Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2291794965583605608 68 Johnson1118 the Magician (level 4, 0/31 HPs) Began as a Djinni Ice Elementalist on Sept 23, 2026. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:44 (1374 turns). Johnson1118 the Magician (Djinni Ice Elementalist) Turns: 1374, Time: 00:03:44 Health: 0/31 AC: 3 Str: 7 XL: 4 Next: 41% Gold: 92 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Jewellery c - a +6 ring of dexterity Scrolls t - a scroll of teleportation e - a scroll of identify {unknown} h - a scroll of noise {unknown} k - a scroll of fear {unknown} m - a scroll of immolation {unknown} Potions d - a potion of cancellation {unknown} f - 3 potions of curing {unknown} j - a potion of invisibility {unknown} l - a potion of heal wounds {unknown} n - a potion of enlightenment {unknown} o - a potion of attraction {unknown} Skills: + Level 2.3 Dodging - Level 1.5 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Forgecraft * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d9 2% 1 b - Frozen Ramparts Ice 42% 1d7 6% 3 c - Ozocubu's Armour Ice 21% N/A 6% 3 d - Summon Ice Beast Ice/Summ 21% N/A 6% 3 e - Kinetic Grapnel Frge 84% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll barely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) You freeze the gnoll. The gnoll is almost dead. The gnoll misses you. The gnoll hits you but does no damage. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 100% to hit) You miscast Freeze. Nothing appears to happen. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 100% to hit) You freeze the gnoll! You kill the gnoll! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Things that are here: a +0 spear; a rat skeleton Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (100% to hit) You freeze the gnoll! The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear. You die... # #....#..##.# # #####.#..##.# # #........##.# # #.###....##.# # ##.####...##.# # #..........#.# # ##.#####.>.#.# # #######j# #<.j....# # #.....#@# ####K#### # #.....#.# #.j..# #.....#.# #.#### #.....#)# #.#### #.....#.# #....# #.....#.# #K#### #.....#.# #j# #.....#)###.# #...........# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 2 endoplasms (D:2) 6 hobgoblins 2 jackals (D:1) A quokka (D:1) 7 ball pythons 4 bats (D:1) 3 goblins (D:1) 4 kobolds (D:1) 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Johnson1118 the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | Johnson1118 set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 201 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 678 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 678 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1038 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 1374 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | || 10 Melee: Unarmed | 10 | || 10 Cast: Freeze | 55 | 12 || 67 Read: Teleportation | 1 | || 1 Armour: Robe | 40 | 11 || 51 Dodge: Dodged | 32 | 17 || 49