Jrobins Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (1, 17, D:1) a +0 whip (2, 3, D:1) a +0 whip (5, 16, D:1) a +0 scale mail (14, 16, D:1) a +0 war axe (16, 28, D:1) a quokka skeleton a ball python skeleton (18, 24, D:1) a parchment of Awaken Armour (25, -6, D:1) a ball python corpse (skeletalised by now) (26, 5, D:1) a hobgoblin skeleton (27, 30, D:1) a +0 ring mail (31, 24, D:1) a +0 dagger (35, 7, D:1) a jackal corpse (skeletalised by now) (35, 8, D:1) a jackal corpse (skeletalised by now) (36, 8, D:1) a jackal corpse (skeletalised by now) (43, 1, D:1) a +0 spear (43, 25, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Enobou's Antique Armour Shop a +0 plate armour (396 gold) a +0 robe (19 gold) an orb of guile (572 gold) a +0 robe (19 gold) the +6 lightning scales {swift, rElec} (1474 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. It cannot be enchanted further. a +0 robe (19 gold) the +0 robe of Woigosa {+Inv rPois rN+ Str+4} (697 gold) +Inv: It lets you turn invisible. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 cloak (99 gold) an orb of guile (572 gold) (6, 5, D:2) a +0 dagger a goblin corpse (7, -9, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (8, 16, D:2) a ball python corpse (8, 22, D:2) a +0 hand axe (9, 15, D:2) a ball python corpse (12, 24, D:2) a jackal corpse (17, 0, D:2) a bat corpse (25, 16, D:2) a rat skeleton (31, 34, D:2) a +0 ring mail (32, 32, D:2) an orb of guile Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (3, -19, D:3) a +0 dagger (3, -18, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (4, -20, D:3) a ball python skeleton (9, -16, D:3) a +0 whip (10, -13, D:3) a +0 whip a +0 leather armour a +0 club a +0 ring mail an orc skeleton (11, -15, D:3) a +0 short sword