Joelton Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -4, D:1) a +0 mace (14, 12, D:1) 5 poisoned darts (17, 16, D:1) a +0 club (18, 16, D:1) a +0 club a goblin skeleton (20, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 35, D:1) a frilled lizard corpse (skeletalised by now) (22, 36, D:1) a +0 whip 5 stones (24, 35, D:1) a +0 short sword (25, 36, D:1) a +0 club (33, -4, D:1) a +0 club 2 stones (37, 18, D:1) a +0 dagger (40, 20, D:1) a +0 dagger Level 2 of the Dungeon (7, 27, D:2) a +0 falchion (10, 10, D:2) a +0 dagger a goblin skeleton a ball python skeleton (13, -4, D:2) a +0 robe (16, -10, D:2) a +0 dagger (24, -6, D:2) a book of Winter (25, 8, D:2) a +0 robe (26, 13, D:2) a +1 war axe of venom (31, -6, D:2) the +1 helmet "Fuemnuhue" {Rampage rElec Dex+2} Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). (33, -12, D:2) a +0 leather armour (35, 6, D:2) a hobgoblin skeleton (40, 9, D:2) a quokka skeleton (42, 29, D:2) a rat skeleton (43, 35, D:2) a +0 trident (44, 36, D:2) 4 stones (44, 37, D:2) a +0 falchion (46, 14, D:2) a rat corpse (skeletalised by now) (49, -4, D:2) a rimehorn talisman Level 3 of the Dungeon (2, -5, D:3) a +0 dagger a kobold skeleton (13, 29, D:3) a +0 great sword (14, 26, D:3) a +0 club 3 stones (22, 15, D:3) a +0 dagger (23, 16, D:3) a +0 short sword a +0 ring mail (23, 19, D:3) a +0 club a +0 sling a goblin skeleton (37, -7, D:3) Maxwell's Memoranda (37, 34, D:3) 8 stones (48, 29, D:3) a +0 mace 3 boomerangs a +0 scale mail (56, 8, D:3) a ball python corpse (skeletalised by now) (58, -6, D:3) a rat skeleton Level 4 of the Dungeon (10, -24, D:4) 8 gold pieces (14, -26, D:4) 2 potions of mutation (14, 4, D:4) a +0 whip 5 stones (16, -14, D:4) a +0 quarterstaff (16, -9, D:4) a hobgoblin corpse (18, -11, D:4) a quokka corpse (25, -11, D:4) a +0 robe