Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 4090543717304658717 14 JoFu2 the Magician (level 2, -1/21 HPs) Began as a Djinni Hedge Wizard on Feb 25, 2026. Frozen to death by an endoplasm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (770 turns). JoFu2 the Magician (Djinni Hedge Wizard) Turns: 770, Time: 00:01:19 Health: -1/21 AC: 2 Str: 9 XL: 2 Next: 60% Gold: 28 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . (33%) b - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... e - ring of protection from cold Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 sling (weapon) Armour c - a +0 hat (worn) d - a +0 robe (worn) Jewellery e - a ring of protection from cold (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of fog {unknown} e - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} Potions f - a potion of might {unknown} j - a potion of curing {unknown} k - a potion of lignification {unknown} l - a potion of enlightenment {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations - Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations - Level 3.7 Forgecraft - Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Call Imp Summ 26% N/A 6% 2 c - Mephitic Cloud Conj/Alch/Air 13% N/A 12% 3 d - Grave Claw Necr 26% 2d8 6% 2 v - Blink Tloc 26% N/A 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are frozen. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... #.#.#.#......#..... ##.......~~~§§#..### ##.###..#~~~~~~§§.# # #.## ##..P~~§§.#..# # #.# #..[.~~.§§.. . #.## #...P§P§§## .. ##.###..§.§#### .# ##...##.#.# ##@## .#.# #J....... #..##.#.# #..# #..# #..# #... ##.# You could see an endoplasm. Vanquished Creatures 2 adder zombies (D:2) An endoplasm (D:2) 2 hobgoblins 2 ball pythons (D:2) 4 bats A goblin (D:1) 2 rats (D:2) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JoFu2 the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | JoFu2 set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 521 | D:1 | You are sucked into a shaft and drop 1 floor! 588 | D:2 | Reached XP level 2. HP: 13/21 MP: 0/0 770 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, amcnicky_mini_corridor_feature D:2: layout_loops_ring, serial_undead, serial_undead_f, serial_undead_b, serial_undead_d, grunt_ministairs_15, nicolae_titane Action || total ---------------------------++------- Attack: Normal || 1 Melee: Dagger || 1 Fire: Sling || 40 Cast: Magic Dart || 19 Armour: Robe || 10 Dodge: Dodged || 15