Jrobins Level 1 of the Dungeon [Shop] Ojeh's Armour Shoppe a +0 leather armour (24 gold) a +0 ring mail (48 gold) the +0 leather armour of Theory {rElec rC++ Will+ Dex-5} (343 gold) rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 buckler (54 gold) a +0 scale mail (48 gold) a +0 pair of boots of rampaging (138 gold) a +3 ring mail of willpower (312 gold) a +0 robe (10 gold) (10, -26, D:1) a +0 club (13, -35, D:1) a +0 leather armour (16, -9, D:1) a quokka skeleton (23, -44, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (23, 2, D:1) a jackal skeleton a jackal skeleton (34, -38, D:1) a ball python skeleton (39, -11, D:1) 5 poisoned darts (51, -26, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (22, -13, D:2) a quokka corpse (skeletalised by now) (25, -15, D:2) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (29, 16, D:2) a +0 hand axe (34, -19, D:2) 3 flux baubles (35, -10, D:2) a +0 dagger (40, 29, D:2) a +0 robe (42, -25, D:2) a +0 short sword a kobold corpse (skeletalised by now) (43, 9, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Qephi's Jewellery Emporium a maw talisman (165 gold) an amulet of reflection (unknown) (330 gold) a ring of positive energy (unknown) (220 gold) a ring of protection from cold (unknown) (275 gold) an amulet of guardian spirit (unknown) (330 gold) an amulet of dissipation (unknown) (330 gold) an amulet of guardian spirit (unknown) (330 gold) a +5 ring of evasion (unknown) (396 gold) a +6 ring of dexterity (unknown) (396 gold) [Shop] Gostisod's General Store (Shop contents are unknown) [Shop] Moes's Jewellery Emporium the ring "Eneigiq" {rC++ Will+ Int+6 Dex+3} (796 gold) [ring of intelligence] rC++: It greatly protects you from cold. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). a +6 ring of strength (396 gold) a ring of flight (unknown) (192 gold) the blade talisman of Roell {Rampage rPois rN+ Stlth-} (990 gold) [blade talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. the ring of the Hippogriff {rN+ Str+3 Int+2 Dex+5 Stlth+} (558 gold) [ring of positive energy] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. an eel talisman (165 gold) an amulet of guardian spirit (unknown) (330 gold) an amulet of the acrobat (unknown) (330 gold) a +5 ring of evasion (unknown) (396 gold) a ring of see invisible (unknown) (165 gold) (0, 0, D:3) a +0 club (14, -16, D:3) an amulet of wildshape (14, 10, D:3) a +0 short sword a kobold skeleton (16, 30, D:3) a +0 chain mail (17, 10, D:3) a +0 whip 7 poisoned darts (36, -2, D:3) a +0 whip (42, 4, D:3) a +0 club (46, -9, D:3) Sif Muna's Folio of Conduction Spells Type Level a - Poisonous Vapours Alchemy/Air 1 (unseen) (47, -9, D:3) Sif Muna's Collected Works on the Fairies Spells Type Level a - Slow Hexes 1 (unseen) (48, -9, D:3) Sif Muna's Precepts of Black Mysteries Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (unseen) (49, 22, D:3) a +0 dagger (50, 3, D:3) a +0 flail (54, 1, D:3) a +0 short sword 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 sling (0, 1, D:4) a +0 spear (2, -3, D:4) a +0 mace (6, -2, D:4) a rat corpse (skeletalised by now) (7, 21, D:4) a +0 dagger (12, 0, D:4) a rat corpse (skeletalised by now) (12, 2, D:4) a rat corpse (skeletalised by now) (19, 9, D:4) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (20, 7, D:4) a +0 spear (20, 10, D:4) a +0 spear a gnoll skeleton (24, 8, D:4) a +0 dagger 2 stones a kobold skeleton (25, -13, D:4) a +0 ring mail (34, 3, D:4) a +0 spear (36, 32, D:4) a +1 morningstar of protection (37, 3, D:4) a +0 dagger 3 stones a kobold skeleton (46, 12, D:4) a +0 dagger (50, 10, D:4) the inkwell talisman of Light {rF- Will+ Int+8 Stlth+} [inkwell talisman] rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int+8: It affects your intelligence (+8). Stlth+: It makes you more stealthy. (57, 3, D:4) a +0 rapier (62, 15, D:4) a +0 long sword Level 5 of the Dungeon (22, 24, D:5) a +0 scale mail (27, 23, D:5) a hound skeleton (32, 13, D:5) a +0 flail (33, 0, D:5) an inkwell talisman (43, 11, D:5) a +0 giant club (46, 10, D:5) a +0 shortbow (49, 10, D:5) a +0 club a +0 ring mail a +0 flail an orc skeleton (49, 21, D:5) a +0 whip a +0 scale mail (50, -16, D:5) a +0 falchion (50, 10, D:5) a +3 hand axe a +0 mace Level 6 of the Dungeon [Shop] Luoriako's Armour Shop a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +1 leather armour of fire resistance (168 gold) a +1 chain mail of command (216 gold) a +0 ring mail (48 gold) the +1 ring mail of Renic {rCorr Int+3} (334 gold) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 pair of boots (54 gold) a +0 ring mail (48 gold) the +5 ring mail "Menwus" {rN+ Int+3} (558 gold) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 helmet (54 gold) (0, 0, D:6) a +0 robe (5, 11, D:6) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (6, 8, D:6) a +0 hammer (9, 4, D:6) a potion of haste (11, 5, D:6) a fortress talisman (11, 6, D:6) a +0 pair of gloves (35, 10, D:6) an iguana skeleton (36, -17, D:6) a +0 scythe the human skeleton of Sigmund (37, -25, D:6) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (38, -26, D:6) a +0 dagger an orc corpse (skeletalised by now) (38, -24, D:6) a +0 dagger an orc corpse (skeletalised by now) (40, -4, D:6) a +0 chain mail a +0 flail of draining the human skeleton of Edmund (45, -11, D:6) a +3 trident of draining a +0 robe an orb of energy (51, -3, D:6) an electric eel skeleton (65, 27, D:6) a +0 leather armour (67, 3, D:6) 2 boomerangs Level 7 of the Dungeon