Johnson1118 Level 1 of the Dungeon [Shop] Haughesh's Antique Weapon Shoppe a +3 quarterstaff of draining (702 gold) a +0 short sword (81 gold) the +9 scimitar "Kiyt" {drain, Will+ Int+2 Dex-4} (1733 gold) Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 falchion (81 gold) a +4 shortbow of draining (739 gold) a +0 mace (81 gold) (0, 0, D:1) a +0 leather armour (0, 19, D:1) a +0 dagger 4 stones (0, 20, D:1) a +0 sling (23, -6, D:1) a staff of alchemy (25, -8, D:1) a rat corpse (skeletalised by now) (26, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (32, -11, D:1) a +0 club (33, -35, D:1) a frilled lizard corpse (skeletalised by now) (47, 11, D:1) a +0 helmet Level 2 of the Dungeon (4, 12, D:2) an adder skeleton (10, 12, D:2) a ball python skeleton (14, 5, D:2) a +0 ring mail (14, 14, D:2) a +0 whip an orc skeleton (21, 29, D:2) a ball python skeleton (28, 12, D:2) 2 flux baubles (30, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (37, 5, D:2) a +0 mace (38, 28, D:2) a rat corpse (skeletalised by now) (39, 11, D:2) a spore talisman (40, 0, D:2) a +0 leather armour (42, -1, D:2) a +0 scale mail a +0 robe Level 3 of the Dungeon [Shop] Kucuc's Assorted Antiques a potion of attraction (75 gold) a scroll of immolation (100 gold) an amulet of magic regeneration (750 gold) a wand of warping (8) (480 gold) the +7 great mace "Undeadhunter" {deathbane, rN+} (1405 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a potion of enlightenment (125 gold) (0, 0, D:3) a +0 club (5, -13, D:3) +0 steam dragon scales (41, 15, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Quewnut's Fire Supplies a wand of flame (11) (unknown) (100 gold) Ageha's Dissertation on Heat (436 gold) Spells Type Level a - Starburst Conjuration/Fire 6 b - Forge Monarch Bomb Fire/Forgecraft 6 a scroll of immolation (52 gold) a +0 club of flaming (37 gold) a +1 quarterstaff of flaming (208 gold) an orb of pyromania (338 gold) the Spellbook of Accelerants (828 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Sticky Flame Fire/Alchemy 4 c - Forge Blazeheart Golem Fire/Forgecraft 4 d - Ignite Poison Fire/Alchemy 4 e - Fire Storm Conjuration/Fire 9 a staff of fire (unknown) (325 gold) [Shop] Zioqil's General Store a potion of curing (39 gold) a tin of tremorstones (2/2) (520 gold) a scroll of enchant armour (97 gold) a +0 orcbow (52 gold) a scroll of fear (52 gold) a wand of warping (2) (62 gold) a phial of floods (520 gold) a parchment of Sigil of Binding (114 gold) a +0 war axe (45 gold) (7, 13, D:5) the +1 spear of Calamity {flame, Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (33, 13, D:5) a +0 whip an orc corpse (skeletalised by now) (33, 14, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (34, 12, D:5) a +0 trident an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 robe a steam dragon corpse (skeletalised by now) (34, -17, D:6) a +0 mace (40, 7, D:6) a +0 dagger Level 7 of the Dungeon (31, -15, D:7) +0 steam dragon scales a +0 dagger an orc skeleton (32, -15, D:7) a +1 ring mail of cold resistance an orc skeleton (32, -14, D:7) a +0 flail (33, -15, D:7) a +0 flail a bullfrog skeleton Level 8 of the Dungeon (20, 24, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, 20, D:8) 6 poisoned darts (23, 22, D:8) a +0 morningstar of draining a +0 scale mail (23, 23, D:8) a +0 chain mail (24, 21, D:8) a +0 dagger a +0 scale mail a +0 buckler (24, 22, D:8) a +0 partisan a +0 whip a +0 leather armour a +0 club a +0 leather armour an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (25, 20, D:8) a +0 club a gnoll corpse (skeletalised by now) a kobold corpse (skeletalised by now) (25, 21, D:8) a +3 trident of protection (25, 22, D:8) a +0 scale mail a gnoll corpse (skeletalised by now) (26, 21, D:8) a +0 dagger a +1 spear of freezing (27, 20, D:8) a +0 short sword (47, 20, D:8) a staff of necromancy Level 9 of the Dungeon (32, 39, D:9) a +0 flail a +0 halberd a +0 halberd a gnoll corpse (skeletalised by now) (32, 40, D:9) a gnoll corpse (skeletalised by now) (33, 39, D:9) a gnoll corpse (skeletalised by now) (33, 40, D:9) a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) (40, -7, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (47, 4, D:9) a +0 flail a +0 ring mail (48, 3, D:9) a quill talisman (49, -1, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (49, 8, D:9) a +0 dagger a +0 robe (53, 3, D:9) a +0 flail a +0 plate armour an orc corpse (skeletalised by now) (60, 0, D:9) a +0 whip a curare-tipped dart a kobold corpse (skeletalised by now) Level 10 of the Dungeon (31, -17, D:10) a +0 dagger a +0 robe (32, -17, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (33, -17, D:10) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (45, -28, D:10) 2 poisoned darts Level 11 of the Dungeon Level 12 of the Dungeon Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 troll leather armour a troll corpse (skeletalised by now) (0, 1, Orc:1) a troll corpse (skeletalised by now) (9, 3, Orc:1) a +0 leather armour a +0 dagger an orc skeleton a warg skeleton (10, 3, Orc:1) a +2 robe of positive energy a +0 dagger a +0 dagger a +0 plate armour a +2 battleaxe of venom a +0 orcbow an orc skeleton an orc skeleton an orc skeleton (10, 4, Orc:1) a +0 robe a +0 dagger (10, 5, Orc:1) a +0 plate armour a +3 war axe an orc skeleton (57, -44, Orc:1) a +0 hand axe a +0 plate armour (58, -43, Orc:1) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (58, -42, Orc:1) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (59, -43, Orc:1) a +0 dagger a +0 leather armour (61, -44, Orc:1) a +0 falchion of electrocution Level 2 of the Orcish Mines [Shop] Cailem Xaca's Antique Armour Boutique a +3 chain mail of poison resistance (600 gold) a +2 scale mail of willpower (504 gold) the -2 buckler "Ciahedot" {rC+ MP+6 Str-4 Dex+4} (506 gold) rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +1 scale mail of death (384 gold) a +0 ring mail (96 gold) a +0 plate armour (432 gold) a +0 ring mail (96 gold) a +0 chain mail (144 gold) [Shop] Rena's General Store a +0 plate armour (378 gold) an orb of mayhem (231 gold) 2 scrolls of torment (478 gold) a wand of digging (4) (unknown) (422 gold) a parchment of Metabolic Englaciation (386 gold) a wand of light (6) (634 gold) a tin of tremorstones (2/2) (840 gold) a potion of lignification (75 gold) [Shop] Qeso's Antique Weapon Boutique a +0 orcbow (144 gold) a +0 broad axe (324 gold) a +4 devious dagger (864 gold) a +3 heavy orcbow (871 gold) a +0 falchion (108 gold) [Shop] Jabron's Jewellery Boutique an amulet of wildshape (unknown) (540 gold) a +6 ring of dexterity (unknown) (648 gold) a ring of resist corrosion (360 gold) the ring of Divine Compulsion {rElec rC+ MP+7 Wiz SInv} (1258 gold) [ring of wizardry] rElec: It insulates you from electricity. rC+: It protects you from cold. MP+7: It affects your magic capacity (+7). Wiz: It increases the success rate of your magical spells. SInv: It lets you see invisible. an amulet of wildshape (unknown) (540 gold) a ring of magical power (unknown) (360 gold) a +4 ring of protection (unknown) (648 gold) the ring "Ruroolang" {Will+ rCorr Str+3} (700 gold) [ring of resist corrosion] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). a ring of resist corrosion (360 gold) (22, 9, Orc:2) a +0 mace a +0 plate armour an orc corpse (skeletalised by now) (23, 10, Orc:2) a +0 chain mail a +0 hand axe (41, 2, Orc:2) a +0 partisan a +0 chain mail an orc corpse (skeletalised by now) (41, 3, Orc:2) a +0 great mace a +0 plate armour a +0 giant spiked club (42, 1, Orc:2) a +0 club a +0 ring mail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, 2, Orc:2) a +0 dagger a +0 robe (43, -17, Orc:2) a +0 hand axe an orc corpse (skeletalised by now) (43, -16, Orc:2) a +0 robe a +0 dagger of draining a +0 robe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (43, -15, Orc:2) a +0 chain mail a +0 dire flail (44, 1, Orc:2) a +0 long sword of protection a +0 plate armour (45, 0, Orc:2) a +0 dire flail a +0 plate armour (47, -10, Orc:2) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (58, 17, Orc:2) a +0 chain mail of poison resistance a +0 war axe an orc corpse (skeletalised by now) (59, 16, Orc:2) a +0 plate armour a +0 halberd Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword (10, 15, Lair:1) an elephant skeleton (15, 42, Lair:1) a blink frog corpse (skeletalised by now) (15, 43, Lair:1) a wyvern corpse (skeletalised by now) (17, 42, Lair:1) a yak skeleton a yak skeleton a yak skeleton (17, 46, Lair:1) a +0 plate armour (20, 40, Lair:1) a blink frog skeleton (24, 1, Lair:1) a blink frog skeleton (24, 12, Lair:1) a +0 robe a +0 dagger (25, -1, Lair:1) a blink frog skeleton (26, 14, Lair:1) a cane toad skeleton (34, 34, Lair:1) a +0 chain mail (37, 33, Lair:1) a +2 heavy flail (39, 3, Lair:1) a yak skeleton (45, 22, Lair:1) a +0 great sword (49, 7, Lair:1) a cane toad corpse (skeletalised by now) Level 2 of the Lair of Beasts (1, -18, Lair:2) an elephant corpse (skeletalised by now) (3, 2, Lair:2) a komodo dragon skeleton (8, -36, Lair:2) a +0 barding of cold resistance (11, 10, Lair:2) a bullfrog skeleton (16, -22, Lair:2) the +5 dagger of Qazlal's Anger {protect, SInv Stlth+} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (28, -12, Lair:2) the +7 trident of Anliutown {entangle, Fly rC- rCorr Int+3} Fly: It grants you flight. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (37, -35, Lair:2) a bullfrog skeleton an elephant skeleton a wyvern skeleton (45, -43, Lair:2) a rime drake corpse (skeletalised by now) (53, -42, Lair:2) a water moccasin corpse (skeletalised by now) Level 3 of the Lair of Beasts (1, 47, Lair:3) a wand of charming (6) (5, 44, Lair:3) the +3 leather armour of Duck's Teeth {Will+ Dex+3 Stlth-} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (5, 45, Lair:3) a potion of might (6, 44, Lair:3) a parchment of Yara's Violent Unravelling (7, 19, Lair:3) a black mamba corpse (skeletalised by now) (54, 18, Lair:3) a wolf corpse (skeletalised by now) (54, 37, Lair:3) a komodo dragon corpse (skeletalised by now) Level 4 of the Lair of Beasts (33, 34, Lair:4) a water moccasin corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (33, 35, Lair:4) a blink frog corpse (skeletalised by now) (38, 29, Lair:4) a wolf corpse (skeletalised by now) a polar bear corpse (skeletalised by now) a polar bear corpse (skeletalised by now) an ice dragon corpse (skeletalised by now) a polar bear corpse (skeletalised by now) (39, 29, Lair:4) a yak corpse (skeletalised by now) (61, 47, Lair:4) a yak skeleton (61, 48, Lair:4) a yak skeleton a yak skeleton (69, 44, Lair:4) a yak corpse (skeletalised by now) Level 5 of the Lair of Beasts (11, -2, Lair:5) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (12, -2, Lair:5) a death yak corpse (skeletalised by now) (32, 5, Lair:5) a polar bear corpse (skeletalised by now) (32, 6, Lair:5) a yak corpse (skeletalised by now) (35, 23, Lair:5) a human skeleton (36, 22, Lair:5) a human skeleton (36, 24, Lair:5) a human skeleton (58, 9, Lair:5) a blink frog corpse (skeletalised by now) (59, 1, Lair:5) a polar bear skeleton (61, -8, Lair:5) a rimehorn talisman (61, -2, Lair:5) a +4 plate armour of resonance (61, -1, Lair:5) a spriggan skeleton (63, -3, Lair:5) a +0 pair of gloves of parrying (63, -1, Lair:5) a spriggan skeleton (64, -1, Lair:5) a wolf skeleton Level 1 of the Shoals (5, 11, Shoals:1) a +0 trident a throwing net (5, 13, Shoals:1) a +0 trident (23, 10, Shoals:1) a +0 club a +0 sling a faun corpse (skeletalised by now) Level 2 of the Shoals [Shop] Uleiranu's Distillery a potion of heal wounds (158 gold) a potion of cancellation (158 gold) a potion of ambrosia (158 gold) a potion of might (79 gold) a potion of might (79 gold) a potion of curing (59 gold) (25, 1, Shoals:2) a +3 heavy trident a +0 robe (25, 23, Shoals:2) the serpent talisman "Rimab" {rElec rF+ Slay+2} [serpent talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (26, 38, Shoals:2) a +0 scale mail (41, 6, Shoals:2) a +0 chain mail (42, 43, Shoals:2) a +0 trident (44, 2, Shoals:2) a sea snake skeleton (44, 41, Shoals:2) a snapping turtle skeleton (48, 37, Shoals:2) a +0 club (50, 20, Shoals:2) a harpy skeleton (53, 25, Shoals:2) a manticore skeleton (54, 2, Shoals:2) a +0 club a +0 sling a +0 trident a merfolk corpse (skeletalised by now) (54, 17, Shoals:2) a +0 glaive (55, 2, Shoals:2) a +0 heavy spear a +0 sling a faun corpse (skeletalised by now) (55, 3, Shoals:2) a +0 spear a +0 sling a faun corpse (skeletalised by now) Level 3 of the Shoals (4, -4, Shoals:3) a +0 trident (20, -25, Shoals:3) a poisoned dart (22, -26, Shoals:3) 2 poisoned darts (25, -27, Shoals:3) a +0 trident 2 boomerangs a merfolk corpse Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +1 pair of gloves of the Desolation of Salt {Parrying, rF+ Slay+5} rF+: It protects you from fire. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (1, -4, Slime:5) the dragon-coil talisman of Quantum Leap {rCorr Int+6} [dragon-coil talisman] rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). (30, -30, Slime:5) the +1 executioner's axe "Sayhat" {distort, rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. (30, 30, Slime:5) the +6 long sword of Gravity {freeze, rPois rF++ rC-} rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. It cannot be enchanted further. (58, 0, Slime:5) the conjuration staff "Vavvaegh" {Str+4 Dex+2 Conj} [staff of conjuration] Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. (60, 0, Slime:5) the +10 broad axe "Demon's Peril" {venom, Str+4 SInv} Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further.