2 spell: Call Imp 986 | D:2 | Reached XP level 3. HP: 25/25 MP: 9/9 1001 | D:2 | Learned a level 3 spell: Call Canine Familiar 1013 | D:2 | Reached skill level 5 in Spellcasting 1028 | D:2 | Reached skill level 1 in Invocations 1148 | D:2 | Noticed Terence 1159 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic, amcnicky_mini_rare_corridor_liquid D:2: layout_basic, nicolae_grassy_gnolls, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 7.1 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Evocations | | 0.8 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 29 Bite || 3 Fire: Sling || 19 Cast: Summon Small Mamm || 5 Call Imp || 12 Call Canine Famil || 2 Stab: Sleeping || 3 Armour: Robe || 12 Dodge: Dodged || 20