Johnson1118 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (5, -13, D:1) a frilled lizard corpse (skeletalised by now) (8, 0, D:1) a +0 short sword (9, -30, D:1) a +0 club a kobold corpse (skeletalised by now) (10, 7, D:1) a frilled lizard corpse (skeletalised by now) (14, -11, D:1) a hobgoblin skeleton (16, -10, D:1) a +0 dagger (29, -29, D:1) a rat skeleton (31, -15, D:1) a +0 short sword (35, 0, D:1) a dwarf skeleton (41, -2, D:1) a dwarf skeleton (41, 0, D:1) a +0 trident (42, -7, D:1) a +0 leather armour (42, 9, D:1) a dwarf skeleton (43, -3, D:1) a dwarf skeleton (43, -1, D:1) a dwarf skeleton (44, 2, D:1) a dwarf skeleton (49, -6, D:1) a +0 ring mail (51, 2, D:1) a +0 club a +0 short sword a goblin skeleton Level 2 of the Dungeon (0, 7, D:2) an inkwell talisman (3, 8, D:2) a parchment of Forge Blazeheart Golem (3, 17, D:2) a +0 club a kobold corpse (skeletalised by now) (9, 40, D:2) a +0 dagger 3 stones (10, 40, D:2) a +0 dagger (17, 14, D:2) a frilled lizard skeleton (19, -1, D:2) a parchment of Static Discharge (21, 22, D:2) a +0 dagger (27, 24, D:2) a ball python skeleton (34, -4, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (36, -6, D:2) a parchment of Hailstorm (36, 16, D:2) a ball python skeleton (38, -8, D:2) a quokka corpse (skeletalised by now) (38, 7, D:2) a +2 vampiric spear (40, 25, D:2) a quokka corpse (skeletalised by now) (41, 24, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (43, 7, D:2) a staff of alchemy (45, 3, D:2) a +0 spear (49, 22, D:2) a jackal corpse (skeletalised by now) (49, 23, D:2) a jackal corpse (skeletalised by now) (50, 23, D:2) a +4 dagger of venom a +0 short sword a goblin corpse (skeletalised by now) (54, 19, D:2) the +4 short sword "Elir" {freeze, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a parchment of Call Imp (9, 6, D:3) a +0 short sword (10, -3, D:3) the +8 war axe of Filydel {heavy, rC++ Will- Int+4 Dex-5} rC++: It greatly protects you from cold. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (10, 6, D:3) a quokka skeleton (11, 24, D:3) a +0 hand axe (14, 19, D:3) a parchment of Passwall (20, 8, D:3) a +0 rapier (21, 19, D:3) a rat corpse (skeletalised by now) (31, 11, D:3) a +0 mace of concussion a +0 dagger an orc skeleton a bat skeleton (32, 17, D:3) a +0 spear (35, 7, D:3) 5 poisoned darts (44, 22, D:3) a parchment of Iskenderun's Mystic Blast (48, -3, D:3) a +0 club (49, 13, D:3) a ball python skeleton (51, 16, D:3) a +1 dagger of protection 3 stones Level 4 of the Dungeon (0, 0, D:4) the felid corpse of Natasha (16, -17, D:4) a +0 dagger a +0 club a hobgoblin corpse (17, -17, D:4) a +0 club a hobgoblin corpse (18, -17, D:4) a +0 dagger a +0 club a +0 dagger a goblin corpse a hobgoblin corpse a goblin corpse