JoFu2 Level 1 of the Dungeon (2, 20, D:1) a +0 short sword a kobold skeleton (4, 11, D:1) a rat skeleton (6, -2, D:1) a ball python skeleton (7, 9, D:1) a bat skeleton (15, 20, D:1) a +0 club a kobold corpse (skeletalised by now) (17, -4, D:1) a quokka corpse (skeletalised by now) (17, -3, D:1) a frilled lizard corpse (skeletalised by now) (17, -2, D:1) a rat skeleton (24, 38, D:1) a ball python corpse (skeletalised by now) (25, -4, D:1) a bat corpse (skeletalised by now) (25, 11, D:1) a +0 short sword (28, 25, D:1) a ball python skeleton (32, 17, D:1) a frilled lizard skeleton (33, 23, D:1) a ball python corpse (skeletalised by now) (45, 30, D:1) a +0 club a goblin skeleton (46, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -7, D:1) a +0 leather armour (49, 13, D:1) a +0 buckler (52, -3, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (4, 8, D:2) a +1 hand axe of electrocution (9, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (15, -5, D:2) a ball python skeleton (20, -4, D:2) a +0 dagger a stone (21, 2, D:2) a +0 club a goblin skeleton (22, 14, D:2) a hobgoblin corpse (skeletalised by now) (22, 22, D:2) a rat corpse (skeletalised by now) (23, 20, D:2) a +0 dagger (31, -10, D:2) a +0 scythe a +0 robe (38, -2, D:2) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (38, 6, D:2) a quokka corpse (skeletalised by now) (41, -1, D:2) the +5 hammer of Dismemberment {venom, Str+3 Dex+5 Stlth-} Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (45, 26, D:2) a +0 short sword a frilled lizard corpse (skeletalised by now) (47, 36, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (7, -4, D:3) a +0 whip (8, 18, D:3) a +1 leather armour of fire resistance (10, -9, D:3) a +0 whip (13, -13, D:3) a +0 long sword (18, -16, D:3) an inkwell talisman (19, -5, D:3) a +0 hand axe (31, -11, D:3) a +0 hand axe (32, 1, D:3) a rat corpse (skeletalised by now) (34, 12, D:3) a +0 ring mail (35, 11, D:3) a +0 robe (36, -13, D:3) the +0 leather armour "Tuidil" {Will- Str+2 Dex+3} Will-: It decreases your willpower. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (40, -12, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 1, D:4) a +0 club a gnoll skeleton (1, 1, D:4) a +0 whip (2, 2, D:4) a +0 club a gnoll skeleton (4, -23, D:4) an adder skeleton (6, -5, D:4) a +0 hand axe (16, 5, D:4) the felid corpse of Natasha (skeletalised by now) (24, -12, D:4) a +0 whip (30, -3, D:4) 4 poisoned darts (34, -26, D:4) a quokka corpse (skeletalised by now) (37, 13, D:4) a +0 dagger a +0 robe (43, -26, D:4) a +0 dagger 4 stones (43, -25, D:4) a +2 whip of freezing a +0 robe (43, 11, D:4) a +0 devious short sword a +1 leather armour of fire resistance (48, -26, D:4) the felid corpse of Natasha (skeletalised by now) (66, 6, D:4) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (67, -26, D:4) an amulet of dissipation Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Wapef" {rN+ AC+4 Int+3 Dex+3 Slay+2} (6820 gold) [ring of protection] rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the conjuration staff of the Flamingo {Will- Str+4 Conj} (3620 gold) [staff of conjuration] Will-: It decreases your willpower. Str+4: It affects your strength (+4). Conj: It increases the power of your Conjurations spells. the ring "Dipuseg" {*Slow Str-3 Slay+6 SInv Stlth+} (3810 gold) [ring of see invisible] *Slow: It may slow you when you take damage. Str-3: It affects your strength (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +3 dagger of Futa {devious, rCorr} (2960 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +1 leather armour of Lisu {rF- rC+++ Regen+ MP-5} (3150 gold) rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Regen+: It increases your rate of health regeneration. MP-5: It affects your magic capacity (-5). It cannot be enchanted further. the +0 pair of gloves of Jolesunn {Infuse, rN++ Str+3 Stlth+} (3610 gold) rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the granite talisman of the Vaults {rF+ rN+ Stlth+} (11370 gold) [granite talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. the +0 ring mail of Untruth {rC+ Int+4} (2640 gold) rC+: It protects you from cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the ring of Serendipity {rElec rC+ Will+ Stlth-} (4460 gold) [ring of willpower] rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Stlth-: It makes you less stealthy. the ring "Neihopn" {rC+ rN++ Will- rCorr} (4390 gold) [ring of protection from cold] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. the +1 pair of boots of the Bulwark {rF+ Stlth+} (2630 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. the cold staff of Bloody Death {rC+ Str+3 Int+3 Ice} (4460 gold) [staff of cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. the amulet "Haehong" {Dissipate rF+} (4400 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rF+: It protects you from fire. the ring of Pistuth {rElec Will++ Str+3 Dex+6} (7030 gold) [ring of dexterity] rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). the +0 ring mail of Pyini {Harm rN+ Will- Regen+ rCorr} (1660 gold) Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the quill talisman of Leaves {*Silence rCorr Str+7 Stlth-} (3900 gold) [quill talisman] *Silence: It may silence you when you take damage. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). Stlth-: It makes you less stealthy. the +7 mace of Blood-Lust {heavy, rElec rF+ rC++ Stlth-} (7750 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC++: It greatly protects you from cold. Stlth-: It makes you less stealthy. It cannot be enchanted further. the rimehorn talisman "Xoycode" {rElec Int+5 SInv} (6170 gold) [rimehorn talisman] rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. the +4 short sword of Wyrd {pain, Dex+4} (4290 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +0 ring mail of the Hills {rPois rC+} (2220 gold) rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (29, -22, D:5) an adder corpse (skeletalised by now) (29, -20, D:5) a hound corpse (skeletalised by now) (32, 10, D:5) a ring of resist corrosion (45, -22, D:5) a +0 whip (46, -24, D:5) 7 gold pieces (49, -18, D:5) a black bear corpse (skeletalised by now) (50, -18, D:5) an adder corpse (skeletalised by now) the Ecumenical Temple the Necropolis (0, 0, Necropolis) a scroll of identify (0, 1, Necropolis) a parchment of Sticky Flame (1, 2, Necropolis) a scroll of poison (2, 3, Necropolis) a wand of quicksilver (10) (3, 3, Necropolis) a +0 leather armour (5, -5, Necropolis) +0 steam dragon scales a sky beast corpse a steam dragon corpse (6, -27, Necropolis) a potion of might (6, -6, Necropolis) a potion of moonshine (7, -6, Necropolis) a scroll of identify (8, -5, Necropolis) a +0 battleaxe (9, -4, Necropolis) 18 gold pieces (9, -3, Necropolis) a scroll of teleportation (11, -35, Necropolis) 8 gold pieces (11, -34, Necropolis) 17 gold pieces (11, -33, Necropolis) 11 gold pieces (11, -32, Necropolis) 2 potions of lignification (11, -31, Necropolis) 15 gold pieces (11, -30, Necropolis) a scroll of enchant weapon (11, -29, Necropolis) 4 gold pieces (28, -3, Necropolis) a staff of fire (unseen) (32, 4, Necropolis) a +0 war axe of freezing (unseen) (34, -2, Necropolis) 74 gold pieces (35, -7, Necropolis) a +1 dagger of electrocution (unseen) (39, 0, Necropolis) a -3 crystal plate armour