Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9296213675897150487 263 Johnson1118 the Magician (level 5, -2/28 HPs) Began as a Deep Elf Hedge Wizard on Sept 23, 2026. Slain by a killer bee (7 damage) ... on level 4 of the Dungeon. The game lasted 00:07:21 (3695 turns). Johnson1118 the Magician (Deep Elf Hedge Wizard) Turns: 3695, Time: 00:07:22 Health: -2/28 AC: 4 Str: 5 XL: 5 Next: 97% Magic: 11/15 EV: 12 Int: 26 God: Gold: 231 SH: 0 Dex: 14 Spells: 5/15 levels left rFire . . . (100%) h - +6 hand axe of Lotysas {flame, Fly rCorr Str-2 Int+5} rCold . . . (100%) j - orb {Mayhem} rNeg + . . (50%) b - +0 robe rPois . (100%) f - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) a - +0 pair of gloves SInv . (no boots) Will +.... c - amulet of dissipation Stlth ++ e - ring of willpower HPRegen 0.24/turn i - ring of positive energy MPRegen 0.28/turn %: mayhem @: lethally poisoned (-2 -> -2), flying, studying Evocations A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 231 gold pieces. Inventory: Hand Weapons g - a +1 dagger of flaming h - the +6 hand axe of Lotysas (weapon) {flame, Fly rCorr Str-2 Int+5} (You found it on level 3 of the Dungeon) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). It cannot be enchanted further. Armour a - a +0 pair of gloves (worn) b - a +0 robe (worn) f - a +0 helmet (worn) j - an orb of mayhem (worn) Jewellery c - an amulet of dissipation (worn) d - an amulet of wildshape e - a ring of willpower (worn) i - a ring of positive energy (worn) k - a ring of magical power Scrolls t - 2 scrolls of teleportation d - a scroll of amnesia {unknown} e - 3 scrolls of poison {unknown} h - a scroll of torment {unknown} j - a scroll of noise {unknown} m - a scroll of blinking {unknown} n - 2 scrolls of identify {unknown} o - a scroll of fog {unknown} Potions g - a potion of magic f - a potion of brilliance {unknown} k - a potion of lignification {unknown} l - a potion of cancellation {unknown} p - a potion of heal wounds {unknown} q - a potion of curing {unknown} Skills: + Level 3.3 Dodging + Level 3.6 Stealth * Level 5.7 Spellcasting * Level 3.8 Conjurations - Level 1.4 Summonings - Level 1.6 Necromancy + Level 3.1 Translocations + Level 0.8 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Blink Tloc 46% N/A 3% 2 c - Searing Ray Conj 54% 2d6 2% 2 d - Mephitic Cloud Conj/Alch/Air 15% N/A 11% 3 e - Mercury Arrow Conj/Alch 38% 2d7 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 68% 2x1d7 3% 1 Grave Claw Necr 30% 2d9 5% 2 Call Imp Summ 28% N/A 6% 2 Freeze Ice 28% 1d5 7% 1 Hailstorm Conj/Ice 17% 3d6 10% 3 Magnavolt Erth/Air 3% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ru Sif Muna Shops: D:3 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The killer bee buzzes angrily. You hear a bellow! You hear a shout! x2 Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. You encounter an orc. It is wielding a +0 dagger. You encounter a yak. The orc leaves your sight. The killer bee stings you. The killer bee attacks as it pursues you! The killer bee stings you. The killer bee stings you but does no damage. There is an escape hatch in the ceiling here. You focus your ray upon the killer bee. The searing ray hits the killer bee! The killer bee is heavily wounded. (Press . to maintain the ray.) The killer bee stings you! You are poisoned. The killer bee poisons you! The killer bee closely misses you. The searing ray hits the killer bee. The killer bee is severely wounded. You feel sick. The killer bee stings you. * * * LOW HITPOINT WARNING * * * The killer bee closely misses you. You are too injured to fight recklessly! You stop channelling your searing ray. You feel sick. The killer bee misses you. The killer bee stings you but does no damage. A mysterious force pulls you upwards. The hatch slams shut behind you. You feel sick. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a killer bee (severely wounded, 58% to hit) You focus your ray upon the killer bee. The searing ray hits the killer bee. The killer bee is almost dead. (Press . to maintain the ray.) You feel sick. The killer bee closely misses you. The killer bee stings you! You die... .........#.<#.#.###...........##. .........#..#.#.#.'...........##. .........#..#...#.#...........##. .........#....#...#.############. .........#.#..#.#.#...........##. ...........#....#############.##. .........####.#....##### #.### ..............#y.......# #.### ........#######.@..###.# #.##. ..............#.##.###.# #.##. ........#####.#.##..##.# #.##. #.............#.##..##.# #รท##. ....###########.##..##.# #.##. ###.## #.##.....# #.##. .....# #.##.##..######.##. .....# #...............##. .....##########...####.#....####. You could see a killer bee. Vanquished Creatures A bombardier beetle (D:5) 2 jellies 2 clockroaches 6 adders A ribbon worm (D:2) 3 dart slugs 5 orcs (D:3) 7 endoplasms 7 hobgoblins 2 jackals (D:1) 2 quokkas 8 ball pythons 6 bats 5 frilled lizards 7 goblins 4 kobolds 3 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Johnson1118 the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 274 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 663 | D:1 | Learned a level 2 spell: Blink 666 | D:1 | Learned a level 2 spell: Searing Ray 900 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/11 1764 | D:3 | Found Esseafig's Antique Armour Boutique. 2014 | D:3 | Identified the +6 hand axe of Lotysas {flame, Fly rCorr | Str-2 Int+5} 2168 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 2363 | D:3 | Reached skill level 5 in Spellcasting 2595 | D:3 | Reached XP level 5. HP: 24/28 MP: 9/14 2816 | D:4 | Learned a level 3 spell: Mephitic Cloud 2819 | D:4 | Learned a level 2 spell: Mercury Arrow 3614 | D:5 | Entered Level 5 of the Dungeon 3634 | D:5 | Found a shimmering blue altar of Sif Muna. 3634 | D:5 | Encountered a centaur 3635 | D:5 | Encountered a two-headed ogre 3636 | D:5 | Encountered a hornet 3637 | D:5 | Found a sacrificial altar of Ru. 3637 | D:5 | Encountered a wraith 3685 | D:5 | Encountered a yak 3695 | D:4 | Slain by a killer bee Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, minivault_23 D:2: layout_loops_corners D:3: layout_loops_corners, serial_shops, nicolae_shop_hallway_stairs D:4: layout_basic D:5: layout_layer_cave, gammafunk_temple_overflow_arena, nemelex_goblin_sharper_dolorous, minmay_chambers_of_fives Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Translocations | 2 3 | 3.1 Stealth | 3 | 3.6 Conjurations | 3 | 3.8 Spellcasting | 5 | 5.7 Dodging | 3 | 3.3 Summonings | | 1.4 Necromancy | | 1.6 Alchemy | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 2 || 2 Melee: Hand axe | | 2 || 2 Cast: Magic Dart | 104 | 59 || 163 Searing Ray | 1 | 3 || 4 Read: Teleportation | | 1 || 1 Armour: Robe | 15 | 15 || 30 Dodge: Dodged | 10 | 8 || 18