Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 8285247884888521751 2 Johnson1118 the Magician (level 1, 10/10 HPs) Began as a Deep Elf Hedge Wizard on Oct 14, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (37 turns). Johnson1118 the Magician (Deep Elf Hedge Wizard) Turns: 37, Time: 00:00:25 Health: 10/10 AC: 2 Str: 7 XL: 1 Next: 25% Magic: 6/8 EV: 11 Int: 18 God: Gold: 9 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 2.3 Conjurations - Level 1.1 Summonings - Level 1.2 Necromancy - Level 1.1 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 13% 2 Blink Tloc 16% N/A 14% 2 Call Imp Summ 16% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, Johnson1118 the Deep Elf Hedge Wizard. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Found a whip. You see here a +0 whip. Found a dagger. An endoplasm comes into view. The endoplasm quivers. You see here 9 gold pieces. An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You now have 9 gold pieces. A kobold comes into view. It is wielding a +1 short sword of electrocution. A kobold is nearby! A kobold is nearby! A kobold is nearby! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####. #.# #.........# .....### #)# ##..#.##### ###.....###.## #...# ..........#..# .... ###.....#.##.# .... ........#....# ........#..#....... ###........#....... ######@.##....... .)................ ..#####..##....... #........... #.#....).... ..#... . ####### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Johnson1118 the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 37 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 3