Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 17063389667238877137 14 Johnson1118 the Gusty (level 2, -4/15 HPs) Began as a Tengu Air Elementalist on Sept 10, 2024. Slain by Terence ... wielding a +1 hand axe of venom (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:15 (1108 turns). Johnson1118 the Gusty (Tengu Air Elementalist) Turns: 1108, Time: 00:03:16 Health: -4/15 AC: 2 Str: 8 XL: 2 Next: 45% Magic: 1/6 EV: 11 Int: 15 God: Gold: 19 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . k - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: acrobat @: lethally poisoned (-4 -> -15) A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons k - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery i - a ring of ice Scrolls g - a scroll of identify {unknown} j - a scroll of amnesia {unknown} Potions b - a potion of magic c - a potion of haste {unknown} d - a potion of ambrosia {unknown} e - a potion of mutation {unknown} f - a potion of brilliance {unknown} h - 2 potions of enlightenment {unknown} Skills: + Level 2.5 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 1.4 Conjurations + Level 4.6 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 6% 1 b - Static Discharge Conj/Air 20% 3-4/arc 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 15% N/A 10% 3 Airstrike Air 7% 2d(2-18) 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm, p - Terence Aim: an endoplasm (lightly wounded, 97% to hit) The zap misses Terence. The zap hits the endoplasm. You kill the endoplasm! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 hand axe of venom and wearing a +0 scale mail (lightly wounded, 72% to hit) The zap misses Terence. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 hand axe of venom and wearing a +0 scale mail (lightly wounded, 72% to hit) The zap hits Terence. Terence is lightly wounded. Terence misses you. You barely miss Terence. Terence is lightly wounded. Terence screams, "Get out, before I make you get out!" Terence hits you with a +1 hand axe of venom. You are poisoned. You hit Terence but do no damage. Terence is lightly wounded. You feel sick. Terence hits you with a +1 hand axe of venom. You are lethally poisoned! You completely miss Terence. Your peck misses Terence. Terence is lightly wounded. You feel very sick. Terence barely misses you. You hit Terence but do no damage. Terence is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you with a +1 hand axe of venom. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ############### #.............. ##### #............# ...... #...........)# ......####............# ......@.##............# #@##..........(.# #.####.#....###.# #.# #.#.#### #.# ######.# #.#.# #.# #......# #.#.# #.. ######.####.#.# ### #......#.# #.######.# ### ..# You could see Terence. Vanquished Creatures A bat (D:2) An endoplasm (D:2) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:2) 2 quokkas A frilled lizard (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Johnson1118 the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 449 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 1095 | D:2 | Noticed Terence 1099 | D:2 | Learned a level 2 spell: Static Discharge 1108 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_crossroads, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 21 Kick || 5 Dagger || 4 Cast: Shock || 24 Armour: Robe || 15 Dodge: Dodged || 27