Johnson1118 Level 1 of the Dungeon (0, 0, D:1) a +2 robe of fire resistance (2, -8, D:1) a +0 spear (8, -31, D:1) a +0 dagger (13, -20, D:1) a +0 dagger 4 stones (14, -20, D:1) a +0 club a goblin skeleton (15, -18, D:1) a +0 dagger (27, -15, D:1) a frilled lizard skeleton (28, -11, D:1) a +0 dagger (28, -8, D:1) a +0 club a goblin skeleton (40, -30, D:1) a +0 robe (42, -20, D:1) a +0 club a gnoll corpse (skeletalised by now) (43, 1, D:1) 3 poisoned darts (44, -22, D:1) a +0 sling (51, 14, D:1) a +0 hand axe (53, 11, D:1) 2 stones Level 2 of the Dungeon [Shop] Vurr's Armour Shop a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 helmet (54 gold) a +0 scale mail (48 gold) the +5 ring mail "Meon" {*Silence rElec MP+7} (625 gold) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. MP+7: It affects your magic capacity (+7). (0, 8, D:2) a +0 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, 7, D:2) 5 stones (1, 9, D:2) a +0 dagger (1, 10, D:2) a +0 club a +0 club a +0 animal skin a +0 helmet a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (1, 11, D:2) a hobgoblin corpse (skeletalised by now) (1, 13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (2, 8, D:2) a +0 club a +0 short sword a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (3, 0, D:2) a ball python corpse (skeletalised by now) (6, 2, D:2) 2 poisoned darts (6, 13, D:2) a bat corpse (skeletalised by now) (7, 5, D:2) a ball python corpse (skeletalised by now) (8, 14, D:2) a +1 ring mail of fire resistance (12, 5, D:2) a bat corpse (skeletalised by now) (13, 1, D:2) a rat corpse (skeletalised by now) (15, -19, D:2) a hobgoblin skeleton (18, 9, D:2) a +0 hammer (28, 16, D:2) a +0 spear (38, -13, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (40, 2, D:2) a +0 battleaxe (45, -12, D:2) a +0 hand axe (45, -7, D:2) 9 stones (46, -5, D:2) a +0 dagger of venom (47, -32, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail of fire resistance (1, 0, D:3) a +0 dagger a goblin skeleton (6, -16, D:3) 8 stones (7, 4, D:3) a +0 club a +0 sling (7, 5, D:3) a +0 short sword a +0 club a +0 dagger a +0 leather armour a +0 dagger a +0 ring mail a +4 whip a +0 ring mail (10, 1, D:3) a quokka skeleton (15, -26, D:3) a +0 falchion a +0 club an orc corpse (skeletalised by now) (17, 9, D:3) a bat corpse (skeletalised by now) (20, 1, D:3) a +0 club (20, 4, D:3) a frilled lizard corpse (skeletalised by now) (23, 1, D:3) a +0 whip a kobold corpse (skeletalised by now) (24, -30, D:3) a +0 club a +0 dagger (24, -29, D:3) 7 stones (24, -27, D:3) a +0 trident (25, -19, D:3) a +0 leather armour (26, -28, D:3) a +0 whip a +0 scale mail (26, -27, D:3) a hobgoblin corpse (skeletalised by now) (26, -9, D:3) a +0 spear (29, -21, D:3) a +0 dagger (29, -17, D:3) a +0 short sword (30, -31, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (30, -17, D:3) a +0 whip (31, -31, D:3) a +0 dagger a goblin corpse (skeletalised by now) (32, -25, D:3) a +0 ring mail (36, 1, D:3) a +0 dagger 5 stones (37, 2, D:3) a +0 whip a stone a kobold skeleton (39, -36, D:3) a hobgoblin corpse (skeletalised by now) (39, -2, D:3) a +0 club (40, 1, D:3) 2 flux baubles (41, -31, D:3) a +0 dagger (41, -14, D:3) a +0 hand axe (41, -12, D:3) 6 stones (42, 4, D:3) 7 stones (46, -11, D:3) a +0 robe (49, -32, D:3) a +0 chain mail (49, -10, D:3) a +0 club a +0 hand axe (49, -9, D:3) a +0 dagger a +0 robe a +0 short sword a +0 morningstar a +0 leather armour an orc skeleton an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (7, -28, D:4) a ball python skeleton (14, -18, D:4) the +0 robe of Qatucasm {Fly rCorr Stlth- Archmagi} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. Archmagi: It increases the power of your magical spells. (15, -27, D:4) 2 curare-tipped darts (22, -10, D:4) a +0 whip an orc corpse (skeletalised by now) (22, -5, D:4) a +0 short sword (25, -44, D:4) a +0 flail (35, -12, D:4) a +0 dagger a goblin skeleton (35, -11, D:4) an adder skeleton (43, -37, D:4) a hobgoblin skeleton (43, -34, D:4) a +0 dagger (47, -35, D:4) a +0 scimitar (53, -7, D:4) a +0 dagger a goblin skeleton (55, -7, D:4) an iguana skeleton (57, -34, D:4) a quokka skeleton Level 5 of the Dungeon (1, -46, D:5) a +0 dagger a +0 leather armour the goblin corpse of Ijyb (7, -57, D:5) a water moccasin corpse (11, -46, D:5) a +0 helmet (16, -23, D:5) the +0 ring mail of the Guild-Master {-Tele rN+ Stlth+} -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (19, -54, D:5) a +0 flail of protection (unseen) (20, -54, D:5) a +0 whip a gnoll corpse (21, -5, D:5) 4 stones (28, -4, D:5) a +0 mace (37, -16, D:5) an adder corpse (skeletalised by now)