Jrobins Level 1 of the Dungeon (6, -23, D:1) a rat skeleton (8, -30, D:1) a +0 ring mail (10, -24, D:1) a rat skeleton (13, -17, D:1) a +0 scimitar (16, -26, D:1) a +0 short sword (16, -21, D:1) a +0 ring mail (17, -7, D:1) a +0 short sword 4 stones a kobold skeleton (19, 2, D:1) a +0 dagger a goblin skeleton (26, 1, D:1) a +0 club 2 stones a kobold skeleton (27, -17, D:1) a +0 buckler (30, -16, D:1) a quokka skeleton (31, 15, D:1) a +0 robe (37, -9, D:1) a +0 club 2 stones a kobold skeleton (41, -20, D:1) a parchment of Kinetic Grapnel (41, 18, D:1) a bat corpse (skeletalised by now) (42, -30, D:1) a +0 dagger (45, 4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (2, 21, D:2) a +0 dagger (4, -3, D:2) a rat corpse (skeletalised by now) (4, -1, D:2) a hobgoblin corpse (skeletalised by now) (6, 29, D:2) a +0 dagger (7, 18, D:2) a quokka skeleton (8, 18, D:2) a hobgoblin skeleton (8, 19, D:2) a +0 dagger 4 stones (15, 9, D:2) a ball python skeleton (17, -7, D:2) a quokka corpse (skeletalised by now) (21, 5, D:2) an adder skeleton (25, 5, D:2) a +0 dagger a goblin skeleton (49, 13, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) the quill talisman "Nocem" {Harm rC- Str+3 Int+2} [quill talisman] Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (16, 8, D:3) a +0 ring mail (17, 2, D:3) a +3 sling (25, -20, D:3) a +0 dagger (27, -31, D:3) a frilled lizard skeleton (34, -15, D:3) a +0 helmet (40, -10, D:3) a bat corpse (skeletalised by now) (53, -1, D:3) a parchment of Teleport Other (64, -21, D:3) a +0 whip Level 4 of the Dungeon (5, -6, D:4) a +0 club