Johnson1118 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (1, -3, D:1) 5 stones (1, 3, D:1) a +0 short sword (10, 8, D:1) a frilled lizard corpse (skeletalised by now) (11, 16, D:1) a +0 scale mail (11, 17, D:1) a beast talisman (16, -3, D:1) a +0 club (17, 21, D:1) a hobgoblin corpse (skeletalised by now) (18, 6, D:1) a ball python skeleton (20, -9, D:1) 6 stones (20, 5, D:1) a ball python skeleton (22, 12, D:1) 2 stones (28, 4, D:1) a bat skeleton (32, 4, D:1) a bat skeleton (35, 36, D:1) a hobgoblin skeleton (38, 51, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 6, D:1) a +0 leather armour (45, -9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (48, 4, D:1) a bat corpse (skeletalised by now) (48, 6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (55, 40, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (1, -24, D:2) a +0 dagger an adder corpse (skeletalised by now) (2, 4, D:2) a +0 ring mail (6, -30, D:2) a hobgoblin corpse (skeletalised by now) (7, -7, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (25, 8, D:2) a +0 leather armour (26, 6, D:2) a +0 dagger (29, -29, D:2) the +3 hammer "Saonwy" {drain, rElec rN+ MP+7} rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). (unseen) (38, 6, D:2) a hobgoblin skeleton (50, -24, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 11, D:3) a +0 short sword 5 poisoned darts a kobold corpse (skeletalised by now) (2, 17, D:3) a +0 club an orc corpse (skeletalised by now) (4, 15, D:3) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (6, 17, D:3) a +0 dagger a goblin corpse (skeletalised by now) (19, 18, D:3) a rat skeleton (22, 29, D:3) a ball python skeleton (23, 16, D:3) a +4 dagger of holy wrath a stone (26, 16, D:3) a +0 short sword 8 poisoned darts a kobold skeleton (36, 12, D:3) a +1 dagger of speed (45, -13, D:3) a +1 hand axe of flaming (52, -8, D:3) a +0 club a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (5, 6, D:4) a hobgoblin skeleton (15, 7, D:4) a +0 quarterstaff (21, 10, D:4) a +0 short sword of speed (23, 18, D:4) a +0 club a +0 club a quokka skeleton an orc skeleton (23, 19, D:4) a +0 flail an orc skeleton (23, 21, D:4) a +0 dagger a +0 robe an orc skeleton (27, -5, D:4) a +0 dagger 4 stones a kobold skeleton (27, 13, D:4) a wand of flame (11) (27, 23, D:4) a scroll of enchant weapon (30, 34, D:4) a +0 ring mail (31, 20, D:4) a +0 sling a +0 dagger (35, 43, D:4) a +0 hand axe (40, 11, D:4) a +0 dagger a +0 robe an orc skeleton (41, 11, D:4) a +0 dagger (42, 11, D:4) a +0 club (43, 24, D:4) Sif Muna's Papyrus of the Volcano Spells Type Level a - Sandblast Earth 1 (unseen) (43, 25, D:4) Sif Muna's Compilation of Black Arts Spells Type Level a - Soul Splinter Necromancy 1 (unseen) (43, 26, D:4) Sif Muna's Quarto of Caskets Spells Type Level a - Soul Splinter Necromancy 1 (unseen) (64, 10, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) 15 gold pieces a +0 short sword 2 stones a kobold corpse (4, 4, D:5) a +0 dagger (4, 5, D:5) a +0 whip a +0 club a gnoll corpse a kobold corpse (5, 5, D:5) a +0 club (still there?) 5 poisoned darts (still there?) (6, 5, D:5) a +0 spear a +0 ring mail (9, 1, D:5) a hound corpse (35, 2, D:5) a water moccasin corpse (skeletalised by now) (41, -8, D:5) a +0 sling (47, -9, D:5) a scorpion corpse (53, 6, D:5) the +4 hand axe "Jyeck" {protect, *Slow Fly Int-5 Dex+6} Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). Fly: It grants you flight. *Slow: It may slow you when you take damage.