JoeMalone Level 1 of the Dungeon (5, 12, D:1) a +0 rapier (8, 11, D:1) a +0 dagger (14, 28, D:1) an orb of energy (18, 33, D:1) 6 stones (19, 2, D:1) a +0 flail (19, 27, D:1) a +0 leather armour (23, 22, D:1) a staff of earth (26, -9, D:1) a hobgoblin corpse (skeletalised by now) (26, 34, D:1) a +0 club (28, 3, D:1) a +0 robe a +0 whip (32, 11, D:1) 3 flux baubles (35, 22, D:1) a +0 ring mail (41, 4, D:1) a jackal skeleton (41, 5, D:1) a jackal skeleton (41, 6, D:1) a jackal skeleton (42, 25, D:1) a +0 scale mail (47, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (6, -3, D:2) a +0 whip a kobold corpse (7, -3, D:2) a +0 club (11, -16, D:2) a +0 dagger a goblin corpse (15, -22, D:2) a ball python corpse (19, -25, D:2) an adder corpse (19, -24, D:2) a +2 pair of boots of stealth the +1 pair of boots of the Skies Above {rElec} rElec: It insulates you from electricity. the ring of Purple Dead-Nettles {Will- rCorr MP+9 Str+4 Stlth+} [ring of magical power] Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. (20, -24, D:2) a quokka corpse (21, -23, D:2) 18 gold pieces (23, -23, D:2) a +0 short sword