Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 758015342278270852 372771 Johnson1118 the Warrior (level 21, -19/269 HPs) Began as a Minotaur Monk on Sept 8, 2026. Was the Champion of Ashenzari. Demolished by a vault guard ... wielding a +2 heavy halberd (33 damage) ... on level 5 of the Vaults on Sept 10, 2026. The game lasted 02:24:01 (64064 turns). Johnson1118 the Warrior (Minotaur Monk) Turns: 64064, Time: 02:24:01 Health: -19/269 AC: 37 Str: 43 XL: 21 Next: 73% Magic: 20/20 EV: 20 Int: 15 God: Ashenzari [******] Gold: 2774 SH: 0 Dex: 14 Spells: 21/21 levels left rFire . . . (100%) v - +7 battleaxe "Prophetic Incredulity" {protect, *Rage Int+4 SInv, Self, Range} (curse) rCold + . . (50%) [offhand occupied] rNeg + . . (50%) m - melded +5 ring mail "Oracular Foul Odours" {rC++ MP+9 Str+3 Int-4, Sorc, Melee} (curse) rPois ∞ (0%) w - +0 hat of Desmomancy {SInv, Melee, Cun} (curse) rElec + (33%) r - +1 cloak of the Lashed Stars {rCorr, Dev, Melee} (curse) rCorr + (50%) y - melded +2 pair of gloves of the Ruined Cosmos {Hurl, Range, Fort} (curse) SInv + o - melded +2 pair of boots "Revealing Stickiness" {Rampage, Cun, Fort} (curse) Will +.... H - amulet "I Foresaw This" {Faith rC+ Str+4 Int+4, Sorc, Dev} (curse) Stlth + B - ring "I Knew You'd Do That" {Str+6, Self, Elem} (curse) HPRegen 0.64/turn A - ring "Liberalism of Ashenzari" {EV+5, Range, Dev} (curse) MPRegen 0.17/turn u - granite talisman %: clarity, faith @: statue-form, studying Polearms, very slow A: powerful, torment resistance 1, boosted hp, slow, reduced EV, horns 2, retaliatory headbutt }: 2/15 runes: decaying, gossamer a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 5 of the Vaults. You worshipped Ashenzari. Ashenzari was exalted by your worship. You were a living statue of rough stone. You visited 8 branches of the dungeon, and saw 38 of its levels. You visited 1 bazaar. You also visited: Trove and Desolation. You collected 4623 gold pieces. You spent 1849 gold pieces at shops. Inventory: Hand Weapons k - a +6 battleaxe l - a +2 war axe of holy wrath t - a +1 war axe of venom v - the cursed +7 battleaxe "Prophetic Incredulity" (weapon) {protect, *Rage Int+4 SInv, Self, Range} (You acquired it on level 1 of the Lair of Beasts) *Rage: It berserks you when you make melee attacks (+20% chance). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Ranged Combat: Ranged Weapons and Throwing. I - a +0 heavy executioner's axe Missiles b - 21 javelins (quivered) i - 10 boomerangs q - 3 throwing nets M - 7 atropa-tipped darts Armour c - an orb of light f - a +1 ring mail m - the cursed +5 ring mail "Oracular Foul Odours" (melded) {rC++ MP+9 Str+3 Int-4, Sorc, Melee} (You found it on level 11 of the Dungeon) rC++: It greatly protects you from cold. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). It cannot be enchanted further. It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. n - a +0 cloak o - the cursed +2 pair of boots "Revealing Stickiness" (melded) {Rampage, Cun, Fort} (You bought it in a shop on level 3 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Fortitude: Armour and Shields. r - the cursed +1 cloak of the Lashed Stars (worn) {rCorr, Dev, Melee} (You found it on level 12 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. s - a +0 kite shield of poison resistance w - the cursed +0 hat of Desmomancy (worn) {SInv, Melee, Cun} (You bought it in a shop on level 2 of the Orcish Mines) SInv: It lets you see invisible. It cannot be enchanted further. It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Cunning: Dodging and Stealth. x - the +1 pair of gloves of Distant Worlds {rElec rN+ Will- Int+4} (You bought it in a shop in a bazaar) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. y - the cursed +2 pair of gloves of the Ruined Cosmos (melded) {Hurl, Range, Fort} (You bought it in a shop in a bazaar) It cannot be enchanted further. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Fortitude: Armour and Shields. z - a +2 kite shield of reflection E - a +10 crystal plate armour of ponderousness G - a +10 crystal plate armour of ponderousness J - a scarf of shadows Jewellery a - an amulet of chemistry d - an amulet of dissipation e - a ring of magical power g - a +6 ring of intelligence h - a ring of flight j - a ring of resist corrosion p - a ring of poison resistance A - the cursed ring "Liberalism of Ashenzari" (worn) {EV+5, Range, Dev} (You found it on level 14 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Devices: Evocations and Shapeshifting. B - the cursed ring "I Knew You'd Do That" (worn) {Str+6, Self, Elem} (You found it on level 14 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. C - a ring of protection from fire D - an amulet of reflection F - the amulet "Vyisanod" {Reflect *Slow AC+4 Str+4 Dex+3 SH+5} (You found it in a treasure trove) [amulet of reflection] Reflect: It reflects blocked missile attacks. *Slow: It may slow you when you take damage. AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). H - the cursed amulet "I Foresaw This" (worn) {Faith rC+ Str+4 Int+4, Sorc, Dev} (You found it in a treasure trove) [amulet of faith] Faith: It allows you to gain divine favour quickly. rC+: It protects you from cold. Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Devices: Evocations and Shapeshifting. K - a ring of protection from cold L - a +5 ring of evasion N - a ring of wizardry O - a ring of magical power P - a +5 ring of evasion Q - a ring of wizardry R - the ring "Bonaul" {^Contam rPois rF+ EV+5} (You found it in the Desolation of Salt) [ring of evasion] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. EV+5: It affects your evasion (+5). Talismans u - a granite talisman (worn) Wands a - a wand of flame (79) c - a wand of iceblast (23) e - a wand of charming (20) p - a wand of polymorph (14) b - a wand of light (10) d - a wand of digging (9) f - a wand of mindburst (8) Scrolls b - 3 scrolls of blinking r - 3 scrolls of revelation T - 5 scrolls of torment V - 4 scrolls of vulnerability t - 7 scrolls of teleportation g - 7 scrolls of fog N - 5 scrolls of noise i - 32 scrolls of identify x - 6 scrolls of amnesia w - 7 scrolls of enchant weapon p - 3 scrolls of poison a - 5 scrolls of enchant armour I - 4 scrolls of immolation f - a scroll of fear W - a scroll of brand weapon Potions a - 13 potions of ambrosia B - 5 potions of berserk rage L - 6 potions of lignification c - 10 potions of curing A - 4 potions of attraction o - 6 potions of moonshine g - 5 potions of magic m - 8 potions of might b - 4 potions of brilliance r - 3 potions of resistance h - 2 potions of haste C - a potion of cancellation w - 3 potions of heal wounds M - 7 potions of mutation e - 5 potions of enlightenment Miscellaneous g - a +0 phial of floods Skills: - Level 18.6(22.0) Fighting - Level 18.4(21.8) Axes - Level 18.6(22.0) Throwing - Level 14.3 Armour - Level 15.6(18.0) Dodging - Level 10.9 Shields + Level 18.2(22.7) Shapeshifting You had 21 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 4% 2x1d4 22% 1 Freeze Ice 4% 1d3 22% 1 Magic Dart Conj 4% 1d3 22% 1 Sandblast Erth 2% 2d4 22% 1 Kiss of Death Conj/Necr 0% 2d5 24% 1 Apportation Tloc 0% N/A 26% 1 Slow Hex 0% N/A 26% 1 Scorch Fire 2% 2d5 34% 2 Searing Ray Conj 2% 2d4 34% 2 Blink Tloc 0% N/A 36% 2 Call Imp Summ 0% N/A 36% 2 Construct Spike Launche Frge 0% 2d3 36% 2 Momentum Strike Conj/Tloc 0% 3d8 36% 2 Hailstorm Conj/Ice 1% 3d5 56% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 56% 3 Stone Arrow Conj/Erth 2% 3d7 56% 3 Inner Flame Hex/Fire 0% N/A 58% 3 Call Canine Familiar Summ 0% N/A 61% 3 Confusing Touch Hex 0% N/A 61% 3 Fugue of the Fallen Necr 0% N/A 61% 3 Gloom Hex/Necr 0% N/A 61% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 61% 3 Sigil of Binding Hex 0% N/A 61% 3 Flame Wave Conj/Fire 1% 2d4 92% 4 Fulminant Prism Conj/Alch 0% 3d5 92% 4 Leda's Liquefaction Alch/Erth 0% N/A 92% 4 Petrify Alch/Erth 0% N/A 92% 4 Sticky Flame Fire/Alch 1% 2d4 92% 4 Awaken Armour Erth/Frge 0% N/A 94% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 94% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 94% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 94% 4 Vhi's Electric Charge Tloc/Air 0% N/A 94% 4 Cause Fear Hex 0% N/A 95% 4 Martyr's Knell Necr/Summ 0% N/A 95% 4 Passage of Golubria Tloc 0% N/A 95% 4 Arcjolt Conj/Air 0% 1d10 99% 5 Detonation Catalyst Fire/Alch 1% 2d9 99% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 99% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 99% 5 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Dispersal Tloc 0% N/A 100% 6 Forge Phalanx Beetle Frge 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Malign Gateway Summ/Tloc 0% N/A 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Fire Storm Conj/Fire 0% 6d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:10 Swamp (4/4) Lair:2 Spider (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:9 Elf (2/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Depths (0/4) D:15 Desolation (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:3 *[*(: D:9 * D:11 : Orc:2 :?[[! Elf:2 :* Vaults:2 ::? Vaults:3 !: Innate Abilities, Weirdness & Mutations You are a living statue of rough stone. Your melee attacks are powerful. You are resistant to unholy torment. Your maximum health is greatly increased. All of your actions are slow. Your evasion is reduced. Your body armour, gloves and boots are melded. You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History The vault guard hits you from afar with a +0 glaive. The storm dragon bites you! * * * LOW HITPOINT WARNING * * * The storm dragon claws you but does no damage. The storm dragon tramples you! * * * LOW HITPOINT WARNING * * * You stumble backwards! You stop ascending the stairs. Read: scroll of fear Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a vault guard, wielding a +2 heavy halberd and wearing a +0 plate armour (chance to affect: 79%) Okay, then. The storm dragon is no longer deflecting missiles. The storm dragon attacks as it pursues you! The storm dragon misses you. You furiously retaliate! You headbutt the storm dragon, but do no damage. The storm dragon claws you but does no damage. The storm dragon barely misses you. The dread lich casts a spell. The dread lich flickers and vanishes for a moment. The vault guard hits you but does no damage. The vault guard hits you with a +2 heavy halberd! * * * LOW HITPOINT WARNING * * * The vault guard misses you. The storm dragon misses you. The storm dragon claws you but does no damage. The storm dragon completely misses you. The moth of wrath goads the vault guard on! The vault guard goes berserk! The moth of wrath goads the vault guard on! The vault guard goes berserk! The vault guard closely misses you. You hear an angry hiss. There is a metal staircase leading up, spattered with blood here. The dread lich is no longer deflecting missiles. The storm dragon bites you!! * * * LOW HITPOINT WARNING * * * The storm dragon claws you! * * * LOW HITPOINT WARNING * * * The storm dragon tramples you but does no damage. The vault guard completely misses you. The vault guard hits you with a +2 heavy halberd!! You die... ,,,,*,,#....#,{*,,, ,,,*#..#....#,,#*∆, ,,**#..#....#,.#**, **###..#....#..###* ,,.....#....#....., ,,.........L......, *#####..))p...####* ,.......)<