Johnson1118 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -2, D:1) a frilled lizard corpse (skeletalised by now) (3, 9, D:1) a ball python corpse (skeletalised by now) (8, 1, D:1) a bat corpse (skeletalised by now) (19, 0, D:1) a +0 short sword (23, 23, D:1) a bat corpse (skeletalised by now) (40, -21, D:1) a +0 club a goblin skeleton (43, -5, D:1) a +0 robe (51, 19, D:1) a rat skeleton (52, -4, D:1) a +0 dagger (61, -19, D:1) a bat corpse (skeletalised by now) (65, -30, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (10, -34, D:2) an inkwell talisman (18, -4, D:2) an adder skeleton (24, -23, D:2) a +0 sling (29, -30, D:2) a +2 ring mail of fire resistance (29, -27, D:2) a hobgoblin corpse (skeletalised by now) (32, -5, D:2) a +0 club 3 stones (35, 9, D:2) a +0 club (51, 5, D:2) a +0 ring mail (51, 6, D:2) a bat corpse (skeletalised by now) (55, -34, D:2) a jackal corpse (skeletalised by now) (67, -17, D:2) 5 boomerangs Level 3 of the Dungeon (5, -13, D:3) a +0 dagger (14, -44, D:3) a +0 leather armour (14, -34, D:3) a +0 rapier (15, -43, D:3) a +0 chain mail (15, -42, D:3) a rat corpse (skeletalised by now) (17, -45, D:3) 5 poisoned darts (19, -43, D:3) a +0 whip (19, -34, D:3) a +0 whip 4 stones (42, -43, D:3) a +0 dagger a +0 robe (45, -37, D:3) a maw talisman (45, -12, D:3) an adder skeleton (46, -19, D:3) a +0 club a goblin skeleton (59, -39, D:3) a hobgoblin skeleton Level 4 of the Dungeon (5, -18, D:4) a +0 leather armour (6, -1, D:4) a hobgoblin skeleton (8, -7, D:4) a +0 short sword (19, -13, D:4) a +0 vampiric halberd (19, -4, D:4) a +0 club (24, 15, D:4) a +0 ring mail (25, -14, D:4) a +1 falchion of electrocution (27, -10, D:4) a +0 plate armour (31, -35, D:4) a +3 spear (32, 22, D:4) a +0 club a goblin skeleton (46, 24, D:4) a +0 chain mail (48, 14, D:4) a +0 whip 2 stones (50, -13, D:4) a +0 dagger (57, -30, D:4) a +0 spear (58, 6, D:4) a +0 helmet (61, 22, D:4) a +0 club a +0 scale mail (61, 23, D:4) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (62, 22, D:4) a +0 dagger a +0 robe (62, 23, D:4) a +0 hand axe (63, -26, D:4) a +0 ring mail (65, 7, D:4) a +0 ring mail Level 5 of the Dungeon (8, -15, D:5) a +0 ring mail (12, -30, D:5) a +0 spear (17, -2, D:5) a +0 dagger a +0 leather armour an orc skeleton (20, -3, D:5) a +0 orcbow (22, -7, D:5) a +0 giant club (23, -36, D:5) a +0 scale mail (36, 5, D:5) a +0 robe (38, 2, D:5) a +0 club (41, -11, D:5) a +0 scythe a +0 robe (50, -8, D:5) a +0 war axe Level 6 of the Dungeon (4, -1, D:6) a +0 mace an orc corpse (skeletalised by now) (6, -2, D:6) a +0 short sword (14, 6, D:6) a +0 short sword a +0 robe (16, 4, D:6) a +0 robe a +5 long sword a +0 robe a +3 hand axe a +0 robe (16, 25, D:6) an adder corpse (skeletalised by now) (18, 3, D:6) a +0 scimitar a +0 robe (20, 3, D:6) a +0 falchion a +0 robe (26, 20, D:6) a hound corpse (skeletalised by now) a hound skeleton (27, 20, D:6) a +0 robe (32, 1, D:6) a +0 quarterstaff (34, 22, D:6) a +0 helmet (34, 25, D:6) a +0 leather armour (36, 9, D:6) a +2 flail of protection (37, 34, D:6) a +0 ring mail Level 7 of the Dungeon (8, -11, D:7) a +0 shortbow (11, -26, D:7) the spore talisman "Muxe" {rN+ MP-6 SInv} [spore talisman] rN+: It protects you from negative energy. MP-6: It affects your magic capacity (-6). SInv: It lets you see invisible. (13, 2, D:7) a +0 giant club (14, -22, D:7) a +0 short sword (14, -21, D:7) a +0 club a +0 leather armour (14, -20, D:7) a +0 club (19, 13, D:7) a +0 dagger (22, -15, D:7) a +0 dagger a +0 leather armour (22, -13, D:7) a bullfrog skeleton (23, -14, D:7) a +0 short sword a +0 dagger a +0 leather armour a +0 trident an orc skeleton (24, -15, D:7) a +0 mace (25, -20, D:7) a +0 giant club (45, -20, D:7) a +0 chain mail (45, -4, D:7) a +0 ring mail (50, -2, D:7) 6 javelins (55, -12, D:7) a +0 flail (55, -10, D:7) a +0 club a +0 leather armour (55, -8, D:7) a +0 club a +0 spear a +0 flail a gnoll corpse (skeletalised by now) (55, -7, D:7) a +0 whip a gnoll corpse (skeletalised by now) (63, 21, D:7) a +4 trident of draining a +0 robe an orb of mesmerism Level 8 of the Dungeon (4, -5, D:8) a +2 dagger of venom a +0 robe (12, -21, D:8) a +3 spear of distortion a +0 ring mail (12, -20, D:8) a +0 halberd a +0 whip a +0 flail a gnoll skeleton (13, -24, D:8) a +0 club (16, -1, D:8) 19 gold pieces (16, 0, D:8) 4 gold pieces (17, -2, D:8) 31 gold pieces (17, -1, D:8) a parchment of Summon Mana Viper (17, 0, D:8) the +8 short sword "Giantbane" {drain, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (17, 1, D:8) a +0 chain mail (18, -2, D:8) a wand of flame (10) (18, -1, D:8) a +2 trident of freezing (unseen) (18, 0, D:8) a +0 great mace of distortion (unseen) (18, 1, D:8) a +0 helmet of light (unseen) (19, -1, D:8) a wand of digging (5) (19, 0, D:8) 23 gold pieces (22, -2, D:8) a +0 ring mail (28, 23, D:8) an electric eel corpse (skeletalised by now) (29, 9, D:8) a +0 club (30, -14, D:8) a +0 short sword a curare-tipped dart (33, -16, D:8) a +0 club a kobold skeleton (33, 4, D:8) a +0 spear (34, -16, D:8) a +0 whip a kobold skeleton (34, -15, D:8) a +0 club a kobold skeleton (35, -15, D:8) a +1 dagger of venom 8 poisoned darts a kobold skeleton (41, -19, D:8) a +0 hand axe (41, -18, D:8) a +0 dagger a +0 robe (42, -24, D:8) a +0 whip (43, -25, D:8) a +0 flail a +0 leather armour an orc skeleton (50, -9, D:8) a +0 trident (52, -22, D:8) a +0 long sword