JoFu2 Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (7, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (7, 20, D:1) a bat skeleton (8, 11, D:1) a +0 whip (11, 8, D:1) a rat corpse (skeletalised by now) (14, 2, D:1) a +0 short sword 4 stones (20, 7, D:1) a +0 club (25, 25, D:1) a +0 short sword a kobold skeleton (30, 13, D:1) a +0 spear (32, 10, D:1) a bat skeleton (41, -4, D:1) a +0 ring mail (49, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (56, 25, D:1) a +0 pair of gloves (58, 15, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, -10, D:2) a +0 sling (2, -19, D:2) a +0 whip (5, -23, D:2) an adder corpse (skeletalised by now) (7, -30, D:2) a +0 short sword a stone (20, -7, D:2) a rat skeleton (22, -5, D:2) a ball python skeleton (25, -1, D:2) a +0 robe (35, -4, D:2) a bat skeleton (36, -4, D:2) a frilled lizard skeleton (40, -24, D:2) a +0 dagger (43, -25, D:2) a +0 short sword 3 stones a kobold skeleton Level 3 of the Dungeon [Shop] Bokuim's Weapon Shop a +0 quarterstaff (65 gold) 3 silver javelins (351 gold) a +5 shortbow of freezing (421 gold) a +1 rapier of venom (176 gold) a +0 dagger (26 gold) a +0 spear of venom (72 gold) a +0 club (6 gold) a +0 dagger (26 gold) a +2 whip of electrocution (236 gold) (0, 0, D:3) a +0 short sword 2 stones (7, 23, D:3) a +0 rapier (8, 15, D:3) an adder skeleton (8, 23, D:3) a +0 dagger (13, 6, D:3) a hobgoblin corpse (skeletalised by now) (15, 30, D:3) a +0 mace (15, 31, D:3) a +0 leather armour (16, 22, D:3) a +0 short sword a kobold skeleton (18, 31, D:3) a bat corpse (skeletalised by now) (19, -2, D:3) a +0 dagger a +0 robe a +0 mace a +0 dagger an orc skeleton an orc skeleton (20, -2, D:3) a +0 trident an orc skeleton (35, -7, D:3) a ball python corpse (skeletalised by now) (43, 29, D:3) a +0 chain mail (57, 13, D:3) a +0 hand axe (57, 34, D:3) a +0 club (62, 39, D:3) a +0 trident an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ofai's Book Shoppe a parchment of Silence (184 gold) a parchment of Frozen Ramparts (88 gold) a parchment of Apportation (40 gold) a parchment of Diamond Sawblades (328 gold) a parchment of Yara's Violent Unravelling (184 gold) a parchment of Hellfire Mortar (328 gold) a parchment of Static Discharge (58 gold) a parchment of Confusing Touch (88 gold) a parchment of Brom's Barrelling Boulder (130 gold) (1, -4, D:4) 3 boomerangs (1, 2, D:4) a +0 mace (2, -12, D:4) a +0 rapier (4, -20, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (6, -12, D:4) a +0 scale mail (8, -21, D:4) a +0 robe (8, -12, D:4) a +0 dagger 3 stones a kobold skeleton (9, -12, D:4) a hobgoblin skeleton an adder skeleton (9, -11, D:4) a +0 dagger (12, -9, D:4) a hobgoblin skeleton (14, -26, D:4) a black bear skeleton (15, -43, D:4) a +0 club a +0 robe (17, -42, D:4) a jackal skeleton (17, -22, D:4) a +0 heavy flail a +0 scale mail the human corpse of Edmund (skeletalised by now) (18, -19, D:4) the +4 flail "Tinoherph" {drain, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (23, -39, D:4) 2 boomerangs (25, -44, D:4) 4 poisoned darts (35, -17, D:4) a hobgoblin skeleton (40, -40, D:4) a +1 dagger of venom a +0 leather armour (40, -39, D:4) a +0 short sword a +0 chain mail a +0 club a +0 ring mail an orc corpse (skeletalised by now) (40, -38, D:4) a +0 club a +0 chain mail (42, -39, D:4) a +0 club a goblin corpse (skeletalised by now) (44, -31, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) a black bear corpse (skeletalised by now) (44, -6, D:4) a +0 whip (44, -5, D:4) a +0 dagger a +0 short sword a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (17, -6, D:5) a +0 dagger (22, 21, D:5) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (23, -15, D:5) an adder skeleton (23, 24, D:5) the +9 hammer of Doom {heavy, Bane rC+++ rCorr Str-4} Bane: It inflicts you with a random bane when you equip it. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). It cannot be enchanted further. (24, 3, D:5) a +0 ring mail (30, 29, D:5) a +0 robe (33, 3, D:5) a +0 giant club an ogre corpse (skeletalised by now) (44, -7, D:5) a +0 flail a +0 club a quokka skeleton a gnoll skeleton (45, -4, D:5) a +0 whip a +0 leather armour a +0 dagger 2 atropa-tipped darts a +0 chain mail a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton (45, 10, D:5) a +0 sling (47, 19, D:5) a +0 robe a +0 vampiric dagger a kobold skeleton (49, 10, D:5) a +0 flail (50, 10, D:5) a +0 spear a gnoll skeleton (54, 23, D:5) a +0 dagger (54, 24, D:5) a +0 dagger a +0 robe (54, 25, D:5) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (55, 24, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (14, -35, D:6) a +0 club (23, -13, D:6) a +0 orcbow a centaur skeleton (24, -3, D:6) a +0 dagger (26, -18, D:6) 2 poisoned darts (27, -38, D:6) a +0 ring mail (28, -25, D:6) a +0 trident (42, -39, D:6) a +4 shortbow (43, -33, D:6) a parchment of Apportation (63, -29, D:6) a +0 club an orc corpse (skeletalised by now) (65, -30, D:6) a +1 mace of draining a +0 leather armour an orc corpse (skeletalised by now) Level 7 of the Dungeon (4, 5, D:7) a +0 robe a +0 halberd (5, 5, D:7) a +0 robe a +0 flail (6, 4, D:7) a +0 robe a +0 morningstar (6, 5, D:7) a +0 robe a +0 flail (6, 38, D:7) 5 boomerangs (16, 5, D:7) 6 boomerangs (26, 2, D:7) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (27, 1, D:7) a +0 short sword a +0 scale mail a +0 dagger (27, 3, D:7) a +0 robe a +0 dagger (29, 11, D:7) a +0 leather armour (40, 32, D:7) a +0 mace (50, 9, D:7) a +0 whip a stone a +0 short sword a +4 devious dagger a +0 club 2 poisoned darts a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (50, 16, D:7) a +0 hand axe Level 8 of the Dungeon (20, -8, D:8) the +1 ring mail of the Wilderness {rF- rCorr Stlth+} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (22, 9, D:8) a +3 battleaxe a +0 robe (22, 10, D:8) a +0 falchion a +0 robe (25, 5, D:8) a +2 dire flail a +0 robe (27, 2, D:8) a +0 orcbow (27, 7, D:8) a +3 morningstar a +0 robe (29, -7, D:8) a +0 helmet a bullfrog corpse (skeletalised by now) (29, 32, D:8) a +2 trident of draining a +0 robe an orb of mesmerism the barachi corpse of Jeremiah (skeletalised by now) (34, 10, D:8) a +2 hand axe of electrocution (36, 29, D:8) a +0 flail (37, -5, D:8) a +0 dagger 3 boomerangs (37, 29, D:8) a +0 falchion an orc skeleton (37, 30, D:8) a +0 club a +0 short sword an orc skeleton (38, -6, D:8) a +0 flail a +0 orcbow a +0 plate armour (38, -5, D:8) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (41, 22, D:8) a +0 robe (45, -5, D:8) a +0 ring mail (45, 21, D:8) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (45, 22, D:8) a +0 hand axe a +0 mace a +1 leather armour of fire resistance a +0 club a boomerang a +0 scale mail (47, 30, D:8) a +0 pair of gloves of fire (54, 41, D:8) a wand of charming (14) Level 9 of the Dungeon (4, 3, D:9) a +0 ring mail the Ecumenical Temple