Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 709806615109994622 22 JollyGreenJesus the Grave Robber (level 2, -1/24 HPs) Began as a Mountain Dwarf Necromancer on Sept 11, 2025. Frozen to death by an endoplasm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (361 turns). JollyGreenJesus the Grave Robber (MDNe) Turns: 361, Time: 00:02:22 Health: -1/24 AC: 2 Str: 10 XL: 2 Next: 68% Magic: 1/5 EV: 0 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg + . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: constricted A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery d - a ring of positive energy (worn) Potions c - a potion of magic Skills: - Level 2.0 Fighting - Level 1.3 Dodging - Level 1.4 Stealth - Level 2.0 Spellcasting + Level 4.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 b - Grave Claw Necr 30% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 2% 2d3 32% 2 Vampiric Draining Necr 15% 2d7 10% 3 Animate Dead Necr 15% N/A 32% 4 Launch Clockwork Bee Frge 1% N/A 54% 3 Curse of Agony Necr 15% N/A 67% 5 Forge Blazeheart Golem Fire/Frge 1% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The jackal bites you but does no damage. Your soul wisp touches the jackal. You closely miss the jackal. The jackal is almost dead. The jackal misses you. The jackal closely misses you. The jackal completely misses you. The endoplasm barely misses you. Your soul wisp barely misses the jackal. You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. The endoplasm closely misses you. Your soul wisp closely misses the jackal. The jackal bites you. You hit the jackal. You kill the jackal! You have harvested enough death to cast Grave Claw an additional time. The jackal closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. Your soul wisp touches the jackal. You hit the ball python. The ball python is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The ball python closely misses you. The jackal bites you but does no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp misses the jackal. You closely miss the ball python. The ball python is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The ball python misses you. The ball python grabs you. The ball python constricts you. The endoplasm freezes you. You are frozen. You die... ##### ### ##...## ..# ##.....## . ..# #.......#########.... ..# #..........h@hr...... ..###.........*S#J....... .......†...#....#.....?.. ..####.....####.......... ..# #.......# #..#....... ...##.......# ..##.###... ...##.......# ..# .# #.. ...###........... ## .. ##..###.......... You could see an endoplasm, 2 jackals, a ball python, a rat and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:2) 2 hobgoblins (D:1) 3 jackals (D:2) A ball python (D:1) A bat (D:1) An endoplasm (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:2) A ball python (D:1) A rat (D:1) 6 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JollyGreenJesus the Mountain Dwarf Necromancer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 6 | D:1 | Noticed a polar bear 6 | D:1 | Noticed a brain worm 6 | D:1 | Noticed a komodo dragon 7 | D:1 | Noticed a redback 117 | D:1 | Reached skill level 1 in Fighting 210 | D:1 | Reached XP level 2. HP: 20/24 MP: 0/4 276 | D:1 | Learned a level 2 spell: Grave Claw 289 | D:1 | You fall into a shaft and drop 1 floor! 361 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, minmay_liquid_box D:2: layout_rooms, shapermc_ecumenical_altar_hornbeckon, kennysheep_potato, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.0 Spellcasting | 2 | 2.0 Dodging | | 1.3 Stealth | | 1.4 Necromancy | | 4.6 Action || total ---------------------------++------- Melee: Dagger || 42 Cast: Soul Splinter || 16 Grave Claw || 1 Armour: Robe || 32 Dodge: Dodged || 54