Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 14821490327639125816 316 JoFu2 the Magician (level 6, -4/43 HPs) Began as a Djinni Hedge Wizard on Feb 28, 2026. Was an Initiate of Makhleb. Shot with an arrow by a centaur (9 damage) ... on level 4 of the Dungeon. The game lasted 00:06:02 (3405 turns). JoFu2 the Magician (Djinni Hedge Wizard) Turns: 3405, Time: 00:06:03 Health: -4/43 AC: 3 Str: 9 XL: 6 Next: 73% Gold: 246 EV: 12 Int: 17 God: Makhleb [......] SH: 0 Dex: 13 rFire + + . (33%) a - +4 trident rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) f - +1 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 246 gold pieces. Inventory: Hand Weapons a - a +4 trident (weapon) Missiles d - 2 throwing nets Armour b - a +0 robe (worn) f - a +1 hat (worn) Scrolls c - 3 scrolls of identify {unknown} d - 2 scrolls of noise {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of enchant armour {unknown} j - 2 scrolls of immolation {unknown} k - a scroll of amnesia {unknown} m - a scroll of teleportation {unknown} q - a scroll of silence {unknown} u - a scroll of torment {unknown} v - a scroll of blinking {unknown} Potions f - 2 potions of berserk rage {unknown} l - a potion of moonshine {unknown} n - a potion of lignification {unknown} o - a potion of curing {unknown} p - a potion of ambrosia {unknown} s - a potion of haste {unknown} Skills: + Level 1.8 Fighting + Level 3.2 Dodging - Level 1.5 Stealth + Level 5.2 Spellcasting + Level 5.2 Conjurations - Level 5.2 Hexes + Level 5.2 Summonings + Level 5.2 Necromancy + Level 5.2 Translocations - Level 5.2 Forgecraft - Level 5.2 Fire Magic - Level 5.2 Ice Magic - Level 5.2 Air Magic - Level 5.2 Earth Magic - Level 5.2 Alchemy + Level 0.3 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Call Imp Summ 44% N/A 2% 2 c - Mephitic Cloud Conj/Alch/Air 22% N/A 4% 3 d - Grave Claw Necr 44% 2d10 2% 2 e - Shock Conj/Air 88% 1d8 1% 1 f - Scorch Fire 44% 2d6 2% 2 v - Blink Tloc 44% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Wu Jian Xom Zin The Shining One Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You encounter a clockroach. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is lightly wounded. The centaur's fire resistance burns away. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 shortbow (lightly wounded, confused, more vulnerable to fire, 98% to hit) The zap hits the centaur. The centaur is heavily wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 shortbow (heavily wounded, confused, more vulnerable to fire, 100% to hit) The magic dart hits the centaur. The centaur is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 shortbow (heavily wounded, confused, more vulnerable to fire, 100% to hit) The magic dart hits the centaur. The centaur is severely wounded. The centaur seems less confused. The centaur is no longer more vulnerable to fire. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! * * * LOW HITPOINT WARNING * * * The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! You die... #... # #..## .# #..#.# #c# #..... ... #..#..##.# # ####..##)..# ..# #..>...##.##...# #......@)......# # #.....+...B...... . #.....########### # #.....# #.......# #.....# #.......# #.....# #.......# ####.....# #.......# #........# #.......# #.###########÷......# You could see a centaur and a clockroach (warded). Vanquished Creatures An ice beast (D:4) A centaur (D:4) A clockroach (D:3) 3 gnolls (D:2) 4 adders 3 dart slugs 3 orcs (D:4) 3 ribbon worms 3 endoplasms 5 hobgoblins 6 jackals 3 ball pythons 5 bats (D:1) 5 goblins 11 kobolds 4 rats 61 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:4) 1 creature vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JoFu2 the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | JoFu2 set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 176 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 535 | D:1 | Reached XP level 3. HP: 21/26 MP: 0/0 535 | D:1 | Learned a level 1 spell: Shock 1319 | D:2 | Found Puoschoe's Antique Armour Boutique. 1438 | D:2 | Reached XP level 4. HP: 21/31 MP: 0/0 1444 | D:2 | Reached skill level 1 in Fighting 2222 | D:3 | Reached XP level 5. HP: 13/37 MP: 0/0 2222 | D:3 | Learned a level 2 spell: Scorch 2795 | D:4 | Encountered an ice beast 2800 | D:4 | Killed an ice beast 2801 | D:4 | Reached skill level 5 in Spellcasting 2801 | D:4 | Reached skill level 5 in Conjurations 2801 | D:4 | Reached skill level 5 in Hexes 2801 | D:4 | Reached skill level 5 in Summonings 2801 | D:4 | Reached skill level 5 in Necromancy 2801 | D:4 | Reached skill level 5 in Translocations 2801 | D:4 | Reached skill level 5 in Forgecraft 2801 | D:4 | Reached skill level 5 in Fire Magic 2801 | D:4 | Reached skill level 5 in Ice Magic 2801 | D:4 | Reached skill level 5 in Air Magic 2801 | D:4 | Reached skill level 5 in Earth Magic 2801 | D:4 | Reached skill level 5 in Alchemy 2801 | D:4 | Reached XP level 6. HP: 31/42 MP: 0/0 2921 | D:4 | Found a staircase to the Ecumenical Temple. 2921 | D:4 | Found a statue of an orb of winter. 2921 | D:4 | Found a statue of an orb of winter. 2930 | Temple | Entered the Ecumenical Temple 3147 | D:4 | Found a burning altar of Makhleb. 3153 | D:4 | Became a worshipper of Makhleb the Destroyer 3405 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_ring D:2: layout_basic, serial_shops, shop, grunt_ministairs_8, chequers_big_river, grunt_decor_clamped D:3: layout_loops_cross, hangedman_decor_growths D:4: layout_basic, nicolae_makhleb_no_cleanup_necessary, lemuel_temple_firewalk_b, minmay_manual_mares Temple: minmay_temple_bridge_d Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Forgecraft | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Fighting | 1 | 1.8 Dodging | 3 | 3.2 Stealth | | 1.5 Invocations | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 8 || 8 Melee: Whip | | 8 || 8 Cast: Magic Dart | 75 | 46 || 121 Shock | 3 | 20 || 23 Mephitic Cloud | 1 | 1 || 2 Scorch | | 11 || 11 Call Imp | | 1 || 1 Armour: Robe | 11 | 7 || 18 Dodge: Dodged | 9 | 15 || 24