Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 5566536236489490878 42 JoFu2 the Vexing (level 3, -1/27 HPs) Began as a Coglin Hexslinger on Jan 7, 2026. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (1003 turns). JoFu2 the Vexing (Coglin Hexslinger) Turns: 1003, Time: 00:01:36 Health: -1/27 AC: 3 Str: 8 XL: 3 Next: 56% Magic: 3/5 EV: 11 Int: 14 God: Gold: 54 SH: 0 Dex: 16 Spells: 2/4 levels left rFire . . . a - +1 sling {Ramón} rCold . . . i - +0 sling {Ming} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Ramón} i - a +0 sling (offhand) {Ming} Armour c - a +0 robe (worn) e - a +0 pair of boots (worn) Scrolls b - a scroll of poison d - a scroll of blinking {unknown} g - a scroll of noise {unknown} h - 2 scrolls of enchant armour {unknown} Potions f - 3 potions of curing {unknown} j - a potion of lignification {unknown} Skills: + Level 1.7 Fighting + Level 2.1 Ranged Weapons + Level 2.1 Dodging + Level 1.4 Spellcasting + Level 2.9 Hexes + Level 1.3 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 26% 1 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Passwall Erth 0% N/A 58% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Rending Blade Conj/Frge 0% 2d6 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits Sigmund but does no damage. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund laughs darkly. Sigmund hits you from afar with a +0 scythe! Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet closely misses Sigmund. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Fire: a) +1 sling {Ramón} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, chance to call a sprite on attack: 51%, 55% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Sigmund hits you but does no damage. Fire: a) +1 sling {Ramón} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, chance to call a sprite on attack: 51%, 55% to hit) You shoot a sling bullet. The sling bullet completely misses Sigmund. You shoot a sling bullet. The sling bullet barely misses Sigmund. A giggling sprite leaps out and makes Sigmund trip over his own feet. Sigmund is heavily wounded. A giggling sprite leaps out and bonks Sigmund with his +0 scythe. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ... ..##.##.#.#.#.# +.. ..... ..#.##.#.#.#.# #..#.. .... ..#.##.#.#.... #..##. . ... #.#.##.#.#.. #..##. ##.##.##.#.##.#.#.. #..##. >..#...#.#.##+#.# #..##. ................# #..##. #.............# #..##. ###.....#.....@.# ######..##. ........#.......@.............. ##......#......############.... ##>.....#......##.....#........ ........#......##.###.#+###.... #.....#.#......##.# #.......... ##.............##.###.......... #.....##.......##.............. ............#'#######....####+# You could see Sigmund (very drained). Vanquished Creatures A gnoll (D:1) An adder (D:2) 3 endoplasms 4 hobgoblins A quokka (D:1) 5 ball pythons 2 bats (D:1) 3 frilled lizards A goblin (D:1) 2 kobolds (D:2) 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JoFu2 the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 97 | D:1 | Reached skill level 1 in Fire Magic 221 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 301 | D:1 | Learned a level 2 spell: Jinxbite 372 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 985 | D:2 | Got Sif Muna's Thoughts on the Schematic Crater 997 | D:2 | Noticed Sigmund 1003 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic, fountainhead D:2: layout_basic, serial_shops, nicolae_shop_industrial_runoff, reono_crystal_passage, nicolae_the_louvre, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 1 | 1.3 Ranged Weapons | 2 | 2.1 Dodging | 2 | 2.1 Fighting | | 1.7 Spellcasting | | 1.4 Hexes | | 2.9 Action || total ---------------------------++------- Fire: Sling || 120 Cast: Jinxbite || 1 Armour: Robe || 13 Dodge: Dodged || 8