Dungeon Crawl Stone Soup version 0.34-b1-41-gfa6b30bd71 (webtiles) character file. Game seed: 4545538288717049616 65 JollyGreen the Conjurer (level 4, -1/24 HPs) Began as a Tengu Conjurer on Feb 5, 2026. Slain by Sigmund ... wielding a +2 vampiric scythe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:06:44 (2108 turns). JollyGreen the Conjurer (Tengu Conjurer) Turns: 2108, Time: 00:06:44 Health: -1/24 AC: 2 Str: 8 XL: 4 Next: 13% Magic: 4/9 EV: 11 Int: 18 God: Gold: 110 SH: 0 Dex: 14 Spells: 6/9 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.11/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons c - a +0 quarterstaff d - a +0 dagger (weapon) Missiles b - 3 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of amnesia {unknown} i - a scroll of identify h - a scroll of blinking {unknown} j - a scroll of teleportation {unknown} e - a scroll of vulnerability {unknown} k - a scroll of fog {unknown} Potions g - 3 potions of magic M - a potion of mutation r - a potion of resistance Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.1 Spellcasting + Level 6.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 4% 2d3 24% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Sticky Flame Fire/Alch 2% 2d4 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 vampiric scythe and wearing a +0 robe (heavily wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is severely wounded. Sigmund casts a spell at you. The magic dart hits you! The searing ray misses Sigmund. Sigmund misses you. The searing ray hits Sigmund. Sigmund is almost dead. You finish channelling your searing ray. Sigmund points at you and mumbles some strange words. You are confused. Okay, then. You bump into the rock wall. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something barely misses you. You hit something. Your kick misses something. You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You feel less confused. Something barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. You die... .S #.# #.# #.##.#### ... #.# #.# #.##....# ##..##.###.## #.#####.#### ............# #.# #..... ##.###.####.# #.##.# ###### #.# #.# #.##.# #.# ##.## #.##.# #.###...######.# #..........@..†# ### #####...#####..# ..# #.######.....# #<.######### #.# #........###.####..........# #.# ########.# #....##.#######.# #.# #.###.......# #.# #.# #.....##.#### #.###.# ########.# #...... #.# #####.. There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 2 ribbon worms (D:2) 6 endoplasms 4 hobgoblins 2 quokkas 4 ball pythons 6 bats 9 frilled lizards 5 goblins 8 kobolds 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JollyGreen the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 181 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 343 | D:1 | Learned a level 2 spell: Searing Ray 704 | D:1 | Found a faded altar of an unknown god. 1101 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/7 1254 | D:2 | Found a shimmering altar of Xom. 1358 | D:2 | Reached skill level 6 in Conjurations 2053 | D:2 | Encountered Sigmund 2061 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/9 2105 | D:2 | HP: 1/24 [something (6)] 2108 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring, basic_ecumenical_altar, st_stairs_4, hangedman_glass_teeth, minmay_lizard_king D:2: layout_loops_ring, basic_altar, chequers_serial_rivers_small_a, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 | 6.4 Spellcasting | 3 | 3.1 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Dagger | | 1 || 1 Cast: Magic Dart | 82 | || 82 Searing Ray | 8 | 3 || 11 Drink: Magic | | 1 || 1 Read: Identify | 2 | || 2 Armour: Robe | 3 | 5 || 8 Dodge: Dodged | 6 | 5 || 11