Jrobins Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (3, 9, D:1) a +0 club 4 stones (9, -2, D:1) a bat corpse (skeletalised by now) (18, 33, D:1) a +0 club (20, 16, D:1) a ball python corpse (skeletalised by now) (20, 35, D:1) a +2 whip of draining 4 stones a kobold corpse (skeletalised by now) (24, 31, D:1) 2 stones (30, -5, D:1) a rat skeleton (31, 32, D:1) a ball python skeleton (36, 42, D:1) a +0 dagger (37, -11, D:1) 5 stones (39, -11, D:1) a rat corpse (skeletalised by now) (42, 8, D:1) a +0 short sword a kobold skeleton a jackal skeleton (43, 28, D:1) a +0 spear (44, 35, D:1) a frilled lizard skeleton (44, 42, D:1) a bat corpse (skeletalised by now) (49, 13, D:1) a bat skeleton (50, 30, D:1) a bat corpse (skeletalised by now) (51, -4, D:1) a +0 short sword (51, -3, D:1) a +0 whip (51, 13, D:1) a goblin skeleton (52, -3, D:1) a +0 quarterstaff Level 2 of the Dungeon [Shop] Amnegoc's Antique Weapon Emporium a +2 dagger of freezing (374 gold) a +0 short sword (72 gold) a +5 mace of draining (777 gold) a +0 club (24 gold) a +1 falchion of holy wrath (297 gold) the +0 trident of Articulation {freeze, rC++} (739 gold) rC++: It greatly protects you from cold. a +0 sling (36 gold) a +0 mace (72 gold) a +0 long sword (84 gold) (8, -4, D:2) a +0 scythe a +0 robe (9, -19, D:2) a +0 chain mail (13, -5, D:2) an adder skeleton (18, -23, D:2) a +0 scale mail (20, -6, D:2) a bat corpse (skeletalised by now) (22, -13, D:2) an adder corpse (skeletalised by now) (25, -5, D:2) an adder corpse (skeletalised by now) (35, -17, D:2) a +0 quarterstaff (36, -26, D:2) a +0 leather armour (37, -23, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Haodugad's Antique Weapon Boutique a +0 sling (28 gold) a +0 club (19 gold) a +0 quarterstaff (76 gold) a +0 trident (66 gold) a +0 dagger (38 gold) a +0 spear (57 gold) a +0 war axe (66 gold) a +0 flail (66 gold) a +0 short sword (57 gold) [Shop] Kamac's Weapon Boutique a +1 longbow of freezing (261 gold) a +0 war axe of electrocution (149 gold) 7 stones (9 gold) a +2 dagger of venom (201 gold) a +0 dagger (28 gold) 4 stones (5 gold) a +4 orcbow of freezing (396 gold) the +4 spear of the Smoking Gods {venom, *Noise Will+++ Dex+7} (977 gold) Dex+7: It affects your dexterity (+7). Will+++: It greatly increases your willpower. *Noise: It may make a loud noise when swung. 5 stones (7 gold) a +0 dagger (28 gold) [Shop] Tumpao's Assorted Antiques a potion of enlightenment (125 gold) an amulet of guardian spirit (750 gold) a +0 ring mail (100 gold) a ring of see invisible (375 gold) a ring of fire (625 gold) a +0 quarterstaff (100 gold) [Shop] Puom Jue's Book Shop a book of Hexes (484 gold) the Disquisition on Sweltering Intoxication (264 gold) Spells Type Level a - Summon Blazeheart Golem Fire/Summoning 4 b - Eringya's Noxious Bog Alchemy 6 a book of Unlife (462 gold) a book of Necromancy (374 gold) a book of Conjurations (220 gold) the Omnibus of Heat (352 gold) Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Starburst Conjuration/Fire 6 a book of Beasts (396 gold) a book of Weapons (308 gold) a book of Hexes (484 gold) (0, 0, D:3) a +0 club (0, 9, D:3) a +0 scale mail (14, 17, D:3) a +0 spear (21, 23, D:3) a +0 dagger a goblin skeleton (21, 24, D:3) a +0 leather armour a +0 dagger a +0 ring mail a +0 hand axe (22, 24, D:3) a +0 flail a +0 scale mail an orc skeleton (24, 11, D:3) a rat corpse (skeletalised by now) (27, 10, D:3) a +0 heavy mace (39, 29, D:3) a frilled lizard corpse (skeletalised by now) (50, 6, D:3) a +0 spear (51, 6, D:3) a human corpse (skeletalised by now) (54, -11, D:3) a hobgoblin skeleton (55, -8, D:3) a +0 rapier Level 4 of the Dungeon [Shop] Vatogepi's Neck Hole a +0 cloak (45 gold) a +2 cloak (165 gold) a scarf of resistance (320 gold) a scarf of shadows (120 gold) an amulet of faith (400 gold) the amulet of Xomu {rElec rPois Regen+} (482 gold) [amulet of regeneration] rElec: It insulates you from electricity. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. an amulet of magic regeneration (300 gold) (0, 0, D:4) a hobgoblin corpse (1, 0, D:4) a +0 spear a +0 animal skin a +0 helmet (2, -2, D:4) a +0 club a +0 sling a +0 dagger a goblin corpse (2, -1, D:4) a +0 club (3, -2, D:4) a +0 club (3, 2, D:4) a +0 club (7, 6, D:4) a +0 whip a kobold corpse (8, 9, D:4) a +0 flail a +0 scale mail an orc corpse (8, 22, D:4) an adder corpse (16, 19, D:4) a ball python corpse (18, 17, D:4) a +0 club a +0 leather armour an orc corpse (19, 6, D:4) a +0 club a +0 dagger a +0 club (23, 21, D:4) a +0 robe a +0 dagger (30, 16, D:4) a quokka corpse (skeletalised by now) (36, 5, D:4) a +0 whip a ball python corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 8, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a potion of curing (1, 15, D:5) 5 stones (2, 4, D:5) a +0 hand axe (4, -5, D:5) a +0 rapier (8, 5, D:5) a +0 dagger a boomerang an orc corpse (skeletalised by now) (12, -11, D:5) 8 stones (14, 11, D:5) 8 stones (15, -3, D:5) a +0 short sword (19, 18, D:5) 8 stones (22, 10, D:5) an adder corpse (skeletalised by now) (22, 16, D:5) a +0 plate armour (23, 2, D:5) a +0 quarterstaff (31, 0, D:5) an iguana corpse (skeletalised by now) (32, 0, D:5) a +0 dagger a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 short sword of venom (7, -5, D:6) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (16, -10, D:6) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now)