JoFu2 Level 1 of the Dungeon [Shop] Upaf's Jewellery Emporium a ring of protection from fire (unknown) (350 gold) a +5 ring of evasion (unknown) (504 gold) an amulet of magic regeneration (unknown) (420 gold) the amulet "Ollaleu" {Wildshape rPois rN+ Regen+} (635 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rPois: It protects you from poison. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. a spore talisman (175 gold) a medusa talisman (175 gold) a +4 ring of protection (unknown) (504 gold) [Shop] Lauts's Antique Weapon Boutique a +3 mace of protection (494 gold) a +0 whip (60 gold) a +2 sling of flaming (352 gold) a +0 long sword (84 gold) a +1 orcbow of flaming (340 gold) a +0 quarterstaff (120 gold) the +3 bardiche "Niylaidi" {entangle, ^Contam rCorr Dex+4} (1089 gold) ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. [Shop] Faanidec's Antique Weapon Boutique a +0 sling (40 gold) a +0 hand axe (81 gold) a +0 hand axe (81 gold) a +0 dagger (54 gold) the +9 scimitar of Vanity {freeze, rN+ Str-3 Int+4} (1865 gold) rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +3 shortbow of flaming (604 gold) the +0 mace "Hydraslayer" {antimagic, Will+} (583 gold) Will+: It increases your willpower. It cannot be enchanted further. a +0 war axe (94 gold) (0, 0, D:1) a +0 robe (4, -5, D:1) a rat corpse (skeletalised by now) (6, -11, D:1) a bat corpse (skeletalised by now) (10, -20, D:1) 2 poisoned darts (14, 12, D:1) a frilled lizard skeleton (17, -4, D:1) a +0 club a goblin skeleton (19, -5, D:1) a jackal skeleton (26, 7, D:1) a +0 leather armour (26, 12, D:1) a +0 dagger a stone (35, 8, D:1) 3 stones Level 2 of the Dungeon (12, -5, D:2) a +0 club a goblin skeleton (13, 23, D:2) a +0 dagger a kobold corpse (skeletalised by now) (36, -1, D:2) a +0 robe (41, 25, D:2) a hobgoblin corpse (skeletalised by now) (45, 36, D:2) a +0 club (46, 27, D:2) a +0 hand axe an orb of mayhem a goblin skeleton (47, 26, D:2) a bat skeleton (51, 15, D:2) a +0 robe (52, -11, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a staff of alchemy (1, 7, D:3) a ball python skeleton (5, 12, D:3) a bat skeleton (7, 11, D:3) a +0 buckler (12, 26, D:3) a +0 ring mail (17, 18, D:3) a +0 flail a +0 scale mail an orc skeleton (17, 19, D:3) a scarab talisman (18, 18, D:3) a +0 flail a +0 ring mail an orc skeleton (18, 19, D:3) a rat skeleton (19, 18, D:3) a ball python skeleton (20, 18, D:3) a +0 hand axe a +0 leather armour an orc skeleton an orc skeleton a ball python skeleton (21, 18, D:3) a +0 robe an orc skeleton (27, 12, D:3) a hobgoblin skeleton (37, 36, D:3) an adder skeleton (39, 11, D:3) a quokka skeleton (47, 38, D:3) a quokka skeleton (50, 6, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (8, -6, D:4) a +0 robe (17, -5, D:4) a hobgoblin corpse (skeletalised by now) (34, -16, D:4) a river rat corpse (skeletalised by now) (34, -10, D:4) a clockroach corpse (35, -14, D:4) a clockroach corpse (40, -14, D:4) a river rat corpse