JoFu2 Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 8, D:1) a +0 dagger a +0 club a +0 club a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton a ball python skeleton a ball python skeleton (8, -2, D:1) a +0 robe (12, -5, D:1) a +0 whip a kobold corpse (skeletalised by now) (17, -13, D:1) a +0 whip a kobold skeleton (17, -11, D:1) a +0 leather armour (20, -20, D:1) a rat skeleton (20, 8, D:1) a ball python skeleton (26, -4, D:1) a rat skeleton (26, 16, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (28, -35, D:1) a +0 club (29, -25, D:1) a ball python corpse (skeletalised by now) (43, -8, D:1) a frilled lizard corpse (47, 5, D:1) a +0 dagger (48, -13, D:1) a +0 dagger (57, -3, D:1) a bat corpse (58, -11, D:1) a frilled lizard corpse Level 2 of the Dungeon [Shop] Niasmue's Antique Weapon Shoppe a +0 trident (105 gold) the +3 morningstar of Tytej {flame, rElec rF+ rC+ Int-5} (1299 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +0 club (15 gold) a +0 whip (75 gold) a +2 spectral lajatang (1485 gold) a +0 mace (90 gold) the +5 dagger of the Median {devious, rF+++ rC+ SInv Stlth-} (2364 gold) rF+++: It renders you almost immune to fire. rC+: It protects you from cold. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 flail (105 gold) a +0 dagger of draining (168 gold) a +0 flail of protection (186 gold) (0, 0, D:2) a ball python corpse (0, 6, D:2) an adder corpse (4, -2, D:2) a bat corpse (28, -9, D:2) a +0 dagger a kobold corpse (33, -1, D:2) a +0 dagger a +0 sling (35, -4, D:2) a +0 club a +0 dagger a goblin corpse a hobgoblin corpse (35, -2, D:2) a +0 club a +0 dagger a +0 club a +0 club a +0 dagger a +0 dagger a goblin corpse a goblin corpse (36, -8, D:2) a scroll of amnesia (36, -2, D:2) a +0 club