Jrobins Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -1, D:1) a bat skeleton (3, -1, D:1) a +0 short sword of draining a kobold skeleton (8, -9, D:1) a hobgoblin skeleton (8, -7, D:1) a +0 whip (8, -6, D:1) a +0 short sword (9, 16, D:1) a +0 club a goblin skeleton (9, 17, D:1) a +0 dagger a goblin skeleton (12, 2, D:1) a bat skeleton (28, 7, D:1) a +0 sling (34, -19, D:1) a +0 short sword (39, 7, D:1) a +0 sling (42, 12, D:1) a bat corpse (skeletalised by now) (50, 29, D:1) a +0 club (59, 17, D:1) a +0 club 3 stones (59, 25, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xeicwum's Antique Weapon Shop a +0 trident (80 gold) a +2 shortbow of freezing (400 gold) a +2 heavy longbow (731 gold) a +2 heavy hand axe (400 gold) a +0 hand axe of freezing (170 gold) a +0 club (11 gold) a +0 dagger (46 gold) a +2 great sword of holy wrath (690 gold) a +0 hand axe (69 gold) a +0 short sword (69 gold) [Shop] Dihah's Information Kiosk a scroll of identify (28 gold) 2 scrolls of identify (56 gold) a scroll of revelation (105 gold) 2 scrolls of revelation (210 gold) (5, 5, D:2) a +0 whip (9, 8, D:2) a +0 robe (9, 31, D:2) a +0 spear a gnoll skeleton (9, 32, D:2) a +0 halberd a gnoll skeleton (11, 6, D:2) a +0 mace (23, 28, D:2) a +2 flail of protection an orc skeleton (23, 35, D:2) a +0 dagger a goblin skeleton (24, 29, D:2) a bat skeleton (24, 34, D:2) a +0 flail (25, 28, D:2) a hobgoblin skeleton (27, 28, D:2) a +0 robe a hobgoblin skeleton (30, -7, D:2) a +0 club (39, 2, D:2) a +0 club a goblin skeleton (51, 24, D:2) a +0 whip Level 3 of the Dungeon (9, -29, D:3) 12 gold pieces (10, -29, D:3) a +0 club (10, -27, D:3) 9 gold pieces (11, -29, D:3) a +0 dagger (14, -29, D:3) 7 gold pieces a +0 dagger (15, -23, D:3) 13 gold pieces (20, -15, D:3) 13 gold pieces (20, -14, D:3) 18 gold pieces (21, -15, D:3) 10 gold pieces (22, -18, D:3) 14 gold pieces (22, -15, D:3) 17 gold pieces (23, -15, D:3) a parchment of Maxwell's Portable Piledriver (24, -21, D:3) the quill talisman "Bivi" {+Blink Will+ Int+3} (still there?) [quill talisman] +Blink: It lets you blink. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). 12 gold pieces (still there?) (24, -15, D:3) a +0 rapier (24, -14, D:3) 14 gold pieces (25, -20, D:3) a +0 robe 5 poisoned darts (42, -16, D:3) 7 gold pieces (53, -18, D:3) a +0 club (55, -1, D:3) a +0 robe (58, -10, D:3) a +0 short sword 2 stones (59, 1, D:3) a +0 whip 2 stones (62, -3, D:3) a +0 whip a +0 ring mail (63, 0, D:3) a +0 club a +0 sling (68, -3, D:3) a +0 rapier Level 4 of the Dungeon (7, -1, D:4) 5 gold pieces (8, -1, D:4) 7 gold pieces (12, -6, D:4) a wand of roots (9) (13, -3, D:4) a gold piece (13, -1, D:4) a gold piece (16, 5, D:4) 15 gold pieces a +0 whip a +0 spear (17, -6, D:4) a parchment of Maxwell's Portable Piledriver (18, 5, D:4) 6 gold pieces a +0 spear