Johnson1118 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones (2, 40, D:1) a +0 whip (3, 6, D:1) a bat corpse (skeletalised by now) (5, 39, D:1) a +0 quarterstaff (9, 7, D:1) a +0 chain mail (9, 38, D:1) a hobgoblin skeleton (10, 13, D:1) 4 datura-tipped darts (17, 12, D:1) a quokka skeleton (18, 12, D:1) a +0 club (18, 13, D:1) a +0 dagger a goblin skeleton (18, 41, D:1) a blade talisman (20, 44, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 9, D:1) a +0 ring mail (30, 41, D:1) a bat corpse (skeletalised by now) (33, 7, D:1) a +0 robe (37, -1, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (43, 30, D:1) a +0 club a +0 dagger a frilled lizard corpse (skeletalised by now) (52, 1, D:1) a bat corpse (skeletalised by now) (55, 9, D:1) a +3 short sword 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Mowoarul's Antique Armour Shop a +0 leather armour (60 gold) a +2 ring mail of fire resistance (630 gold) a +0 pair of boots (135 gold) a +3 leather armour of fire resistance (720 gold) a +1 scale mail of willpower (480 gold) a +0 scale mail (120 gold) a +0 robe (21 gold) a +0 ring mail (120 gold) the +1 pair of gloves "Geqaedak" {rElec} (705 gold) rElec: It insulates you from electricity. (0, 0, D:2) a +0 whip (1, -10, D:2) a serpent talisman (2, -16, D:2) a +0 pair of gloves (4, 31, D:2) a +0 leather armour (8, 11, D:2) a +0 whip (13, 36, D:2) a +0 short sword (40, 31, D:2) a +0 dagger (40, 37, D:2) a +0 pair of boots (41, 31, D:2) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (41, 32, D:2) a +0 flail (45, -10, D:2) a +0 leather armour (48, 30, D:2) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (50, -15, D:2) a +0 hand axe (53, -8, D:2) a +0 ring mail (56, 0, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) 5 stones (5, -3, D:3) 2 stones (10, -9, D:3) a +0 flail (11, -24, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (12, -22, D:3) a +0 club (13, -12, D:3) a +0 whip (17, -22, D:3) a +0 whip (18, -26, D:3) a +0 robe (18, -16, D:3) a +0 robe (19, 2, D:3) an adder corpse (skeletalised by now) (20, 8, D:3) a +0 club (21, 2, D:3) a +0 robe (22, 3, D:3) a hobgoblin corpse (skeletalised by now) (22, 5, D:3) a bat corpse (skeletalised by now) (28, -19, D:3) a +0 scale mail (31, -39, D:3) a +0 dagger a +0 chain mail (31, -38, D:3) a ball python skeleton (46, -6, D:3) a +0 mace (47, -18, D:3) a +0 dagger (47, -17, D:3) a +0 hand axe (49, 0, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (9, 29, D:4) a +0 club an orc corpse (skeletalised by now) (10, 1, D:4) a +0 buckler (13, 15, D:4) a quokka skeleton (14, 20, D:4) an adder skeleton (19, -7, D:4) a hound corpse (skeletalised by now) (19, 41, D:4) a +0 ring mail (41, -4, D:4) a +0 whip a kobold skeleton (43, -12, D:4) a +0 giant club (47, 27, D:4) a +0 dagger a kobold corpse (skeletalised by now) (48, 1, D:4) an iguana corpse (skeletalised by now) (49, 36, D:4) a +0 club (50, 1, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) the +3 sling "Murmur" {elec, rC+ MP+9 Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). (1, 23, D:5) 6 atropa-tipped darts (10, 19, D:5) a hound corpse (skeletalised by now) (24, -7, D:5) a bullfrog skeleton (26, -38, D:5) a +0 hand axe a +0 scale mail a +0 flail a +0 club a +0 chain mail an orc corpse (skeletalised by now) (27, -38, D:5) a +0 whip a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, 4, D:5) a +0 whip (46, -19, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +0 whip (0, 2, D:6) a +0 dagger a +0 robe an orc corpse (1, 2, D:6) a +0 mace (5, 3, D:6) a +0 mace an orc corpse (10, -11, D:6) a +0 short sword (25, -3, D:6) 16 gold pieces (26, -5, D:6) a serpent talisman (28, -9, D:6) 18 gold pieces (29, -9, D:6) a +0 robe (42, -13, D:6) a +0 club the Ecumenical Temple