Jrobins Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (3, 19, D:1) a +0 dagger 4 stones (6, 20, D:1) a ball python skeleton (7, -10, D:1) a rat corpse (skeletalised by now) (19, -14, D:1) a rat corpse (skeletalised by now) (19, 22, D:1) a +0 short sword a kobold skeleton (26, -10, D:1) a frilled lizard skeleton (27, -14, D:1) a rat corpse (skeletalised by now) (31, 25, D:1) 5 stones (31, 36, D:1) 9 stones (36, -9, D:1) a jackal skeleton (37, 29, D:1) a jackal corpse (skeletalised by now) (38, 9, D:1) a frilled lizard skeleton (39, -14, D:1) a jackal skeleton (44, -11, D:1) a rat corpse (skeletalised by now) (49, 11, D:1) a ball python corpse (skeletalised by now) (56, 8, D:1) 5 stones (61, 18, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -10, D:2) a ball python corpse (skeletalised by now) (9, -10, D:2) a +0 club a kobold skeleton (9, -6, D:2) a quokka skeleton (14, -8, D:2) a rat skeleton (16, 9, D:2) a +0 ring mail (16, 20, D:2) a +0 dagger (19, 19, D:2) a +0 club a +0 sling a goblin skeleton (28, -1, D:2) a +0 dagger (28, 2, D:2) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (29, -4, D:2) a +1 vampiric whip (35, -5, D:2) a +0 club a goblin skeleton (35, -4, D:2) a +0 dagger a goblin skeleton (36, -5, D:2) a +0 dagger a +0 sling (36, -3, D:2) a +0 short sword (37, -5, D:2) a +0 club a +0 animal skin a goblin skeleton the hobgoblin skeleton of Robin (38, -1, D:2) a +0 dagger a frilled lizard skeleton (39, -6, D:2) a +0 dagger (39, 5, D:2) a bat corpse (skeletalised by now) (41, -2, D:2) a +0 dagger a goblin skeleton (41, -1, D:2) a +0 sling (42, -5, D:2) a bat skeleton (44, -6, D:2) 6 stones (44, 6, D:2) a +0 club (46, -5, D:2) a +0 club Level 3 of the Dungeon (1, 0, D:3) a +0 dagger an orc skeleton (9, 7, D:3) a +0 plate armour (16, -2, D:3) a wellspring talisman (20, 1, D:3) a +0 scale mail (28, 20, D:3) a +0 club a goblin skeleton (31, -1, D:3) a jackal skeleton (32, -1, D:3) a jackal skeleton (32, 0, D:3) a jackal skeleton (42, 13, D:3) a +0 club (45, 25, D:3) a potion of resistance (47, 25, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (49, 25, D:3) a potion of curing (51, 8, D:3) a +0 dagger (64, -10, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hobgoblin skeleton (12, 0, D:4) a hobgoblin skeleton (20, -23, D:4) an adder skeleton (21, 14, D:4) a +0 club a goblin skeleton (29, -12, D:4) a ball python skeleton (31, 6, D:4) a +0 sling a +0 club 7 stones a +0 scale mail (38, 7, D:4) a +0 ring mail a +0 dagger (39, -8, D:4) a +0 dagger (39, 8, D:4) a +0 whip an orc skeleton (40, -6, D:4) a +0 whip 3 boomerangs an orc skeleton (40, 8, D:4) a boomerang a +1 morningstar of draining (41, -5, D:4) a hobgoblin skeleton (43, 21, D:4) a +0 giant club an ogre skeleton (55, -18, D:4) a +0 trident Level 5 of the Dungeon (0, 3, D:5) a +0 dagger a +0 robe (0, 6, D:5) a +0 short sword an orc corpse (skeletalised by now) (4, 11, D:5) a +0 leather armour (13, -15, D:5) 21 gold pieces a +0 hand axe a +0 robe an orc corpse (13, -12, D:5) a +0 dagger (14, -11, D:5) a +0 mace