Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 99425518607066093 2841 Jrobins the Covert (level 9, -1/65 HPs) Began as a Vampire Enchanter on Jan 3, 2025. Was a Follower of Vehumet. Slain by Joseph ... wielding a +2 quarterstaff of holy wrath (9 damage) ... on level 8 of the Dungeon. The game lasted 00:14:19 (11170 turns). Jrobins the Covert (Vampire Enchanter) Turns: 11170, Time: 00:14:20 Health: -1/65 AC: 7 Str: 13 XL: 9 Next: 46% Magic: 15/17 EV: 12 Int: 19 God: Vehumet [*.....] Gold: 556 SH: 0 Dex: 21 Spells: 11/19 levels left rFire . . . Q - +9 spear of Peril {venom, Str+4} rCold . . . (no shield) rNeg + . . n - +0 leather armour rPois . r - +0 helmet rElec . I - +0 cloak rCorr . (no gloves) SInv + J - +0 pair of boots Will ..... (no amulet) Stlth ++++ G - ring of positive energy HPRegen 0.50/turn U - +6 ring of dexterity MPRegen 0.15/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate, Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 556 gold pieces. Inventory: Hand Weapons a - a +1 dagger d - a +3 dagger e - a +2 short sword of flaming w - a +2 dagger of flaming B - a +1 dagger of freezing K - a +0 vampiric dagger M - a +2 dagger of protection Q - the +9 spear of Peril (weapon) {venom, Str+4} (You found it on level 6 of the Dungeon) Str+4: It affects your strength (+4). Missiles l - 29 poisoned darts s - 3 javelins E - 3 boomerangs O - a throwing net R - 5 curare-tipped darts Armour i - a +0 ring mail n - a +0 leather armour (worn) r - a +0 helmet (worn) I - a +0 cloak (worn) J - a +0 pair of boots (worn) N - a +0 buckler V - a +0 ring mail of cold resistance Magical Staves f - a staff of earth F - the staff "Ereq" {rElec Str+2 Int+3 Summ Air} (You found it on level 4 of the Dungeon) [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. L - a staff of cold Jewellery q - a ring of fire C - a ring of ice G - a ring of positive energy (left hand) U - a +6 ring of dexterity (right hand) Wands D - a wand of warping (9) Scrolls b - a scroll of silence {unknown} j - 2 scrolls of immolation {unknown} m - 3 scrolls of noise {unknown} p - 8 scrolls of identify {unknown} u - 3 scrolls of enchant weapon {unknown} v - a scroll of vulnerability {unknown} y - 2 scrolls of teleportation {unknown} H - a scroll of brand weapon {unknown} S - a scroll of blinking {unknown} T - 2 scrolls of poison {unknown} Potions c - a potion of invisibility g - a potion of attraction {unknown} h - a potion of curing {unknown} k - a potion of magic {unknown} o - a potion of haste t - a potion of brilliance {unknown} x - a potion of berserk rage {unknown} z - a potion of might {unknown} A - 2 potions of enlightenment P - a potion of mutation {unknown} W - a potion of heal wounds Skills: * Level 3.8 Fighting - Level 3.9 Short Blades * Level 3.0 Polearms * Level 3.9 Armour + Level 3.4 Dodging + Level 8.4 Stealth * Level 2.6 Shields * Level 5.8 Spellcasting * Level 0.7 Conjurations + Level 6.7 Hexes + Level 2.8 Ice Magic * Level 1.0 Earth Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 46% N/A 3% 2 b - Tukima's Dance Hex 31% N/A 2% 3 c - Stone Arrow Conj/Erth 16% 3d8 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 24% 1d4 12% 1 Confusing Touch Hex 31% N/A 2% 3 Freeze Ice 64% 1d7 4% 1 Sandblast Erth 18% 2d7 9% 1 Dazzling Flash Hex/Fire 36% N/A 11% 3 Frozen Ramparts Ice 32% 1d5 13% 3 Hailstorm Conj/Ice 12% 3d6 21% 3 Passwall Erth 9% N/A 26% 3 Anguish Hex/Necr 9% N/A 34% 4 Fugue of the Fallen Necr 5% N/A 38% 3 Maxwell's Portable Pile Tloc 5% (3-9)d3 38% 3 Cigotuvi's Putrefaction Necr/Air 5% N/A 80% 4 Dispel Undead Necr 5% 3d7 80% 4 Martyr's Knell Necr/Summ 5% N/A 80% 4 Magnavolt Erth/Air 3% 4d9 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:7 [ Annotations: D:3 Grinder D:4 1 exclusion, Ijyb D:5 1 runed translucent door, Doucebaguette's ghost, novice SpCj D:8 Joseph Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Joseph zaps a wand. The puff of flame hits you. You hit Joseph. Joseph is heavily wounded. Joseph unwields a +0 sling. Joseph wields a +2 quarterstaff of holy wrath. It softly glows with a divine radiance! Joseph hits you with a +2 quarterstaff of holy wrath. You convulse. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +2 quarterstaff of holy wrath, wearing a +0 ring mail and carrying a wand of flame (heavily wounded, extremely poisoned, chance to affect: 37%) Joseph resists with some effort. Unknown command. Unknown command. You hit Joseph but do no damage. Joseph looks as sick as possible! Joseph is heavily wounded. Joseph hits you with a +2 quarterstaff of holy wrath! You convulse! You hit Joseph. Your bite misses Joseph. Joseph is severely wounded. Joseph zaps a wand. The puff of flame hits you. You puncture Joseph! Joseph looks as sick as possible! Joseph is severely wounded. Joseph zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You hit Joseph. Joseph is almost dead. Joseph hits you with a +2 quarterstaff of holy wrath! * * * LOW HITPOINT WARNING * * * You convulse! You die... #? #. #. #. #. #. #@###### #.@....# ############.# #######.......# #.# #.........###.# #.# #.........# #.####.# #.........# #......# #.........# ######## #.........# #######'### You could see Joseph (extremely poisoned). Vanquished Creatures A hornet (D:7) 3 swamp worms (D:7) 2 water moccasins (D:8) An orc warrior (D:8) A black bear (D:6) An ice beast (D:7) A sky beast (D:8) 2 kobold brigands 2 bullfrogs 2 scorpions 2 wights (D:7) 2 howler monkeys (D:5) 2 bombardier beetles 2 jellies 2 hounds (D:5) 3 orc priests 6 iguanas Terence (D:2) A gnoll bouda (D:6) 5 orc wizards Robin (D:2) 11 gnolls 7 adders A shadow imp (D:5) 2 white imps (D:6) 2 dart slugs A ribbon worm (D:5) 36 orcs 4 ball pythons 5 bats 7 endoplasms 3 giant cockroaches 17 goblins 8 hobgoblins 4 jackals (D:1) 14 kobolds 4 quokkas 2 ball python zombies (D:3) A frilled lizard (D:3) A giant cockroach zombie (D:3) 3 rats (D:2) 176 creatures vanquished. Vanquished Creatures (collateral kills) 2 ogres (D:5) A wight (D:7) 3 creatures vanquished. Vanquished Creatures (others) 4 dancing weapons An orc (D:4) 5 creatures vanquished. Grand Total: 184 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jrobins the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 87 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 90 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 827 | D:2 | Noticed Robin 1172 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1172 | D:2 | Reached XP level 3. HP: 22/25 MP: 6/6 1459 | D:2 | Found a bloodstained altar of Trog. 1598 | D:2 | Noticed Terence 1611 | D:2 | Killed Terence 1612 | D:2 | Reached skill level 1 in Fighting 1612 | D:2 | Reached skill level 1 in Armour 1612 | D:2 | Reached skill level 5 in Stealth 1832 | D:2 | Reached XP level 4. HP: 20/32 MP: 4/7 1884 | D:2 | Killed Robin 1885 | D:2 | Reached skill level 5 in Hexes 2078 | D:2 | Found a faded altar of an unknown god. 2936 | D:3 | Found an opulent altar of Gozag. 3051 | D:3 | Found a basalt altar of Yredelemnul. 3122 | D:3 | Reached XP level 5. HP: 37/37 MP: 3/9 3441 | D:3 | Found a snail-covered altar of Cheibriados. 3887 | D:3 | Noticed Grinder 3925 | D:3 | Learned a level 3 spell: Tukima's Dance 3934 | D:3 | Reached XP level 6. HP: 40/43 MP: 1/10 5034 | D:4 | Identified the staff "Ereq" {rElec Str+2 Int+3 Summ Air} 5115 | D:4 | Reached skill level 1 in Ice Magic 5129 | D:4 | Noticed Ijyb 5430 | D:5 | Entered Level 5 of the Dungeon 6143 | D:5 | Reached skill level 6 in Stealth 6225 | D:5 | Reached XP level 7. HP: 50/50 MP: 3/12 6628 | D:5 | Found a runed translucent door. 6630 | D:5 | Noticed Doucebaguette's ghost (novice SpCj) 8021 | D:5 | Reached XP level 8. HP: 53/57 MP: 11/15 8203 | D:6 | Found a staircase to the Ecumenical Temple. 8222 | D:6 | Reached skill level 7 in Stealth 8239 | D:6 | Reached skill level 5 in Spellcasting 8403 | D:6 | Reached skill level 1 in Shields 8556 | D:6 | Identified the +9 spear of Peril {venom, Str+4} 8807 | Temple | Entered the Ecumenical Temple 8831 | Temple | Became a worshipper of Vehumet 9000 | D:7 | Found Tyikh's Armour Shop. 9373 | D:7 | Reached skill level 1 in Polearms 9665 | D:7 | Reached XP level 9. HP: 30/64 MP: 17/17 9786 | D:7 | Reached skill level 8 in Stealth 9992 | D:7 | Learned a level 3 spell: Stone Arrow 10000 | D:7 | Found an iron altar of Okawaru. 10094 | D:7 | Found a sacrificial altar of Ru. 10514 | D:8 | Found a broken altar of Ashenzari. 10722 | D:8 | Reached skill level 1 in Earth Magic 10741 | D:8 | Reached * piety under Vehumet 10741 | D:8 | Offered knowledge of Sting by Vehumet. 11157 | D:8 | Noticed Joseph 11170 | D:8 | Slain by Joseph Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_loops_ring D:2: layout_loops_corners, hellmonk_ecumenical_altar_inner_sanctum, basic_altar, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_d, serial_bayou_lagoon_a, serial_bayou_shore_a, serial_bayou_shore_a, serial_bayou_pond_d, minmay_increasing_density, uniq_terence, uniq_robin D:3: layout_basic, nicolae_yredelemnul_corpse_copse, nicolae_gozag_seed_capital, slow_altar_1, serial_bayou_pond_e, uniq_grinder D:4: layout_basic, dreamdust_gnoll_farm, uniq_ijyb D:5: layout_loops_ring, gammafunk_ghost_grave, lemuel_flame_loot_1 D:6: layout_rooms, minmay_temple_entry_trees D:7: layout_rooms, kennysheep_okawaru_gauntlet, nicolae_ru_path_of_blood, chequers_jeans, nicolae_inconvenience_store, worms_lemuel D:8: layout_basic, nicolae_ashenzari_panopticon, uniq_joseph, uniq_grum Temple: kb_temple_of_zot Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 | 3.8 Armour | 1 2 3 | 3.9 Stealth | 5 6 7 8 | 8.4 Hexes | 5 6 | 6.7 Short Blades | 2 3 | 3.9 Spellcasting | 3 4 5 | 5.8 Ice Magic | 1 2 | 2.8 Shields | 2 | 2.6 Dodging | 3 | 3.4 Polearms | 2 3 | 3.0 Earth Magic | 1 | 1.0 Conjurations | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 74 | 175 | 174 || 423 Bite | 8 | 20 | 34 || 62 Spear | | | 143 || 143 Cast: Ensorcelled Hiber | 17 | 62 | 74 || 153 Tukima's Dance | | 7 | 6 || 13 Use: Potion | | 1 | 3 || 4 Stab: Sleeping | 15 | 32 | 45 || 92 Distracted | | 1 | || 1 Invisible | | 1 | || 1 Armour: Robe | 39 | | || 39 Leather armour | 16 | 129 | 196 || 341 Dodge: Dodged | 51 | 84 | 164 || 299