Jrobins Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (7, -22, D:1) a +0 whip a kobold corpse (skeletalised by now) (9, -19, D:1) a +0 club (10, -28, D:1) a +0 club (17, -27, D:1) a +0 sling (22, -22, D:1) a hobgoblin skeleton (22, 0, D:1) a +0 ring mail (23, -12, D:1) a +0 leather armour (28, -40, D:1) a +0 short sword 3 stones (33, -32, D:1) a +0 club (37, -25, D:1) a bat skeleton (38, -21, D:1) a hobgoblin skeleton a ball python skeleton a bat skeleton (43, -17, D:1) an inkwell talisman Level 2 of the Dungeon [Shop] Noar's Weapon Shoppe the +8 storm bow {elec, penet} (745 gold) 5 stones (5 gold) a +0 spear (30 gold) a +4 short sword (250 gold) 3 stones (3 gold) a +0 whip (25 gold) 5 poisoned darts (30 gold) the +4 hand axe of Laceration {spect, ^Drain rC+ Str+6 Int-2} (443 gold) ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). a +0 glaive (100 gold) 5 silver javelins (450 gold) (0, 2, D:2) a hobgoblin skeleton (4, -1, D:2) a +0 war axe (6, -11, D:2) an adder corpse (7, -28, D:2) a +0 club (7, -12, D:2) a +0 robe a ribbon worm corpse a ball python corpse (8, -6, D:2) a quokka skeleton (9, -7, D:2) an adder skeleton (11, 3, D:2) a +0 buckler (13, 2, D:2) a +0 chain mail