Jrobins Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -1, D:1) a rat skeleton (11, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (13, -16, D:1) a +0 club 5 stones a kobold skeleton (15, -1, D:1) a frilled lizard skeleton (19, 13, D:1) 3 flux baubles (20, 27, D:1) a +0 dagger (26, 26, D:1) a +0 flail (28, 11, D:1) a +0 robe (34, -26, D:1) a +0 whip a kobold corpse (skeletalised by now) (42, -13, D:1) a ball python corpse (skeletalised by now) (51, 8, D:1) a +0 robe (52, 13, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (15, 14, D:2) a +0 club (15, 15, D:2) a +0 club a goblin skeleton (15, 16, D:2) a +0 dagger (25, 4, D:2) 4 stones (28, 22, D:2) a hobgoblin corpse (skeletalised by now) (43, -5, D:2) a +0 robe (45, -13, D:2) a +0 whip (45, -9, D:2) a bat skeleton (47, -1, D:2) a ball python skeleton (47, 16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (52, 0, D:2) a +0 dagger (52, 2, D:2) a +0 mace a +0 animal skin (53, -11, D:2) a +0 dagger a goblin skeleton a hobgoblin skeleton (53, 15, D:2) a ball python skeleton (54, -7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (2, -36, D:3) a +0 spear (2, -19, D:3) 9 stones (3, -44, D:3) a +2 mace of draining (6, -13, D:3) a +0 club a goblin skeleton (13, 0, D:3) a rat skeleton (19, -35, D:3) a +0 scale mail (21, -5, D:3) a +0 short sword a kobold skeleton the felid skeleton of Natasha (23, -27, D:3) a quokka skeleton (28, -48, D:3) a +0 rapier (28, -28, D:3) a +0 dagger (31, -32, D:3) a +0 dagger 2 stones (31, -19, D:3) a +0 mace (31, -17, D:3) a +0 hand axe (33, -30, D:3) a +0 dagger (36, -11, D:3) an adder skeleton (37, -25, D:3) 5 stones (37, -20, D:3) a bat skeleton (39, -22, D:3) a +0 mace (41, -28, D:3) a +0 club a goblin skeleton (45, -43, D:3) a quill talisman (49, -37, D:3) a +0 club (52, -15, D:3) a +0 short sword a ball python corpse (skeletalised by now) (52, -12, D:3) the inkwell talisman of Charity {rF+ rC+ Int+2 Slay+3} [inkwell talisman] rF+: It protects you from fire. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Level 4 of the Dungeon (1, -8, D:4) 7 stones (2, -12, D:4) a bombardier beetle corpse (2, -1, D:4) 7 stones (15, -22, D:4) a hobgoblin corpse (18, -23, D:4) a +0 leather armour (19, -23, D:4) a +0 leather armour (20, -18, D:4) a jackal corpse (21, -21, D:4) a jackal corpse