Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 14947444557139184452 430 JollyGreen the Grave Robber (level 6, -3/48 HPs) Began as a Mummy Necromancer on Mar 10, 2026. Shot with an arrow by a centaur (9 damage) ... on level 5 of the Dungeon on Mar 11, 2026. The game lasted 00:23:09 (3384 turns). JollyGreen the Grave Robber (Mummy Necromancer) Turns: 3384, Time: 00:23:09 Health: -3/48 AC: 5 Str: 12 XL: 6 Next: 66% Magic: 10/11 EV: 11 Int: 16 God: Gold: 233 SH: 0 Dex: 14 Spells: 2/11 levels left rFire . . . (100%) b - staff of necromancy rCold + . . (50%) f - orb {Glass} rNeg + + + (0%) n - +0 robe "Veggyat" {rF+} rPois ∞ (0%) o - +2 helmet of Hangman {Light, Fly rElec Dex+2 Stlth+} rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of magic regeneration Stlth + p - ring "Ehuplapt" {rElec rN+ Slay+5} HPRegen 0.28/turn h - +4 ring of slaying MPRegen 0.52/turn %: faith @: flying, glowing A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 283 gold pieces. You spent 50 gold pieces at shops. Inventory: Hand Weapons a - the +3 dagger of Plague {flame, Fly rC++ Int+3 Stlth+} (You found it on level 2 of the Dungeon) Fly: It grants you flight. rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. d - a +0 whip e - a +0 whip k - a +0 spectral quarterstaff l - a +0 dagger q - the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (You found it on level 5 of the Dungeon) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. Armour f - an orb of glass (worn) g - a +0 robe j - a +1 helmet n - the +0 robe "Veggyat" (worn) {rF+} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. It cannot be enchanted further. o - the +2 helmet of Hangman (worn) {Light, Fly rElec Dex+2 Stlth+} (You found it on level 3 of the Dungeon) Fly: It grants you flight. rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. Magical Staves b - a staff of necromancy (weapon) Jewellery c - an amulet of magic regeneration (worn) h - a +4 ring of slaying (worn) i - a +4 ring of slaying m - an amulet of the acrobat p - the ring "Ehuplapt" (worn) {rElec rN+ Slay+5} (You found it on level 4 of the Dungeon) [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Scrolls r - a scroll of revelation d - 2 scrolls of poison {unknown} i - a scroll of identify a - a scroll of enchant armour j - a scroll of butterflies {unknown} t - 3 scrolls of teleportation x - a scroll of amnesia m - a scroll of immolation {unknown} b - 4 scrolls of blinking e - a scroll of vulnerability {unknown} c - a scroll of enchant weapon {unknown} Skills: - Level 4.0 Fighting + Level 2.8 Short Blades - Level 1.5 Dodging + Level 1.5 Stealth + Level 3.3 Spellcasting + Level 5.4 Necromancy - Level 0.3 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 88% 2d13 3% 2 c - Fugue of the Fallen Necr 44% N/A 6% 3 d - Vampiric Draining Necr 44% 2d9 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 8% 1d1 19% 1 Blink Tloc 4% N/A 26% 2 Mercury Arrow Conj/Alch 4% 2d5 26% 2 Momentum Strike Conj/Tloc 4% 3d8 26% 2 Animate Dead Necr 44% N/A 21% 4 Hailstorm Conj/Ice 2% 3d5 47% 3 Curse of Agony Necr 44% N/A 50% 5 Flame Wave Conj/Fire 2% 2d4 87% 4 Forge Lightning Spire Air/Frge 2% 3d4 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Dithmenos Fedhas Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:1 ( D:4 :[*! Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You feel rather light. The +3 dagger of Plague {flame, Fly rC++ Int+3 Stlth+} bursts into flame! a - the +3 dagger of Plague (weapon) {flame, Fly rC++ Int+3 Stlth+} You now have 224 gold pieces (gained 15). Found a stone staircase leading up. Found a leather armour. Found a stone staircase leading up. You see here a +0 leather armour. You unwield the +3 dagger of Plague {flame, Fly rC++ Int+3 Stlth+}. The +3 dagger of Plague {flame, Fly rC++ Int+3 Stlth+} stops flaming. b - a staff of necromancy (weapon) You see here a +0 leather armour. You now have 233 gold pieces (gained 9). Found a rapier. You encounter a centaur. It is carrying a +2 shortbow of flaming. A centaur comes into view. The centaur shouts! The centaur wields a +2 shortbow of flaming. It bursts into flame! The centaur shoots an arrow. The arrow hits you! The arrow burns you. The centaur shoots an arrow. The arrow hits you! The arrow burns you. Casting: Grave Claw (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +2 shortbow of flaming (haloed, chance to affect: 50%) You feel a strong surge of power! The centaur resists with significant effort. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +2 shortbow of flaming (haloed, chance to affect: 50%) You feel a strong surge of power! You miscast Soul Splinter. Nothing appears to happen. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The arrow burns you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ## ###### ... ##..... ##### .... ##.<.... ....# ..... #....... ....##############....# #....... ................@.c#..# #....... .....############..#..####....... ...........#### #............... ##########....## ....#####...... ####..###..#.# #....... ##......# # #....... ####...#. #....... ####..).#.####...#... ###....#..........###.. You could see a centaur. Vanquished Creatures A centaur (D:5) A scorpion (D:4) 2 bombardier beetles A jelly (D:4) A hound (D:5) An orc priest (D:4) 7 adders 2 orcs (D:4) 2 ribbon worms 3 endoplasms 3 hobgoblins 3 jackals (D:4) 2 quokkas A ball python (D:4) 5 bats 2 frilled lizards (D:2) 2 goblins A kobold (D:4) 2 rats (D:3) 42 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders (D:4) 2 dart slugs An orc (D:4) 4 endoplasms 3 hobgoblins A quokka (D:4) 4 ball pythons 4 bats 3 frilled lizards A goblin (D:1) 3 kobolds A rat (D:1) 29 creatures vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JollyGreen the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 213 | D:1 | Reached skill level 1 in Fighting 320 | D:1 | Reached XP level 2. HP: 21/21 MP: 5/5 423 | D:1 | Learned a level 2 spell: Grave Claw 605 | D:1 | Found Tophosew's Weapon Shop. 970 | D:2 | Identified the +3 dagger of Plague {flame, Fly rC++ Int+3 | Stlth+} 1006 | D:2 | Reached XP level 3. HP: 27/27 MP: 7/7 1137 | D:2 | Learned a level 3 spell: Fugue of the Fallen 1396 | D:3 | Found a sacrificial altar of Ru. 1500 | D:3 | Identified the +0 robe "Veggyat" {rF+} 1539 | D:3 | Reached skill level 1 in Short Blades 1539 | D:3 | Reached XP level 4. HP: 34/34 MP: 8/8 1552 | D:3 | Identified the +2 helmet of Hangman {Light, Fly rElec Dex+2 | Stlth+} 1567 | D:3 | Found a burning altar of Makhleb. 1799 | D:4 | Found Lifozar's Distillery. 1902 | D:4 | Found Zupepp's Assorted Antiques. 1907 | D:4 | Bought a scroll labelled LITHRA TUGUITO for 25 gold pieces 1907 | D:4 | Bought a scroll labelled TIREFO JEFYCW for 25 gold pieces 1929 | D:4 | Found a hazy altar of Hepliaklqana. 2130 | D:4 | Found a stormy altar of Qazlal. 2236 | D:4 | Found Arewanis's Armour Shop. 2320 | D:4 | Found Bixumylu's Book Shop. 2334 | D:4 | Reached XP level 5. HP: 40/41 MP: 9/9 2459 | D:4 | Reached skill level 5 in Necromancy 2561 | D:4 | Reached XP level 6. HP: 31/48 MP: 10/10 2631 | D:4 | Identified the ring "Ehuplapt" {rElec rN+ Slay+5} 2804 | D:5 | Entered Level 5 of the Dungeon 2827 | D:5 | Found the +4 consecrated labrys {holy, Valiant ^Fragile Fly | SInv} 2827 | D:5 | Found an iron altar of Okawaru. 2833 | D:5 | Got the +4 consecrated labrys {holy, Valiant ^Fragile Fly | SInv} 2883 | D:5 | Found a staircase to the Ecumenical Temple. 2883 | D:5 | Found a statue of an orb of entropy. 2883 | D:5 | Found a statue of an orb of entropy. 2892 | Temple | Entered the Ecumenical Temple 2897 | Temple | Learned a level 3 spell: Vampiric Draining 3384 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_ring, serial_shops, nicolae_shop_scrapyard, serial_bayou_ford_a D:2: layout_rooms D:3: layout_rooms, nicolae_overflow_hidden_temple D:4: layout_loops_corners, marbit_many_paths, nzn_hepliaklqana_mist_gate, serial_shops, shop, nicolae_shopburst, nicolae_shop_pleasant_corner_grove, nicolae_shop_relaxation, nicolae_half_adder D:5: layout_rooms, okawaru_ov_weapons_minmay, temple_entry_dummy Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 4 | 4.0 Spellcasting | 3 | 3.3 Short Blades | 1 2 | 2.8 Necromancy | 5 | 5.4 Dodging | | 1.5 Stealth | | 1.5 Evocations | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 64 | 34 || 98 Melee: Dagger | 58 | 34 || 92 Staff | 6 | || 6 Cast: Soul Splinter | 54 | 26 || 80 Grave Claw | | 3 || 3 Read: Enchant armour | 1 | || 1 Identify | | 4 || 4 Armour: Robe | 27 | 21 || 48 Dodge: Dodged | 43 | 28 || 71