Johnson1118 Level 1 of the Dungeon (6, -7, D:1) a rat corpse (skeletalised by now) (8, 4, D:1) a +0 short sword (9, 4, D:1) a quokka skeleton (13, -25, D:1) a +0 short sword 2 stones a +0 dagger (14, -25, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -12, D:1) an orb of glass (29, -26, D:1) a +0 club (29, -8, D:1) a +0 whip 3 stones (30, 5, D:1) a +0 dagger (31, -10, D:1) a +0 robe (34, 0, D:1) a +0 short sword (35, -26, D:1) a +0 dagger a kobold corpse (skeletalised by now) (41, -9, D:1) a +0 short sword a goblin skeleton (41, -8, D:1) a +0 dagger (45, -11, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (3, 8, D:2) a +0 hand axe (6, 16, D:2) a +0 dagger 4 stones (9, 27, D:2) a +0 short sword (11, 9, D:2) a quokka skeleton (19, 26, D:2) the +5 hand axe "Uschonud" {flame, rF- rC+ Dex+3} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (21, 14, D:2) a hobgoblin skeleton (47, 35, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 11, D:3) a +0 quarterstaff (2, 13, D:3) a +0 dagger a goblin corpse (4, 15, D:3) a +0 club a goblin corpse (10, 4, D:3) a +0 whip (19, 1, D:3) a frilled lizard corpse