Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 3357071061203630326 21 JoFu2 the Magician (level 3, -9/25 HPs) Began as a Djinni Hedge Wizard on Feb 24, 2026. Mangled by a gnoll ... wielding a +0 halberd (14 damage) ... on level 2 of the Dungeon. The game lasted 00:01:37 (1106 turns). JoFu2 the Magician (Djinni Hedge Wizard) Turns: 1106, Time: 00:01:38 Health: -9/25 AC: 3 Str: 9 XL: 3 Next: 5% Gold: 46 EV: 10 Int: 17 God: SH: 0 Dex: 12 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-10 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 hat (worn) d - a +0 leather armour (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of fog {unknown} Potions d - 2 potions of attraction {unknown} Skills: + Level 2.4 Dodging + Level 1.7 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations - Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations - Level 3.8 Forgecraft - Level 3.8 Fire Magic - Level 3.8 Ice Magic - Level 3.8 Air Magic - Level 3.8 Earth Magic - Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 4% 1 b - Call Imp Summ 32% N/A 7% 2 c - Mephitic Cloud Conj/Alch/Air 16% N/A 14% 3 d - Grave Claw Necr 32% 2d9 7% 2 e - Foxfire Conj/Fire 64% 2x1d7 4% 1 v - Blink Tloc 32% N/A 7% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You encounter a goblin. It is wielding a +0 club. The magic dart hits the goblin. You kill the goblin! You encounter a hobgoblin. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Foxfire wells up from within. Spell assigned to 'e'. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You encounter a gnoll. It is wielding a +0 halberd. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. The magic dart hits the hobgoblin. You kill the hobgoblin! The gnoll shouts! You hear a shout! x5 The magic dart hits the gnoll. The gnoll is lightly wounded. You hear an angry hiss. You hear a shout! x3 Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the gnoll. The gnoll is moderately wounded. The foxfire burns the gnoll. The gnoll is heavily wounded. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... )##. ..# ...# #.# ...# #.. # †... #.# #. .#.# #.# ..# ##.#.# #.# #.###j##.# ##.# #..#.v...# ##..#### #...@##..#####.#..... #.#v###.......###.### #.#.#.# #.######.#.## #.#.#.###.#### #..## #.#...<##)#...##†## #.).........#.##.# #[.##..##.#.#.##.# #..##..#.........# #.[##.....#......# You could see a gnoll (ally target). Vanquished Creatures A dart slug (D:1) An endoplasm (D:2) 2 hobgoblins (D:2) 2 quokkas (D:1) 3 ball pythons 2 bats (D:1) A frilled lizard (D:2) 2 goblins 6 kobolds 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JoFu2 the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | JoFu2 set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 255 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 988 | D:2 | Found a blossoming altar of Fedhas. 1099 | D:2 | Reached XP level 3. HP: 20/25 MP: 0/0 1099 | D:2 | Learned a level 1 spell: Foxfire 1106 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_ring, minivault_5, chequers_big_river, roderic_serpentine_path D:2: layout_loops_ring, basic_altar, chequers_ecumenical_altar_island, uniq_robin Action || total ---------------------------++------- Cast: Magic Dart || 52 Foxfire || 2 Armour: Leather armour || 3 Dodge: Dodged || 3